Eh, she'll be fine. Better Synergy with Kazakus decks, a lower Mana cost and the ability to Coin her without triggering the 0 Cost effect due to being a Battlecry instead of a Passive like Kalecgos has means she can still mainstain a role in decks.
This is certainly not gonna be another Justicar Trueheart tragedy at least.
A strong 10 mana card for sure but I don't think it will break the meta. You will have to have the spell you want to play in hand generally because discover isn't reliable. Not coinable on turn 9 for the effect. Nice stat but other dragons have the same stats and don't see play.
This card is incredibly overhyped. I really think this card sucks hard. 10 mana is a lot. I doesn't do much. Spells are reactive by nature. You can't build a strategy based on the effect because if it dies your strategy fails. You wanna throw a Pyro face when you have lethal so the 4/12 is basically irrelevant.
Needs a specific synergy to see play. Right now it's very crapy.
This will be one of the strongest legendaries in Hearthstone, mark my words.
The really scary thing is that we have no idea what spells or cards Mages are getting. If Blizzard creates cards that support this dragon, we're going to have a DK Jaina situation all over again.
This will be one of the strongest legendaries in Hearthstone, mark my words.
The really scary thing is that we have no idea what spells or cards Mages are getting. If Blizzard creates cards that support this dragon, we're going to have a DK Jaina situation all over again.
10 mana mage spell: summon 7 cauldron elementals with lifesteal
This card simply existing in the Dragon pool is what makes it good. It may not work in Mage if they dont have the control tools in the next expansion.
But Warrior will love to pull this dragon from their dragon spell. Being able to Discover a Brawl, Shield Block and all sorts of good survival spells will most likely mean Dragon Warrior will be playing 2 of the Dragon spell card just to get a chance to get this one.
Also, the Dragon pool will be MUCH smaller with cards rotating out. I think this card gets worse for Warrior as the Dragon pool expands. So in Wild, this card is not as good.
This card is incredibly overhyped. I really think this card sucks hard. 10 mana is a lot. I doesn't do much. Spells are reactive by nature. You can't build a strategy based on the effect because if it dies your strategy fails. You wanna throw a Pyro face when you have lethal so the 4/12 is basically irrelevant.
Needs a specific synergy to see play. Right now it's very crapy.
Tortollan primalist is better than this card LUL.
This card is not crap, but it's not meta defining. I think it is very well designed, it won't break the game in any way. But it is a strong card that needs to be removed by the oponent quickly, so it doesnt get out of hand. Also this is not meta defining, as i don't think you will build your deck arround this card. I am pretty happy about this card, it s cool :P
A good card. Not one useable for every situation, but will certainly earn a place in slower decks. I like how it needs an answer quick, as otherwise it can have a snowball effect for your opponent.
Considering some cards that have been revealed for other classes are connected to their respective villain, I'm keeping my fingers crossed Mage will get some dragon-related cards in this expansion.
I think this will be a good playable card, but not meta-defining. 4/12 body for 10 mana is too weak. You can coin it out on 9, but then the discovered spell is not 0 mana, so not so good. Over all my oppinion is that it is a good dragon card, but too slow and not so reliable to put it in a mage deck and build a deck around it. Many similar cards that have been overhyped, proved to be to weak for the meta(Da Undatakah comes first in mind in the last expansion). So, I'll wait on that one.
I know right! All these tier 1 mage decks that have been plagueing the meta :/
It's not so much that Mages are running the meta, they are just my Achilles heel as a player. I always seem to struggle with them, no matter what deck or build I'm running. It's more of a personal nemesis thing, and I have a LOT of bad memories of Jaina.
I know right! All these tier 1 mage decks that have been plagueing the meta :/
It's not so much that Mages are running the meta, they are just my Achilles heel as a player. I always seem to struggle with them, no matter what deck or build I'm running. It's more of a personal nemesis thing, and I have a LOT of bad memories of Jaina.
I can understand that, we all have those classes we don't like facing.
At first glance all I can say is the card looks very strong. 4/12 body is huge and annoying to remove but it's passive effect makes it very scary to leave up against an opponent with a large hand. It's battlecry also makes sure that it gets some immediate value so even if you have no spells in hand you'll always get to fire off at least one freebie plus it's a dragon, and going into the year of the dragon makes me feel like that tribal is going to be seeing some love this year. Only question is will control/dragon mage be good? A lot of mage's better control cards are exiting with the rotation (Arcane Artificer, Dragon's Fury, Meteor, etc.) and there aren't any class cards out with dragon synergy in mage. If either, or both of these issues get fixed Kalecgos is definitely going to see play in whatever deck arises.
