Now I know that it seems to perpetually be "too early to tell", but I still can't help but wonder - which of these do you guys think is worth crafting? Cuz I got almost enough dust for THREE legendaries and l feel like treating myself.
My arguments:
Zul'jin: Extremely useful after Rexxar rotates out, plus fun in stuff like spell hunter
Jan'alai, the Dragonhawk: Don't play much mage honestly, but this might make me play, because I LOVE Ragnaros.
Shirvallah, the Tiger: Considering him or Lynessa Sunsorrow for a new Immortal Prelate (aka Kingsbane V2) deck.
Da Undatakah: Could revitalize my deathrattle decks. Also, ye olde feugenn/stalagg synergy
Shirvallah by a mile. So fun and fits into almost any control paladin deck whether you play healadin, prelate or OTK. It's also a nice way to spring Freezing Trap.
Zul’jin is great. If nerfs happen he may be a candidate but I doubt it. If he is full refund!
Undertaker is fun, but not tremendous. I’m having a blast with him but he rarely wins me games like some other splashy high cost legends can.
Shirvalla is solid investment. Will decrease in power after the Kodo enchant rotates.
Loki is the card that would be nice to have, but barely not good enough to include in your deck. If some sort of tempo Druid emerges it could be wonderful but I would consider it low on my craft list.
Zuljin is essential in hunter at this point. Shirvallah is jsut great in general, UNdatakah only really works in certain decks that aren't even that great, Loti isn#t useful yet if only because of Oaken Summons.
Voone is a great card. Regular Dragon Warrior is not a great deck. Don't craft yet.
Jeklik is great. Discard is wonky. Craft only if looking for fun.
Halazzi is great if you like Quest HUnter. Other than that he'S just okay
Zul'jin- good now. After rotation probably won't see play, because lots of good spells that make secret hunter and spell hunter good right now will rotate out. Unless hunter gets major spell support, this won't see play next hs year.
Jan'alai, the Dragonhawk - good now. Really depends on how good control mage will be after rotation and without a card like Jaina DK, I doubt it will be good.
Shirvallah, the Tiger - I think it will still see play in Holy Wrath OTK deck after rotation.
Da Undatakah - Will see play even after rotation, strong effect, especially good in deathrattle rogue who will maintain almost full core of deathrattle cards after rotation. After Lich King and other good 8 drops rotate, maybe will be used as an "8 drop" for value. Safe craft.
Wardruid Loti - Staple in druid decks after rotation. Strong flexible card for every matchup and situation, Sees play right now in some decks, but due to Oaken Summons anti-synergy and overrall OPness of other druid cards is dropped from the lists, No point of crafting it now, but the card will definitely see play in the future.
No point of crafting other 3 legs right now, they won't see much competitive play right now. After rotation maybe Jeklik will see play as a source of healing for warlock decks. Odd dragon warrior is just better, so I doubt Voone will ever see competitive play. Also have doubts about Halazzi.
Zul'jin- good now. After rotation probably won't see play, because lots of good spells that make secret hunter and spell hunter good right now will rotate out. Unless hunter gets major spell support, this won't see play next hs year.
Jan'alai, the Dragonhawk - good now. Really depends on how good control mage will be after rotation and without a card like Jaina DK, I doubt it will be good.
Shirvallah, the Tiger - I think it will still see play in Holy Wrath OTK deck after rotation.
Da Undatakah - Will see play even after rotation, strong effect, especially good in deathrattle rogue who will maintain almost full core of deathrattle cards after rotation. After Lich King and other good 8 drops rotate, maybe will be used as an "8 drop" for value. Safe craft.
Wardruid Loti - Staple in druid decks after rotation. Strong flexible card for every matchup and situation, Sees play right now in some decks, but due to Oaken Summons anti-synergy and overrall OPness of other druid cards is dropped from the lists, No point of crafting it now, but the card will definitely see play in the future.
No point of crafting other 3 legs right now, they won't see much competitive play right now. After rotation maybe Jeklik will see play as a source of healing for warlock decks. Odd dragon warrior is just better, so I doubt Voone will ever see competitive play. Also have doubts about Halazzi.
Baleful Banker is rotating out for Holy Wrath Paladin to be a thing. So, Shirvallah has to see some play somewhere else.
voted for Janalai and jeklik because those are the ones that possibly stay strong after rotation, i mean zuljin is cool and all but once april hits and hunter loses a bunch of spells (with spellstone includeed) he'll be relegated to some flark's Boomzooka+ Revenge of the Wild [/card]gimmick, also i wish i could vote for [card]shirvallah, the tiger as well just because Spirit of the Tiger proved to be strong enough.
edit: @fanfvaleera, Baleful Banker is a witchwood card it won't rotate out until 2020, the expansions that rotate are Un'goro, frozen throne and Kobolds and catacombs
Zul'jin- good now. After rotation probably won't see play, because lots of good spells that make secret hunter and spell hunter good right now will rotate out. Unless hunter gets major spell support, this won't see play next hs year.
