Someone made this exact card with the same art and name (I understand it’s reused) on custom hearthcards except it was a ten mana 7/7... which is really bad but I thought it was interesting it had the same effect
This card's power boosts Omega Assembly and Dr Boom up by a lot more.
I wouldn't run this card alone, but this card in itself is a great outcome to get. Unfortunately, it is unknown if a Control Warrior variant exists after the rotation with quite a number of key cards rotating out, but we will see!
For the people saying that the other omega cards don't see play so this one won't, remember that this card won't be trying to battle against the infinite value deathknights and the other extremely overpowered cards that kobolds and catacombs, knights of the frozen throne and journey to un'goro brought to standard (and even and odd decks). The meta will be entirely different, we just can't accurately predict if these cards will be good or not
I like it, but I don't see WArrior playing what is effectively a dead card until turn 10, especially when we have the much more reliable dragon package
A 4 mana 4/5 minion is an OK card, clearly playable.
I don't think anyone would put 1, let alone 2. Solid but I'm not so sure about the hype here. You guys keep comparing to Yeti, but let's be real. Who in the right mind plays Yeti after early Hearthstone age?
Yes it's strong and I'd be happy if I get this from assembly (I'd play assembly on t10 for 3 cards anyway), but is it strong enough to spend a deck slot for it instead of otherwise stronger cards? Well it will see play if 4drops in the next xpac are all suck. Actually, 4drops now aren't good either except blood razor, militia commander, and korkron.
Ehhh so tell me what stronger 4 drop in the whole game in standard?
omega defender might see play in control warriors. but rather unlikely. however, it is a 4 mana 4/5 mech, so pretty good for tempo already
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Cross-server challenge-a-friend quest trading:
If you play primarily on NA, but also on EU, then maybe you are interested in cross-server trading? Whenever I get the 80g quest on NA I would love to give it away and get it on EU in return. If you'd like a long-lasting trade routine, drop me a message here on hearthpwn!
Yogg-Saron challenge: Whenever you encounter a Yogg Saron player - concede in honor and send a friend request. It takes balls to play a card that usually results in your own death. :D
This guy reminds me of many other powerful cards that don't see play not because of their power level but because of the meta (like Elise the Trailblazer) after K&C, for example. And that is simply because of it's powerful late game effect. If a meta is very fast and won't get to turn 10 reliably, you don't want a Yeti with a Mech tag most of the time. Or maybe you do because it's a good T4 play for Zilliax to magnetize. But Replicating Menace (another decent card that doesn't see play, btw) is also good on that slot and more versatile in midrange mech decks for it's stickiness.
This guy reminds me of many other powerful cards that don't see play not because of their power level but because of the meta (like Elise the Trailblazer) after K&C, for example. And that is simply because of it's powerful late game effect. If a meta is very fast and won't get to turn 10 reliably, you don't want a Yeti with a Mech tag most of the time. Or maybe you do because it's a good T4 play for Zilliax to magnetize. But Replicating Menace (another decent card that doesn't see play, btw) is also good on that slot and more versatile in midrange mech decks for it's stickiness.
However, in a vacuum, this card does look insane.
Elise does not see play because, well a pack doesnt matter much agianst infinite value of Rexxar Jaina Guldan or OTK decks, and doesnt do anything vs aggro early game. Midrange decks also almost doesnt exist so midrange minions became unpopular.
But after rotation most of infinite value stuff gone, most of otk decks gone, the devs clearly state that they want player to manage limited resources like the good old days.. then this kind of card will shine.
Now this card here, not that it isnt good, its the opposite, its too good, shows how much Blizzard dont give a fuck about the meta or its state. Let me start by pointing out to you that Warrior, currently has 3 single-target based removal (Execute, Shield Slam & the dogshit dragon card) on top of the many weapons, aoe, hero card and value generating cards it has. So instead of making, idk, maybe a fucking pirate or some tempo card, they stick to giving Warrior more over-powered removal that is COINCIDENTALLY a MECH in the same time. Who would have guessed ? And lastly, i dont mean to come off as negative but, WHO THE FUCK MADE RAFAAMS SCHEME ? This also shows how stupid this game has become, i mean really ? 3 mana 7 1/1's that die INSTANTLY TO ANYTHING and please lets not mention that they are Demons and you would not be able to run Guldan in the same deck, a fucking TOKEN WARLOCK DECK. Well Played to Blizzard, another fail expansion, retarded high or low powered (never balanced) cards keep coming and stay that way until they decide, not to nerf but to DESTROY the card.
ffs why does sit on your armored ass warrior need more control?!
Fun > Meta
Someone made this exact card with the same art and name (I understand it’s reused) on custom hearthcards except it was a ten mana 7/7... which is really bad but I thought it was interesting it had the same effect
This card's power boosts Omega Assembly and Dr Boom up by a lot more.
