I was thinking about this and wanted to post it to the community. What do you think is the worst card for each class? I took a stab and came up with this list. To limit the pool a bit I chose to only look at Standard cards. How'd I do?
Druid - Duskfallen Aviana. Well documented how terrible this card is.
Hunter - Flark's Boom-Zooka. If it didn't force the minions to die at the end, or if it gave them rush rather than attacking random targets, it might be viable. As printed, this card is terrible.
Mage - Glacial Mysteries. The mana cost makes this completely unplayable.
Paladin - Light's Sorrow. For the same mana as Truesilver Champion. It is too difficult to get any value out of it with divine shield minions.
Priest - Temporus. This might be the worst card in the history of the game.
Rogue - Spectral Pillager. It was actually hard to find a Rogue card that was completely unplayable in any situation. The thing that pushed Spectral Pillager over the top for me was the mana cost. Compare it to Vilespine Slayer at the same cost, it just doesn't make it.
Shaman - Moorabi. Freeze Shaman will never be a thing.
Warlock - Dr. Morrigan. 8 mana 5/5 that doesn't interact with the board when played and doesn't give you any control (mana cost, attack, health, tribe, etc.) over the minion it recruits.
I think the paladin quest is the worst standard paladin card. Not only it is not easy to complete but also the reward is not that big. I even think that the Galvadon might not be a broken collectible 10 mana card.
For priest maybe Mindgames ? I just can never see a meta where this card could be viable.
I was thinking about this and wanted to post it to the community. What do you think is the worst card for each class? I took a stab and came up with this list. To limit the pool a bit I chose to only look at Standard cards. How'd I do?
Druid - Duskfallen Aviana. Well documented how terrible this card is.
Hunter - Flark's Boom-Zooka. If it didn't force the minions to die at the end, or if it gave them rush rather than attacking random targets, it might be viable. As printed, this card is terrible.
Mage - Glacial Mysteries. The mana cost makes this completely unplayable.
Paladin - Light's Sorrow. For the same mana as Truesilver Champion. It is too difficult to get any value out of it with divine shield minions.
Priest - Temporus. This might be the worst card in the history of the game.
Rogue - Spectral Pillager. It was actually hard to find a Rogue card that was completely unplayable in any situation. The thing that pushed Spectral Pillager over the top for me was the mana cost. Compare it to Vilespine Slayer at the same cost, it just doesn't make it.
Shaman - Moorabi. Freeze Shaman will never be a thing.
Warlock - Dr. Morrigan. 8 mana 5/5 that doesn't interact with the board when played and doesn't give you any control (mana cost, attack, health, tribe, etc.) over the minion it recruits.
I think the paladin quest is the worst standard paladin card. Not only it is not easy to complete but also the reward is not that big. I even think that the Galvadon might not be a broken collectible 10 mana card.
For priest maybe Mindgames ? I just can never see a meta where this card could be viable.
Eye for an eye can be situationally good when pulled from Hydrologist, but you would never put it in any deck by itself and the spellstone is just terrible, even in a paladin deck with a lot of healing. Where as Light's sorrow (in a meta where weapon removals aren't frequently used) could be somewhat viable for divine shield themed decks.
I agree that Spectral Pillager is awful, but it at least has some janky OTK combos going for it. Kidnapper, on the other hand...
Kidnapper isn't good enough to make it into decks, but it's hardly Duskfallen Aviana bad. Occasionally got me cheap wins in the cubelock keleseth tempo rogue era.
Flark's Boom-Zooka actually plays quite well with certain Deathrattle Hunter decks, and I've gotten a few wins from it myself.
Temporus has seen play in dragon decks high on the ladder, and is actually a great card in control-metas. Far from 'the worst.'
So I agree with everything you said, except I'd replace it with King of Beasts for Hunter, which is an utterly useless card and a joke, and Embrace Darkness for Priest, which is a card so unusable it's never seen play. Like Priests version of Recycle
Also The Runespear may take it for Shaman, because holy fuck is that card bad. It could be 6 mana and I'd still be tentative to run it.
You're right about everything except King of Beasts. A card that at worst is just an understatted taunt minion is definitely not utterly useless.
Hey man, this is a great post and I really enjoyed it. I agree with most of your post except for Shaman and Warlock; sure Moorabi is a shitty card but it does kind of work with the freeze archetype but I think there are other useless Shaman cards that never see play like Bogshaper, Windshear Stormcaller, and Totem Cruncher that I have literally never seen played before.
