This combo will shuffle Corrupted Blood into your opponents empty deck which they will then draw their next turn. Now, my question is that I pulled this off and it was not an OTK. Instead what it did was one draw, a shuffle, another draw and another shuffle then the combo stopped... Can someone explain why the combo would not continue? Thanks!
### Hakkar # Class: Druid # Format: Standard # Year of the Raven # # 2x (0) Innervate # 2x (1) Lesser Jasper Spellstone # 1x (1) Naturalize # 1x (2) Doomsayer # 1x (2) Novice Engineer # 2x (2) Wild Growth # 2x (2) Wrath # 2x (3) Ferocious Howl # 1x (3) Wardruid Loti # 2x (4) Branching Paths # 1x (4) Forest Guide # 2x (4) Swipe # 1x (4) Twig of the World Tree # 2x (5) Nourish # 2x (6) Spreading Plague # 1x (7) Dreampetal Florist # 1x (7) Malfurion the Pestilent # 1x (8) King Togwaggle # 1x (10) Hakkar, the Soulflayer # 2x (10) Ultimate Infestation # AAECAZICCooB6QGcAq7SApnTApvoAv3rAp75AuT7ApaKAwpAX/4BxAbkCKDNAofOApjSAp7SAr/yAgA= # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone
The thing with the corrupted bloods is that the cards that the corrupted blood shuffles in you deck after drawn wont draw immediately but those cards will wait for the next turn and so on,
Yeah I have actually put in another naturalize. But with that I needed another source of mana regen so I added biology project.. I’m gonna check out your list!
This is actually the deck i played as of lately (u can check my decks heh). The thing is that you need two naturalizes for it to work, because the opponent will take 1+2+4+8+16=31 corrupted bloods (aka 93 damage) and 1+2+3+4+5=15 damage from fatigue; with just one naturalize, you will still deal 21 dmg with the bloods (cause the opponent draws in hos turn too), but it is not always an otk.
Still, it works as intended, you first draw then you shuffle
In your deck, What do you do if your opponent breaks the twig?
OOOPS, i just realised I haven’t updated the deck; when i made it i was actually using 2xDreampetal for lowering hakkar’s price twice/toggwaggle once; however, i had some games where the dreampetal reduced the wrong things constantly (purely hazard, depends on your hand and all); now i use one dreampetal and i am using a biology project and two innervates (think it’s similar to yours); the deck is still far from ideal, cause the innervates take the place of other great cards, but it’s working ok for me as of now
The one problem is exactly what you said.. we need 5 cards in hand (included discounted toggle or hacker) AND an empty deck to pull off. But I did just beat a control mage with it.
Been trying this out as well as i opened a golden Hakkar in a pack. However, for the combo to work i always end up thinking, wow this was easier with Mecha C'thun :/
His Mana cost is so high that it is hard to play him in this way. Ill follow your progress, as i want him to work :D
Been trying this out as well as i opened a golden Hakkar in a pack. However, for the combo to work i always end up thinking, wow this was easier with Mecha C'thun :/
His Mana cost is so high that it is hard to play him in this way. Ill follow your progress, as i want him to work :D
I'll try my best to make him work hahaha.
I just faced a kings bane Rogue and nearly beat him except I burned one of the combo pieces...
Hey guys I have a question. So happy to see how much damage this card can actually pull off from 2 good naturalises.
I just had a game and I had one corrupted blood in my deck. I popped togwaggle and naturalised the enemy minion. My opponent drew one blood and then that was it... No more shuffled. It just went and gave him another stack of fatigue damage and that was it. his hand wasn't full. Why did this happen?
Now I make sure I have a couple in my deck before I switch. But still curious about what happened before.
Hey Guys,
So I created this deck which you basically draw as much as possible and benefit with tons of armour gain to allow the following combo: Dreampetal Florist -> either King Togwaggle or Hakkar, the Soulflayer --> then you play King Togwaggle when your deck is empty, then play Hakkar, the Soulflayer with 2 Innervate and finally Naturalize.
This combo will shuffle Corrupted Blood into your opponents empty deck which they will then draw their next turn. Now, my question is that I pulled this off and it was not an OTK. Instead what it did was one draw, a shuffle, another draw and another shuffle then the combo stopped... Can someone explain why the combo would not continue? Thanks!
### Hakkar
# Class: Druid
# Format: Standard
# Year of the Raven
#
# 2x (0) Innervate
# 2x (1) Lesser Jasper Spellstone
# 1x (1) Naturalize
# 1x (2) Doomsayer
# 1x (2) Novice Engineer
# 2x (2) Wild Growth
# 2x (2) Wrath
# 2x (3) Ferocious Howl
# 1x (3) Wardruid Loti
# 2x (4) Branching Paths
# 1x (4) Forest Guide
# 2x (4) Swipe
# 1x (4) Twig of the World Tree
# 2x (5) Nourish
# 2x (6) Spreading Plague
# 1x (7) Dreampetal Florist
# 1x (7) Malfurion the Pestilent
# 1x (8) King Togwaggle
# 1x (10) Hakkar, the Soulflayer
# 2x (10) Ultimate Infestation
#
AAECAZICCooB6QGcAq7SApnTApvoAv3rAp75AuT7ApaKAwpAX/4BxAbkCKDNAofOApjSAp7SAr/yAgA=
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
The thing with the corrupted bloods is that the cards that the corrupted blood shuffles in you deck after drawn wont draw immediately but those cards will wait for the next turn and so on,
https://www.youtube.com/watch?v=KCu53J49yf8&t=872s
Kripp made a really good video about this and shows you how it works.
Have a nice day!
Oooooooooh okay. That makes sense... Thanks!!
Yeah I have actually put in another naturalize. But with that I needed another source of mana regen so I added biology project.. I’m gonna check out your list!
In your deck, What do you do if your opponent breaks the twig?
I have updated mine as well check it out https://www.hearthpwn.com/decks/1212791-togglewaggle-hakkar-otk-feat-forest-guide
The one problem is exactly what you said.. we need 5 cards in hand (included discounted toggle or hacker) AND an empty deck to pull off. But I did just beat a control mage with it.
It might not be competitive but damn its fun =)
I really like Hakkar in Control (Heal) Paladin with Undatakah personally. Just to f*k over combo decks and other control decks.
Been trying this out as well as i opened a golden Hakkar in a pack. However, for the combo to work i always end up thinking, wow this was easier with Mecha C'thun :/
His Mana cost is so high that it is hard to play him in this way. Ill follow your progress, as i want him to work :D
I'll try my best to make him work hahaha.
I just faced a kings bane Rogue and nearly beat him except I burned one of the combo pieces...
I'll keep you posted =)
Hey guys I have a question. So happy to see how much damage this card can actually pull off from 2 good naturalises.
I just had a game and I had one corrupted blood in my deck. I popped togwaggle and naturalised the enemy minion. My opponent drew one blood and then that was it... No more shuffled. It just went and gave him another stack of fatigue damage and that was it.
his hand wasn't full. Why did this happen?
Now I make sure I have a couple in my deck before I switch. But still curious about what happened before.
If they have spell damage on the board they take 4 dmg ticks hehe XD