Based on the Kingsbane interaction with Spiteful Smith (the +2 attack does not get saved) I believe an “enchantment” is any non-aura effect, such as from a spell or battlecry. By aura, I mean cards with temporary effects like Spiteful Smith and Dire Wolf Alpha.
I was chatting with another user about this in PM and I'm gonna repost a point here.
We really need clarification from Team 5 as to what constitutes an "enchantment" if they're going to keep using that word. And by clarification I mean specifically what is and is not an enchantment.
It was never a problem before because, as Kingsbane was the first and only card with that text, it was obvious what it meant - it meant spells cast on it (or minion based effects that specifically referred to "your weapon" unconditionally), and the only spells you could cast on weapons were beneficial.
We need clarification now.
Does it mean any spell cast that targets that minion specifically? Only spells that benefit it? Only spells that give certain effects that are considered buffs? Only spells cast by you and not the opponent? how about effects gained through minions? Are "until end of turn" effects considered enchantments? What about minion based effects that remain until that minion leaves play (like Dire Wolf Alpha, Flametongue, etc)? What about minion based effects that target it in a negative way?
Are we considering "enchantment" anything that affects the stats or anything that could be a keyword? If that's the case, are effects that damage or kill a minion considered "enchantments"? Are enchantments only positive effects? What exactly does "positive effect" mean?
My understanding (and I can definitely be wrong) is that an enchantment is any effect that you can see when you scroll over the minion/weapon. So for example, if a minion is affected by Prince Keleseth's battlecry and you play it, if you mouse over it it has "Keleseth's Blessing" which is the +1/+1 buff. Or if you use Equality, the minion's will have "Equality" which is the setting its health to 1. Or if you played Blessing of Kings you have "King's Blessing" which is the +4/+4 buff.
So in the example of Da Undatakah, let's say you play it after Tirion Fordring, Cairne Bloodhoof and Immortal Prelate died. It would activate it's battlecry, giving it the enchantment of those 3 deathrattles. When it dies, it would then equip Ashbringer, summon Baine Bloodhoof, and shuffle itself into the deck with those same 3 deathrattles. Then when you play it again later, it comes into play with the 3 deathrattles from before, but then gets them again from it's battlecry (making it have 6 deathrattles total). So then it dies it would equip Ashbringer twice, summon 2 Baine Bloodhoof, and shuffle itself into the deck with all 6 deathrattles.
So I guess that would be any spell or effect that alters the stats or gives an effect, that isn't minion or spell-based damage? Would Freezing Potion count as an enchantment then? What if it gains Stealth? Is a reduced cost considered an enchantment? Is a copy created through the Shaman spellstone considered an enchantment?
This is why we need clarification.
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Life before death. Strength before weakness. Journey before destination.
Summoned minions are always fresh with no stat changes or enchantments unless specified in the summoning effect. If you play Da Undertaker, get Zerek’s death rate and cast a spell on it, on death it wil summons. Vanilla 8/4.
It is is possible that Blizzard changes things here, but far more likely they don’t. An effect of “gain this deathrattles” is not new.
EDIT: Damage and the like (I think Freezing is the same) wouldn't count, just as weapon destruction (from minion battlecries) doesn't count for Kingsbane. Should be pretty easy to determine. When a minion is frozen, does it have a label underneath saying "Frozen by something something"? Like (someone's example from above) Keleseth's Blessing.
My uneducated guess is that Undatakah will come in play with Zerek's deathrattle (and up to 2 others), which will count as "spells". When it dies, it will trigger all 1-3 deathrattles and resummon as a plain 8/5 with no deathrattles. The only part I'm not sure about is whether the added deathrattles will count as spells or not.
I was chatting with another user about this in PM and I'm gonna repost a point here.
We really need clarification from Team 5 as to what constitutes an "enchantment" if they're going to keep using that word. And by clarification I mean specifically what is and is not an enchantment.
It was never a problem before because, as Kingsbane was the first and only card with that text, it was obvious what it meant - it meant spells cast on it (or minion based effects that specifically referred to "your weapon" unconditionally), and the only spells you could cast on weapons were beneficial.
We need clarification now.
Does it mean any spell cast that targets that minion specifically? Only spells that benefit it? Only spells that give certain effects that are considered buffs? Only spells cast by you and not the opponent? how about effects gained through minions? Are "until end of turn" effects considered enchantments? What about minion based effects that remain until that minion leaves play (like Dire Wolf Alpha, Flametongue, etc)? What about minion based effects that target it in a negative way?
Are we considering "enchantment" anything that affects the stats or anything that could be a keyword? If that's the case, are effects that damage or kill a minion considered "enchantments"? Are enchantments only positive effects? What exactly does "positive effect" mean?
