Wild Pyromancer > Lightforged Blessing > Sound the Bells.
Even at just 6 mana, this clears basically any Token/Aggro board, heals you to full and leaves a 5/3 Lifesteal on the board.
Wild Pyro is an interesting consideration that does a potential multi Spirit Lash in the late game for recovery. Maybe this isnt as underwhelming as it may seem.
Exactly. Now imagine if you have a Soup Vendor in play while doing it to draw 3+ as well. My midrange Healadin build uses Soup Vendor to *massive* effect.
Consider not just slapping the card on anything, but just how quickly something like this with Pyro, The Glass Knight, even on turn 4 on Thekal with Kangor played beside him, can fill up your healing quota to start slamming down 4 mana 8/8 taunts while drawing with Soup Vendor and having another copy of the blessing still in your hand for when you need it.
Versatility through multiple cross-synergies across the deck will be Healadin's biggest strength because it has the potential to provide a lot of consistency.
Exactly. Now imagine if you have a Soup Vendor in play while doing it to draw 3+ as well. My midrange Healadin build uses Soup Vendor to *massive* effect.
Consider not just slapping the card on anything, but just how quickly something like this with Pyro, The Glass Knight, even on turn 4 on Thekal with Kangor played beside him, can fill up your healing quota to start slamming down 4 mana 8/8 taunts while drawing with Soup Vendor and having another copy of the blessing still in your hand for when you need it.
Versatility through multiple cross-synergies across the deck will be Healadin's biggest strength because it has the potential to provide a lot of consistency.
Suicide Paladin (Healadin) is the new odd warrior
Oh, Lethal - where did you go? I miss you all the time.
This with Blackguard and Thekal, looks decent in wild.