Eh, she'll be fine. Better Synergy with Kazakus decks, a lower Mana cost and the ability to Coin her without triggering the 0 Cost effect due to being a Battlecry instead of a Passive like Kalecgos has means she can still mainstain a role in decks.
This is certainly not gonna be another Justicar Trueheart tragedy at least.
Honestly, I have a hard time seeing this as anthing but meta defining.
There's a world where it's not though... the world where control mage is unplayable for 2 years
If control mage becomes playable, this guy is auto include in any control mage deck.
A strong 10 mana card for sure but I don't think it will break the meta.
You will have to have the spell you want to play in hand generally because discover isn't reliable.
Not coinable on turn 9 for the effect.
Nice stat but other dragons have the same stats and don't see play.
This card is incredibly overhyped. I really think this card sucks hard. 10 mana is a lot. I doesn't do much. Spells are reactive by nature. You can't build a strategy based on the effect because if it dies your strategy fails. You wanna throw a Pyro face when you have lethal so the 4/12 is basically irrelevant.
Needs a specific synergy to see play. Right now it's very crapy.
Tortollan primalist is better than this card LUL.
This will be one of the strongest legendaries in Hearthstone, mark my words.
The really scary thing is that we have no idea what spells or cards Mages are getting. If Blizzard creates cards that support this dragon, we're going to have a DK Jaina situation all over again.
10 mana mage spell: summon 7 cauldron elementals with lifesteal
This card simply existing in the Dragon pool is what makes it good. It may not work in Mage if they dont have the control tools in the next expansion.
But Warrior will love to pull this dragon from their dragon spell. Being able to Discover a Brawl, Shield Block and all sorts of good survival spells will most likely mean Dragon Warrior will be playing 2 of the Dragon spell card just to get a chance to get this one.
Also, the Dragon pool will be MUCH smaller with cards rotating out. I think this card gets worse for Warrior as the Dragon pool expands. So in Wild, this card is not as good.
This card is not crap, but it's not meta defining. I think it is very well designed, it won't break the game in any way. But it is a strong card that needs to be removed by the oponent quickly, so it doesnt get out of hand. Also this is not meta defining, as i don't think you will build your deck arround this card. I am pretty happy about this card, it s cool :P
A good card. Not one useable for every situation, but will certainly earn a place in slower decks. I like how it needs an answer quick, as otherwise it can have a snowball effect for your opponent.
Considering some cards that have been revealed for other classes are connected to their respective villain, I'm keeping my fingers crossed Mage will get some dragon-related cards in this expansion.
What I'm looking forward to is seeing a pro player coin this out.
In wild, this thing will be used with Barnes Turn 4, free spells for mage.
We get rid of Frost Bitch Jaina... and now this.
I feel like someone in team 5 main's Mage decks.
I think this will be a good playable card, but not meta-defining. 4/12 body for 10 mana is too weak. You can coin it out on 9, but then the discovered spell is not 0 mana, so not so good. Over all my oppinion is that it is a good dragon card, but too slow and not so reliable to put it in a mage deck and build a deck around it. Many similar cards that have been overhyped, proved to be to weak for the meta(Da Undatakah comes first in mind in the last expansion). So, I'll wait on that one.
I know right! All these tier 1 mage decks that have been plagueing the meta :/
It's not so much that Mages are running the meta, they are just my Achilles heel as a player. I always seem to struggle with them, no matter what deck or build I'm running. It's more of a personal nemesis thing, and I have a LOT of bad memories of Jaina.
The worst thing about this card is the body.
It's a good card, but the 4 attack isn't going to push a lot of face damage.
A pyroblast on the other hand, would.
I can understand that, we all have those classes we don't like facing.
At first glance all I can say is the card looks very strong. 4/12 body is huge and annoying to remove but it's passive effect makes it very scary to leave up against an opponent with a large hand. It's battlecry also makes sure that it gets some immediate value so even if you have no spells in hand you'll always get to fire off at least one freebie plus it's a dragon, and going into the year of the dragon makes me feel like that tribal is going to be seeing some love this year. Only question is will control/dragon mage be good? A lot of mage's better control cards are exiting with the rotation (Arcane Artificer, Dragon's Fury, Meteor, etc.) and there aren't any class cards out with dragon synergy in mage. If either, or both of these issues get fixed Kalecgos is definitely going to see play in whatever deck arises.
a lot of ppl gonna waste dust in this crap and regret it
Only if control mage don't get any other good cards, but in this case I believe people see before is not a good craft.