This combo will shuffle Corrupted Blood into your opponents empty deck which they will then draw their next turn. Now, my question is that I pulled this off and it was not an OTK. Instead what it did was one draw, a shuffle, another draw and another shuffle then the combo stopped... Can someone explain why the combo would not continue? Thanks!
### Hakkar # Class: Druid # Format: Standard # Year of the Raven # # 2x (0) Innervate # 2x (1) Lesser Jasper Spellstone # 1x (1) Naturalize # 1x (2) Doomsayer # 1x (2) Novice Engineer # 2x (2) Wild Growth # 2x (2) Wrath # 2x (3) Ferocious Howl # 1x (3) Wardruid Loti # 2x (4) Branching Paths # 1x (4) Forest Guide # 2x (4) Swipe # 1x (4) Twig of the World Tree # 2x (5) Nourish # 2x (6) Spreading Plague # 1x (7) Dreampetal Florist # 1x (7) Malfurion the Pestilent # 1x (8) King Togwaggle # 1x (10) Hakkar, the Soulflayer # 2x (10) Ultimate Infestation # AAECAZICCooB6QGcAq7SApnTApvoAv3rAp75AuT7ApaKAwpAX/4BxAbkCKDNAofOApjSAp7SAr/yAgA= # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone
This is actually the deck i played as of lately (u can check my decks heh). The thing is that you need two naturalizes for it to work, because the opponent will take 1+2+4+8+16=31 corrupted bloods (aka 93 damage) and 1+2+3+4+5=15 damage from fatigue; with just one naturalize, you will still deal 21 dmg with the bloods (cause the opponent draws in hos turn too), but it is not always an otk.
Still, it works as intended, you first draw then you shuffle
In your deck, What do you do if your opponent breaks the twig?
OOOPS, i just realised I haven’t updated the deck; when i made it i was actually using 2xDreampetal for lowering hakkar’s price twice/toggwaggle once; however, i had some games where the dreampetal reduced the wrong things constantly (purely hazard, depends on your hand and all); now i use one dreampetal and i am using a biology project and two innervates (think it’s similar to yours); the deck is still far from ideal, cause the innervates take the place of other great cards, but it’s working ok for me as of now
Hey guys I have a question. So happy to see how much damage this card can actually pull off from 2 good naturalises.
I just had a game and I had one corrupted blood in my deck. I popped togwaggle and naturalised the enemy minion. My opponent drew one blood and then that was it... No more shuffled. It just went and gave him another stack of fatigue damage and that was it. his hand wasn't full. Why did this happen?
Now I make sure I have a couple in my deck before I switch. But still curious about what happened before.