I think this is the world where this card *could* be good:
It would require multiple warlock cards that go wide and AOE buff. Something that plays like Token Druid did/does, and exhausts your opponent's AOE.
Some of the pieces are there: Doubling Imp, Rafaam's Scheme, Fiendish Circle, Omega Agent, Hir'eek, the Bat.
The only AOE Buff right now is Grim Rally and that is obviously nowhere near enough. It almost demands something along the lines of Soul of the Forest.
A universe exists where this card isn't as bad as it looks right now. But that universe needs a lot of help.
I think this is the world where this card *could* be good:
It would require multiple warlock cards that go wide and AOE buff. Something that plays like Token Druid did/does, and exhausts your opponent's AOE.
Some of the pieces are there: Doubling Imp, Rafaam's Scheme, Fiendish Circle, Omega Agent, Hir'eek, the Bat.
The only AOE Buff right now is Grim Rally and that is obviously nowhere near enough. It almost demands something along the lines of Soul of the Forest.
A universe exists where this card isn't as bad as it looks right now. But that universe needs a lot of help.
Blizzard has always refrained from writing 2 numbers in a row, it just looks ugly. Why not write “Summon 1 Imp” instead? People can figure out they are 1/1s
I think this is the world where this card *could* be good:
It would require multiple warlock cards that go wide and AOE buff. Something that plays like Token Druid did/does, and exhausts your opponent's AOE.
Some of the pieces are there: Doubling Imp, Rafaam's Scheme, Fiendish Circle, Omega Agent, Hir'eek, the Bat.
The only AOE Buff right now is Grim Rally and that is obviously nowhere near enough. It almost demands something along the lines of Soul of the Forest.
A universe exists where this card isn't as bad as it looks right now. But that universe needs a lot of help.
I really miss the Crystal Weaver...
It wouldn't help this piece of garbage. Don't forget that you need to keep it for several turns in your hand. Token decks don't like 3 mana summon a 1\1 topdecks
Idk this feels like it's going to be the suprise strong card. WL can already get multiple cards a turn, and this seems like a quick way to put cheap pressure on the board. Good target for bat spirit, Grim Rally, etc.
Call me an optimist, but I wouldn't give up on this quite yet.
I think it's not possible to judge this card until the rest of the set has been revealed. By itself it's terrible, but with enough support it could be good.
Forbidden Ritual was a very good card in zoo. And we have things like grim rally now. It's obviously got a cap of 7, but 7 1/1's for 3 mana is a really good deal.
The obvious problem is that you're Zoo and you'll be holding this card. I'd say you're happy with 4 1/1's for 3 mana.
Is that feasible? We'll have to see. Zoo is not really the "hold this in hand" type of deck.
How good Zoo is, will depend on how many board-clearing effects we will get. Just from what is rotating, I think there's a chance, but I'm not sure I would include this card.
Only time I see this being good is exactly if it starts in your opening hand. Then you get 4 imps on turn 3 which is pretty good. Otherwise, I don't think you want this. It's way too slow for zoo in any other situation. Sick art tho.
Unless they add some insane sinergy this card is bad, but as a warlock main I can say that we are used to receive a few useless cards each expansion. Bah...
In Kobolds & Catacombs also? Poor Warlock players, their class is always OP.
Even if it summons a full board it seems really bad. This needs to be in your hand for three full turns before it's slightly better than average, and even then, wouldn't you just rather play a decent 4-drop?
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I had to vote bad based on what it is. Unless more cards or combos come around ill leave it there.
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IMO, It is a trash of the "don't pick in the last arena bucket" level.
I don't know what kind of synergies I need to run this in a deck
I think this is the world where this card *could* be good:
It would require multiple warlock cards that go wide and AOE buff. Something that plays like Token Druid did/does, and exhausts your opponent's AOE.
Some of the pieces are there: Doubling Imp, Rafaam's Scheme, Fiendish Circle, Omega Agent, Hir'eek, the Bat.
The only AOE Buff right now is Grim Rally and that is obviously nowhere near enough. It almost demands something along the lines of Soul of the Forest.
A universe exists where this card isn't as bad as it looks right now. But that universe needs a lot of help.
so this will probably never see play save the 0-3 arena decks
Unless they make more support like Grim rally i don't see this doing much.
I do believe we still might get some grim rally esque support so Hi'reek can also stop being a complete garbage legendary
I really miss the Crystal Weaver...
Blizzard has always refrained from writing 2 numbers in a row, it just looks ugly. Why not write “Summon 1 Imp” instead? People can figure out they are 1/1s
It wouldn't help this piece of garbage. Don't forget that you need to keep it for several turns in your hand. Token decks don't like 3 mana summon a 1\1 topdecks
Shaman says nice board. Easy to remove even if I top deck the Shaman scheme. Nope, this needs alot of support to be good.
Knife Juggler and this on turn 5? Maybe playable?
Is this a Zoo card? If so, you are going to need buffs to make this worth holding onto for a few turns doing nothing.
That card never got it's due.
Idk this feels like it's going to be the suprise strong card. WL can already get multiple cards a turn, and this seems like a quick way to put cheap pressure on the board. Good target for bat spirit, Grim Rally, etc.
Call me an optimist, but I wouldn't give up on this quite yet.
I think it's not possible to judge this card until the rest of the set has been revealed. By itself it's terrible, but with enough support it could be good.
Can see some interaction with grim rally but apart from that pack filler
Give 'em rush and this is a sweet, sweet card (especially for hand-buff with shrine).
Forbidden Ritual was a good card, thanks to Darkshire Councilman and Power Overwhelming and old Abusive Sergeant. New Zoo decks could use Grim Rally, I guess, but even then, the Ritual was much more flexible.
How good Zoo is, will depend on how many board-clearing effects we will get. Just from what is rotating, I think there's a chance, but I'm not sure I would include this card.
Only time I see this being good is exactly if it starts in your opening hand. Then you get 4 imps on turn 3 which is pretty good. Otherwise, I don't think you want this. It's way too slow for zoo in any other situation. Sick art tho.
In Kobolds & Catacombs also? Poor Warlock players, their class is always OP.
Truth is every class receives bad cards.
It did. I remember some Kele zoolocks using it in KoFT.
Even if it summons a full board it seems really bad. This needs to be in your hand for three full turns before it's slightly better than average, and even then, wouldn't you just rather play a decent 4-drop?
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