Mechanically it's exactly what Healadin needed to actually be able to heal. BUT what does a self-damaging weapon actually have in common with a Paladin?! It's so anti-Paladin conceptually that it hurts almost as much as this card's battlecry.
Besides, your poll is broken and has only two options.
Yes, I remember those cards of course, but i was talking about what healing cards Paladin got THIS expansion....
If you want to make a deck with slow tempo heal-cards just to convert two midrange bad tempo cards ( the 2/2 spellstone+ the 4/4 Templar) into good tempo cards ( wich you can’t even fully upgraded play on curve ) , well then good luck 👍.
Only good healing cards are worth to be played ( Truesilver, Zilleax, DK Uther) . To make Healadin a thing we don’t need delayed midrange guys. We needed a Cthun kind of finisher ( who maybe grew with every restored HP?)
To be fair , in wild... it’s kinda broken tho, like many other decks.
I think this card is just average. Taking 5 damage at the beginning and continue to take even more by trading and getting hit by other minions is not that great imo especially since it is only 2 damage. I am not even sure that I would run Woodcutter's Axe even if it is 1 mana.