This type of card is usually hot garbage. I think this particular one, because the tribe is so limited and because of how the tribe works, might actually be playable.
can be meta defining if a dragon warrior shows up this will help all those triggers to activate. that said, if there was already a dragon warrior this card would be bad cause giving random stuff can turn out to be bad or good, and inconsistency does go well specially in midrange or control decks
3 mana generate random minions was not played, 2 mana 1/3 discover a dragon (with requirement to hold a dragon) saw play
you are getting 1 less choice but 2 cards, also holding dragons is the dragon thing.. I can see this card seeing play actually, it's quite good at generating value and making sure you are holding a dragon, and most dragons are pretty good.
3 mana generate random minions was not played, 2 mana 1/3 discover a dragon (with requirement to hold a dragon) saw play
you are getting 1 less choice but 2 cards, also holding dragons is the dragon thing.. I can see this card seeing play actually, it's quite good at generating value and making sure you are holding a dragon, and most dragons are pretty good.
2 mana 1/3 discover a dragon was played because it pulled Drakonid Operative 4 times more than any other dragon due to class-weighting for discover mechanics.
This *may* see play, but these days the pool of dragons is weaker than they hey-day of Dragon Priest. At least it's good for a starter dragon warrior deck, for those players that don't have all the big legendaries.
Dragons are better than deathrattle minions. I think this will definitely see play.
edit - OMG, that rogue spell costs 3 mana. This is just stupid. If you play a control or a mid-range dragon deck, there is a big chance you will get strong dragons like Ysera, Duskbreaker:
I am going to guess that if Dragon Warrior is a deck, it plays at least 1 copy of this. Probably 2.
1) The number of dragons you have to play in order to have enough synergy is 6-8 2) There are not 6-8 good dragons you want to put in your deck right now 3) This is 2(4) dragons for 1(2) card/s. 4) The cards from this card can/will synergize with themselves. 5) Bonus RNG top end for your deck.
This will absolutely see play if dragon warrior is competitive. None of the dragons are bad except temporus. There are some below average ones but they are one of the best tribes to pull two of. Even if you draw one good, one bad, it's a good card. Play the good one, and leave the below average one in hand to trigger all your dragon effects.
Warriors play pretty passive in general, so this will be an easy play on turns where there is nothing urgent to do.
I am going to guess that if Dragon Warrior is a deck, it plays at least 1 copy of this. Probably 2.
1) The number of dragons you have to play in order to have enough synergy is 6-8 2) There are not 6-8 good dragons you want to put in your deck right now 3) This is 2(4) dragons for 1(2) card/s. 4) The cards from this card can/will synergize with themselves. 5) Bonus RNG top end for your deck.
Dude...I'm in on this card. I don't know what you're getting at.
But this type if card is usually hot garbage because 2 random cards is usually hot garbage. We've seen it before. This card isn't for the reasons I stated in my other posts.
This is actually pretty good! Back whe dragon warrior was good it sometimes ran into the problem of how many dragons to play. Towing the line where they'd always have enough dragons to reliably get their activations off but even then there were times you weren't able to get the activation of holding a dragon or would be forced to slow down and hold a dragon to save for a bigger effect. This will allow you to add less dragons to your dragon deck (ironic I know) and the fact it gives two is crucial. That way you can still have a dragon to play and one to hold. Will still depend on whether the dragons in rotation are good enough though. Maybe next expansion if not.
Getting Emeriss in a rush-dragon deck in a class like warrior that actually has some longevity is actually crazy. I think the dragon pool right now is really, really solid. Sindragosa generates value.
The worst dragons I can think of are Marsh Drake and MAYBE Carrion Drake. Marsh Drake can be played around with weapons potentially and carrion drake isn't that bad.
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If you're not holding a dragon, here, hold two!
This type of card is usually hot garbage.
I think this particular one, because the tribe is so limited and because of how the tribe works, might actually be playable.
It's still terrible. Just not as terrible as the other iterations of it.
Better to discover it from the 2 drop dragon thingy than actually play it, though.
can be meta defining if a dragon warrior shows up this will help all those triggers to activate. that said, if there was already a dragon warrior this card would be bad cause giving random stuff can turn out to be bad or good, and inconsistency does go well specially in midrange or control decks
The most important thing about this card is that we will start seeing Nozdormu in ranked matches.
Anger is the punishment we give ourselves for someone else's mistake.
3 mana generate random minions was not played, 2 mana 1/3 discover a dragon (with requirement to hold a dragon) saw play
you are getting 1 less choice but 2 cards, also holding dragons is the dragon thing.. I can see this card seeing play actually, it's quite good at generating value and making sure you are holding a dragon, and most dragons are pretty good.
2 mana 1/3 discover a dragon was played because it pulled Drakonid Operative 4 times more than any other dragon due to class-weighting for discover mechanics.
This *may* see play, but these days the pool of dragons is weaker than they hey-day of Dragon Priest. At least it's good for a starter dragon warrior deck, for those players that don't have all the big legendaries.
Dragons are better than deathrattle minions. I think this will definitely see play.
edit - OMG, that rogue spell costs 3 mana. This is just stupid. If you play a control or a mid-range dragon deck, there is a big chance you will get strong dragons like Ysera, Duskbreaker:
https://www.hearthpwn.com/cards?filter-premium=1&filter-set=114&filter-unreleased=1&filter-race=24&display=3
https://www.hearthpwn.com/cards/minion?filter-show-standard=y&filter-premium=1&filter-race=24&display=3
2 mana is very little for the value it can generates.
"What have you got there,
PinocchioMalygos?"I am going to guess that if Dragon Warrior is a deck, it plays at least 1 copy of this. Probably 2.
1) The number of dragons you have to play in order to have enough synergy is 6-8
2) There are not 6-8 good dragons you want to put in your deck right now
3) This is 2(4) dragons for 1(2) card/s.
4) The cards from this card can/will synergize with themselves.
5) Bonus RNG top end for your deck.
This will absolutely see play if dragon warrior is competitive. None of the dragons are bad except temporus. There are some below average ones but they are one of the best tribes to pull two of. Even if you draw one good, one bad, it's a good card. Play the good one, and leave the below average one in hand to trigger all your dragon effects.
Warriors play pretty passive in general, so this will be an easy play on turns where there is nothing urgent to do.
This just made Dragon Warrior more viable
Dude...I'm in on this card. I don't know what you're getting at.
But this type if card is usually hot garbage because 2 random cards is usually hot garbage. We've seen it before. This card isn't for the reasons I stated in my other posts.
You can get an Emeryss and Duskbreaker :D
This is actually pretty good! Back whe dragon warrior was good it sometimes ran into the problem of how many dragons to play. Towing the line where they'd always have enough dragons to reliably get their activations off but even then there were times you weren't able to get the activation of holding a dragon or would be forced to slow down and hold a dragon to save for a bigger effect. This will allow you to add less dragons to your dragon deck (ironic I know) and the fact it gives two is crucial. That way you can still have a dragon to play and one to hold. Will still depend on whether the dragons in rotation are good enough though. Maybe next expansion if not.
high priest of shenanigans!
Getting Emeriss in a rush-dragon deck in a class like warrior that actually has some longevity is actually crazy. I think the dragon pool right now is really, really solid. Sindragosa generates value.
The worst dragons I can think of are Marsh Drake and MAYBE Carrion Drake. Marsh Drake can be played around with weapons potentially and carrion drake isn't that bad.
Emeriss
Unpopular opinion: Rogue is OP
A value card that can help tempo by providing dragon activators.
Dragons on average are premium cards to so this stuff is great
x2 in all dragon warrior only, just for consistency.