Jan'alai, the Dragonhawk - good now. Really depends on how good control mage will be after rotation and without a card like Jaina DK, I doubt it will be good.
Shirvallah, the Tiger - I think it will still see play in Holy Wrath OTK deck after rotation.
Da Undatakah - Will see play even after rotation, strong effect, especially good in deathrattle rogue who will maintain almost full core of deathrattle cards after rotation. After Lich King and other good 8 drops rotate, maybe will be used as an "8 drop" for value. Safe craft.
Wardruid Loti - Staple in druid decks after rotation. Strong flexible card for every matchup and situation, Sees play right now in some decks, but due to Oaken Summons anti-synergy and overrall OPness of other druid cards is dropped from the lists, No point of crafting it now, but the card will definitely see play in the future.
No point of crafting other 3 legs right now, they won't see much competitive play right now. After rotation maybe Jeklik will see play as a source of healing for warlock decks. Odd dragon warrior is just better, so I doubt Voone will ever see competitive play. Also have doubts about Halazzi.
Baleful Banker is rotating out for Holy Wrath Paladin to be a thing. So, Shirvallah has to see some play somewhere else.
Loti is and will always be garbage. Flexibility doesn't make four garbage cards good. I would bet my entire collection on it never being a "must craft" staple card.
Rollback Post to RevisionRollBack
Life before death. Strength before weakness. Journey before destination.
Loti is and will always be garbage. Flexibility doesn't make four garbage cards good. I would bet my entire collection on it never being a "must craft" staple card.
Is drawing 2 cards for 4 mana good? Is 12 armor for 4 mana good? Is giving +2 attack to your minions for 4 mana good? Are all of those 3 cards bad? So why there are lots of people screaming for nerf to Branching Paths?
Loti is and will always be garbage. Flexibility doesn't make four garbage cards good. I would bet my entire collection on it never being a "must craft" staple card.
Is drawing 2 cards for 4 mana good? Is 12 armor for 4 mana good? Is giving +2 attack to your minions for 4 mana good? Are all of those 3 cards bad? So why there are lots of people screaming for nerf to Branching Paths?
All of those are good things and Druid would run at least some if they were individual cards. Druid would not run any of the cards represented by Loti.
Rollback Post to RevisionRollBack
Life before death. Strength before weakness. Journey before destination.
Loti is and will always be garbage. Flexibility doesn't make four garbage cards good. I would bet my entire collection on it never being a "must craft" staple card.
Is drawing 2 cards for 4 mana good? Is 12 armor for 4 mana good? Is giving +2 attack to your minions for 4 mana good? Are all of those 3 cards bad? So why there are lots of people screaming for nerf to Branching Paths?
All of those are good things and Druid would run at least some if they were individual cards. Druid would not run any of the cards represented by Loti.
Really? You damn well know druid would never run those cards, cause all 3 of them are bad. They already have Nourish - draw 3 or ramp for 5 mana, they already have Savage Roar give +2 attack to all your minions and face for 3 mana. And armor is basically a Greater Healing Potion without option to heal the minion or used with Auchenai offensively, but can be used with high health. Draw 2 cards is worth 3 mana, +2 to all minions is worth 3 mana, 12 armor is worth 3 mana. For 4 mana all of those cards are bad cards. But cause all of those options are packed into 1 card for 4 mana, makes Branching Paths OP AF.
Same goes for Loti. There are cards that are good in certain matchups and bad in other. Loti is a good card in every matchup. Say 4/2 Rush great to remove Hench Clan Thug against Odd Rogue, 1/2 Poison blocks mountain giant against Evenlock, he will probably will be forced to use Hellfire to prevent it from trading into giant or drake, it completely stalls the game for evenlock. 1/6 taunt absolutely great against odd paladin or any other token deck. And spell damage one can be combined with Swipe or any other spell if needed. Versatility makes this card.
Now I know that it seems to perpetually be "too early to tell", but I still can't help but wonder - which of these do you guys think is worth crafting? Cuz I got almost enough dust for THREE legendaries and l feel like treating myself.
My arguments:
Zul'jin: Extremely useful after Rexxar rotates out, plus fun in stuff like spell hunter
Jan'alai, the Dragonhawk: Don't play much mage honestly, but this might make me play, because I LOVE Ragnaros.
Shirvallah, the Tiger: Considering him or Lynessa Sunsorrow for a new Immortal Prelate (aka Kingsbane V2) deck.
Da Undatakah: Could revitalize my deathrattle decks. Also, ye olde feugenn/stalagg synergy
Wardruid Loti: Hyper-flexible druid utility card
(also considering War Master Voone, Halazzi, the Lynx, or High Priestess Jeklik to lesser extent.)
Thoughts?
Check out my Custom Undead Expansion!
...Or my Custom Elemental Expansion!
Zuljin, Undatakah, Shiro the Tiger, Jaina the Ragnaros, in that order. Then any of the remaining 4 because they're equally bad.
Kaladin's RoS Set Review
Join me at Out of Cards!