For Warlock there's things like Ectomancy, Fiendish Circle, and Hir'eek, the Bat which either never see play or just require too much set up for it to be viable.
Hey man, this is a great post and I really enjoyed it. I agree with most of your post except for Shaman and Warlock; sure Moorabi is a shitty card but it does kind of work with the freeze archetype but I think there are other useless Shaman cards that never see play like Bogshaper, Windshear Stormcaller, and Totem Cruncher that I have literally never seen played before.
For Warlock there's things like Ectomancy, Fiendish Circle, and Hir'eek, the Bat which either never see play or just require too much set up for it to be viable.
Im amused the only deck ive ever used fiendish circle in was the first deck that had hirrek and spirit of the bat in it lol.
This list is bad, but not half the cards in it.
Icicle is pretty useless but the rest fit in certain decks. Vilebrood is not something id put in a deck but is often a good zombeast part
Fun > Meta
Well if ur playing a deck that uses other players cards hmmmm seems like it would work.
I think the paladin quest is the worst standard paladin card. Not only it is not easy to complete but also the reward is not that big. I even think that the Galvadon might not be a broken collectible 10 mana card.
For priest maybe Mindgames ? I just can never see a meta where this card could be viable.
For rogue it is either WANTED! or Lesser Onyx Spellstone
Hir'eek, the Bat for warlock
Death Revenant for warrior
I got Mindgames off of Blink Fox against Big Priest once. Ended up winning that one.
That's called "Justice". #getf***ed
Fun > Meta
Alright. I've been playing this for past couple days and am sincerely amused.
The Dr. Morrigan is ready to see you now.
Fun > Meta
I would have Eye for an Eye and Lesser Pearl Spellstone rated lower than Light's Sorrow for Paladin.
Eye for an eye can be situationally good when pulled from Hydrologist, but you would never put it in any deck by itself and the spellstone is just terrible, even in a paladin deck with a lot of healing. Where as Light's sorrow (in a meta where weapon removals aren't frequently used) could be somewhat viable for divine shield themed decks.
Kidnapper isn't good enough to make it into decks, but it's hardly Duskfallen Aviana bad. Occasionally got me cheap wins in the cubelock keleseth tempo rogue era.
Warrior: warsong commander of course that is the worst card in the game ever should be buffed to 2 as well as affecting rush at least
In terms of bad design, I really dislike the priest spellstone for the poor way this game handles resurrect mechanics.
In terms of what is just too clunky to be really useful, Lesser Pearl Spellstone and Lesser Sapphire Spellstone are strong contenders.
Special mention goes out to King Krush. He is rarely useful as a 9 drop outside of being recruited.
You're right about everything except King of Beasts. A card that at worst is just an understatted taunt minion is definitely not utterly useless.
Warrior: Warsong Commander , she is so bad post nerf I rather runIce Rager seriously , at least ice rager can be useful withRocket Boots
Hey man, this is a great post and I really enjoyed it. I agree with most of your post except for Shaman and Warlock; sure Moorabi is a shitty card but it does kind of work with the freeze archetype but I think there are other useless Shaman cards that never see play like Bogshaper, Windshear Stormcaller, and Totem Cruncher that I have literally never seen played before.
For Warlock there's things like Ectomancy, Fiendish Circle, and Hir'eek, the Bat which either never see play or just require too much set up for it to be viable.
Savagery
Starving Buzzard
Glacial Mysteries
Primalfin Champion
Mindgames
WANTED!
Dust Devil
Void Contract
Explore Un'Goro
Duskfallen Aviana
Bestial Wrath
Glacial Mysteries
Light's Sorrow
Dragon Soul
Biteweed
Ice Breaker
Witchwood Imp
Iron Hide
Im amused the only deck ive ever used fiendish circle in was the first deck that had hirrek and spirit of the bat in it lol.
Fun > Meta
I like this list much better, excellent choices for worst cards.
Nature is the Day.
Man is the Sun.
Woman is the Moon.
The Stone is the Sky.
The Art is the Way.
Not even close, vilebrood skitterer and rocket boots are useful sometimes. In fact if he put rocker boots, he should put Charge instead
Druid: Stampeding Roar
Hunter: Goblin Prank
Mage: Icicle
Paladin: Arrogant Crusader
Priest: Surrender to Madness
Rogue: Headcrack
Shaman: Ice Breaker
Warlock: Unwilling Sacrifice
Warrior: Warsong Commander
Objection!!!