I wouldn't run this card alone, but this card in itself is a great outcome to get. Unfortunately, it is unknown if a Control Warrior variant exists after the rotation with quite a number of key cards rotating out, but we will see!
For the people saying that the other omega cards don't see play so this one won't, remember that this card won't be trying to battle against the infinite value deathknights and the other extremely overpowered cards that kobolds and catacombs, knights of the frozen throne and journey to un'goro brought to standard (and even and odd decks). The meta will be entirely different, we just can't accurately predict if these cards will be good or not
This card doesn't seem too powerful to me. It's great to get off of Omega Assembly , but I don't anticipate it seeing play in a deck slot.
A 4 mana 4/5 minion is an OK card, clearly playable.
--Alfi--
However, it's not a card vs. aggro, only if you survive 'till 10 mana. It's more like a control card for control/midrange deck.
That's just an opinion.
Ehhh so tell me what stronger 4 drop in the whole game in standard?
Ehhh if you dont kill it turn 4 next turn he may have Zillliax stick to its ass which mean GG aggro. And he usually have because of town crier
I'm pretty sure Control warrior would die without supporting cards.
I'm pretty sure Control warrior would be a new cancer. All Dark Knights go off but warrior`s one
If control warrior is playable this has a high chance of seeing play, maybe even on a midrange deck. Otherwise unplayable anywhere besides arena.
Very good card for control warrior with mech synergii
omega defender might see play in control warriors. but rather unlikely.
however, it is a 4 mana 4/5 mech, so pretty good for tempo already
Cross-server challenge-a-friend quest trading:
If you play primarily on NA, but also on EU, then maybe you are interested in cross-server trading? Whenever I get the 80g quest on NA I would love to give it away and get it on EU in return. If you'd like a long-lasting trade routine, drop me a message here on hearthpwn!
Yogg-Saron challenge:
Whenever you encounter a Yogg Saron player - concede in honor and send a friend request. It takes balls to play a card that usually results in your own death. :D
This guy reminds me of many other powerful cards that don't see play not because of their power level but because of the meta (like Elise the Trailblazer) after K&C, for example. And that is simply because of it's powerful late game effect. If a meta is very fast and won't get to turn 10 reliably, you don't want a Yeti with a Mech tag most of the time. Or maybe you do because it's a good T4 play for Zilliax to magnetize. But Replicating Menace (another decent card that doesn't see play, btw) is also good on that slot and more versatile in midrange mech decks for it's stickiness.
However, in a vacuum, this card does look insane.
Ranked game wins per class (26/Dec/2018): Druid - 457; Hunter - 482; Mage - 345; Paladin - 435; Priest - 295; Rogue - 234; Shaman - 430; Warlock - 419; Warrior - 367
I really should update my signature more often...
Elise does not see play because, well a pack doesnt matter much agianst infinite value of Rexxar Jaina Guldan or OTK decks, and doesnt do anything vs aggro early game. Midrange decks also almost doesnt exist so midrange minions became unpopular.
But after rotation most of infinite value stuff gone, most of otk decks gone, the devs clearly state that they want player to manage limited resources like the good old days.. then this kind of card will shine.
Now this card here, not that it isnt good, its the opposite, its too good, shows how much Blizzard dont give a fuck about the meta or its state.
Let me start by pointing out to you that Warrior, currently has 3 single-target based removal (Execute, Shield Slam & the dogshit dragon card) on top of the many weapons, aoe, hero card and value generating cards it has.
So instead of making, idk, maybe a fucking pirate or some tempo card, they stick to giving Warrior more over-powered removal that is COINCIDENTALLY a MECH in the same time. Who would have guessed ?
And lastly, i dont mean to come off as negative but, WHO THE FUCK MADE RAFAAMS SCHEME ?
This also shows how stupid this game has become, i mean really ? 3 mana 7 1/1's that die INSTANTLY TO ANYTHING and please lets not mention that they are Demons and you would not be able to run Guldan in the same deck, a fucking TOKEN WARLOCK DECK.
Well Played to Blizzard, another fail expansion, retarded high or low powered (never balanced) cards keep coming and stay that way until they decide, not to nerf but to DESTROY the card.
This is really huge lategame control card. Think about this:
1. Play Omega Devastator and kill some opponents big minions.
2. Put Zilliax on this, rush into some other minion and kill it.
3. Heal for 7
4. Hear your opponent cry
5. ???
6. Profit
And you still have 7/7 lifesteal taunt on board, this swing...
this forum never stop surprising me, now dr boom is a "dark" knight!! LOL
Ultimate Infestration still better lol