Shirvallah by a mile. So fun and fits into almost any control paladin deck whether you play healadin, prelate or OTK. It's also a nice way to spring Freezing Trap.
Zul’jin is great. If nerfs happen he may be a candidate but I doubt it. If he is full refund!
Undertaker is fun, but not tremendous. I’m having a blast with him but he rarely wins me games like some other splashy high cost legends can.
Shirvalla is solid investment. Will decrease in power after the Kodo enchant rotates.
Loki is the card that would be nice to have, but barely not good enough to include in your deck. If some sort of tempo Druid emerges it could be wonderful but I would consider it low on my craft list.
Zuljin is essential in hunter at this point. Shirvallah is jsut great in general, UNdatakah only really works in certain decks that aren't even that great, Loti isn#t useful yet if only because of Oaken Summons.
Voone is a great card. Regular Dragon Warrior is not a great deck. Don't craft yet.
Jeklik is great. Discard is wonky. Craft only if looking for fun.
Halazzi is great if you like Quest HUnter. Other than that he'S just okay
I tried having fun once. It was awful.
Zul'jin- good now. After rotation probably won't see play, because lots of good spells that make secret hunter and spell hunter good right now will rotate out. Unless hunter gets major spell support, this won't see play next hs year.
Jan'alai, the Dragonhawk - good now. Really depends on how good control mage will be after rotation and without a card like Jaina DK, I doubt it will be good.
Shirvallah, the Tiger - I think it will still see play in Holy Wrath OTK deck after rotation.
Da Undatakah - Will see play even after rotation, strong effect, especially good in deathrattle rogue who will maintain almost full core of deathrattle cards after rotation. After Lich King and other good 8 drops rotate, maybe will be used as an "8 drop" for value. Safe craft.
Wardruid Loti - Staple in druid decks after rotation. Strong flexible card for every matchup and situation, Sees play right now in some decks, but due to Oaken Summons anti-synergy and overrall OPness of other druid cards is dropped from the lists, No point of crafting it now, but the card will definitely see play in the future.
No point of crafting other 3 legs right now, they won't see much competitive play right now. After rotation maybe Jeklik will see play as a source of healing for warlock decks. Odd dragon warrior is just better, so I doubt Voone will ever see competitive play. Also have doubts about Halazzi.
Baleful Banker is rotating out for Holy Wrath Paladin to be a thing. So, Shirvallah has to see some play somewhere else.
voted for Janalai and jeklik because those are the ones that possibly stay strong after rotation, i mean zuljin is cool and all but once april hits and hunter loses a bunch of spells (with spellstone includeed) he'll be relegated to some flark's Boomzooka+ Revenge of the Wild [/card]gimmick, also i wish i could vote for [card]shirvallah, the tiger as well just because Spirit of the Tiger proved to be strong enough.
edit: @fanfvaleera, Baleful Banker is a witchwood card it won't rotate out until 2020, the expansions that rotate are Un'goro, frozen throne and Kobolds and catacombs
Baleful Banker is from Witchwood. It's not rotating.
Loti is and will always be garbage. Flexibility doesn't make four garbage cards good. I would bet my entire collection on it never being a "must craft" staple card.
Kaladin's RoS Set Review
Join me at Out of Cards!
Is drawing 2 cards for 4 mana good? Is 12 armor for 4 mana good? Is giving +2 attack to your minions for 4 mana good? Are all of those 3 cards bad? So why there are lots of people screaming for nerf to Branching Paths?
All of those are good things and Druid would run at least some if they were individual cards. Druid would not run any of the cards represented by Loti.
Kaladin's RoS Set Review
Join me at Out of Cards!
Really? You damn well know druid would never run those cards, cause all 3 of them are bad. They already have Nourish - draw 3 or ramp for 5 mana, they already have Savage Roar give +2 attack to all your minions and face for 3 mana. And armor is basically a Greater Healing Potion without option to heal the minion or used with Auchenai offensively, but can be used with high health. Draw 2 cards is worth 3 mana, +2 to all minions is worth 3 mana, 12 armor is worth 3 mana. For 4 mana all of those cards are bad cards. But cause all of those options are packed into 1 card for 4 mana, makes Branching Paths OP AF.
Same goes for Loti. There are cards that are good in certain matchups and bad in other. Loti is a good card in every matchup. Say 4/2 Rush great to remove Hench Clan Thug against Odd Rogue, 1/2 Poison blocks mountain giant against Evenlock, he will probably will be forced to use Hellfire to prevent it from trading into giant or drake, it completely stalls the game for evenlock. 1/6 taunt absolutely great against odd paladin or any other token deck. And spell damage one can be combined with Swipe or any other spell if needed. Versatility makes this card.
agree to disagree.
Kaladin's RoS Set Review
Join me at Out of Cards!
Halazzi the Lynx is fun in the Quest Hunter but not sure that it's good.
Zul'jin seems like the best card of the group. However, Da Undatakah + Astral Tiger combo is ridiculously fun to play with.