I already knew rogue was going to continue to be cancer after seeing lacky shark pontential...this is just ridiculous. I dont understand why rogue is always allowed to do super cancerous crap and for such low mana cost.
Am I the only person that hates mill rogue in wild? Let me play my damn deck...I feel like I'm gonna hate this card.
in general mill decks are extremely fun to play with and really annoying to play against, personally i done both, burning your enemy' crucial card then they concede is just awesome, but you having 10 cards then your turn start and you pray so N'zoth wont be burned is annoying.
My plan will immediately change once i know my enemy is a mill deck, just dumb as many cards as you can, the mill decks will help you gain board control one you dumb your cards and empty your, unless you play a really heavy deck.
Honestly, my first impression was "this card is completely bonkers: it may be a future candidate for nerfs cause I see so much potential in it".
After some minutes, I realized that maybe there is a cap to how far these cards can go far and, moreover, other classes (the good ones) will have some counters.
Let's see. So far so good.
Regis confirmed that the Schemes upgrade infinitely, and only on your turn not opponent's turn.
Damn I think this card will be broken vs control matchups - The only downsides is "when" will you draw it, but rogues are pretty good at cycling through their deck. I guess it will be yet another year where control will struggle. I miss attrition decks. Atleast I have an excuse to get my 500wins with rogue this year.
If bunnies aren't good now, this won't change anything because you still have trouble drawing the bunnies. And with Elven Minstrel rotating out, rogue as a whole got way worse.
Maybe a control rogue Pogo-Hopper deck in wild with Galvanizer, Mechwarper, Healbot, and Zilliax will happen.
Yay. More rogue anti fatigue nonsense. I really hope they tested this one a lot because it already looks like it has potential to make control decks irrelevant. These infinite value cards are just not fun to play against. Hopefully they print more tech cards.
Currently in standard this card can enable pogo hopper rogue, but that deck loses quite a bit to rotation, notably Valeera the Hollow but the tools that the deck loses are mostly survival tools, which most other classes lose as well.
WIth enough support it could be a vible archtype, hope for a tier 2-3 deck though cause it can be very oppressive if it's successful.
Preparation, Myra's Unstable Element, Chef Nomi, Togwaggle's Scheme
I can see the Youtube vid now!
I already knew rogue was going to continue to be cancer after seeing lacky shark pontential...this is just ridiculous. I dont understand why rogue is always allowed to do super cancerous crap and for such low mana cost.
Fun > Meta
Very cool card!
in general mill decks are extremely fun to play with and really annoying to play against, personally i done both, burning your enemy' crucial card then they concede is just awesome, but you having 10 cards then your turn start and you pray so N'zoth wont be burned is annoying.
My plan will immediately change once i know my enemy is a mill deck, just dumb as many cards as you can, the mill decks will help you gain board control one you dumb your cards and empty your, unless you play a really heavy deck.
Oh no... Why Blizz...?!
Regis confirmed that the Schemes upgrade infinitely, and only on your turn not opponent's turn.
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I'm running 2x Spellbender in my decks if this thing takes off.
Finally this will make Mecha'thun a tier one deck!
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rogue already has like one of the best card draw tho?
But think of the endless value if I shuffle 15 1 cost 1/3's into my deck!! I'll never fatigue!
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Yes, his name will be Heistbaron Togwaggle.
and Blastmaster Boom for Warrior.
got this piece of info (the names) from DisguisedToast video on Youtube, he was reading the announcement script or something.
Pogo-Hopper
I think it'd be in blizzard's best interest to cap schemes at a max level now instead of later.
don't sleep on this one guys
I love this. Not limited to friendlies. Hoping to play a strong rogue deck this year.
Damn I think this card will be broken vs control matchups - The only downsides is "when" will you draw it, but rogues are pretty good at cycling through their deck. I guess it will be yet another year where control will struggle. I miss attrition decks.
Atleast I have an excuse to get my 500wins with rogue this year.
Wow. And the new cards were looking so good. More ridiculous infinite value nonsense.
If bunnies aren't good now, this won't change anything because you still have trouble drawing the bunnies. And with Elven Minstrel rotating out, rogue as a whole got way worse.
Maybe a control rogue Pogo-Hopper deck in wild with Galvanizer, Mechwarper, Healbot, and Zilliax will happen.
Yay. More rogue anti fatigue nonsense. I really hope they tested this one a lot because it already looks like it has potential to make control decks irrelevant. These infinite value cards are just not fun to play against. Hopefully they print more tech cards.
Currently in standard this card can enable pogo hopper rogue, but that deck loses quite a bit to rotation, notably Valeera the Hollow but the tools that the deck loses are mostly survival tools, which most other classes lose as well.
WIth enough support it could be a vible archtype, hope for a tier 2-3 deck though cause it can be very oppressive if it's successful.
Holy shit, now THAT'S a card.
Kaladin's RoS Set Review
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