If you want to think about it another way, no buff enchantments have a visual effect om the card, usually some stars shining, for example the voodoo doll curse
Both of those effect state "this goes somewhere" nothing about making copies of anything, which means that Da Undatakah should not be able to go both into your deck and your hand simultaneously... But where does it go then? If it randomly rolls three deathrattles to copy, then presumably it would depend on the order it obtained those deathrattles = randomly?
Try putting a corpse raiser on pyros and see what happens, if it is resummoned and copied to hand then the undatakah will be both shuffled and added to hand (most probable case), otherwise depends on order.
Immortal Prelate + Corpse Raiser + Spikeridged Steed = infinite taunt minion you literally can't clear the board anymore except with silence, if that happens, you've got Undatakah and another immortal prelate in the deck.
Corpse raiser's deathrattle make no big sense, cause resummoned Prelate will be 'Brand New", Only shuffled copy will gain all enchantments - It is part of his rattle.
Blizzard is very inconsistent with game mechanics. "Absorbing" a deathrattle is not a buff, so it shouldn't keep it. But they might make it keep them for the card to look cooler.
Considering that Whalen didn't even know how Ice Walker interacts with Spirit of the Dragonhawk in the recent stream, I wouldn't put too much weight on his statement.
very true, he even makes a weird sneer has he notices Ice Walker not working as he thought.
The amount of crazy stuff it can do is well crazy. rogue spirit and this is doubled, think about it. deathrattle rogue is already a thing t2 deck imagine with this ultra value card gaining the deathratlle of 6 minion.
Considering that Whalen didn't even know how Ice Walker interacts with Spirit of the Dragonhawk in the recent stream, I wouldn't put too much weight on his statement.
very true, he even makes a weird sneer has he notices Ice Walker not working as he thought.
It will work, he confirmed on Twitter that the interaction was buggy during the stream and it will work correctly at release.
Just tested the Zerek, Master Cloner, with Da Undatakah and discovered that Da Undataka will resummon Zerek if he gains the deathrattle and has any spells cast on him.
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Based on the Kingsbane interaction with Spiteful Smith (the +2 attack does not get saved) I believe an “enchantment” is any non-aura effect, such as from a spell or battlecry. By aura, I mean cards with temporary effects like Spiteful Smith and Dire Wolf Alpha.
Matt Eilerman
So I guess that would be any spell or effect that alters the stats or gives an effect, that isn't minion or spell-based damage? Would Freezing Potion count as an enchantment then? What if it gains Stealth? Is a reduced cost considered an enchantment? Is a copy created through the Shaman spellstone considered an enchantment?
This is why we need clarification.
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Summoned minions are always fresh with no stat changes or enchantments unless specified in the summoning effect. If you play Da Undertaker, get Zerek’s death rate and cast a spell on it, on death it wil summons. Vanilla 8/4.
It is is possible that Blizzard changes things here, but far more likely they don’t. An effect of “gain this deathrattles” is not new.
If you want an example of how this works NOW to clarify, Kingsbane is a great (only) example of what constitutes as an "enchantment". Deadly Poison (something akin to Spikeridged Steed for a minion) stays, deathrattle from Southsea Squidface (akin to Immortal Prelate) stays, battlecry from Toxicologist (akin to Da Undatakah) stays.
So, It works they way you'd hope! ;)
Unless it doesn't, which (who knows) it's blizz.
EDIT: Damage and the like (I think Freezing is the same) wouldn't count, just as weapon destruction (from minion battlecries) doesn't count for Kingsbane. Should be pretty easy to determine. When a minion is frozen, does it have a label underneath saying "Frozen by something something"? Like (someone's example from above) Keleseth's Blessing.
My uneducated guess is that Undatakah will come in play with Zerek's deathrattle (and up to 2 others), which will count as "spells". When it dies, it will trigger all 1-3 deathrattles and resummon as a plain 8/5 with no deathrattles. The only part I'm not sure about is whether the added deathrattles will count as spells or not.
EDIT: Meant to quote GerritDeMan but I can't delete my post.
Silence in every deck
If you want to think about it another way, no buff enchantments have a visual effect om the card, usually some stars shining, for example the voodoo doll curse
Try putting a corpse raiser on pyros and see what happens, if it is resummoned and copied to hand then the undatakah will be both shuffled and added to hand (most probable case), otherwise depends on order.
Corpse raiser's deathrattle make no big sense, cause resummoned Prelate will be 'Brand New",
Only shuffled copy will gain all enchantments - It is part of his rattle.
Blizzard is very inconsistent with game mechanics. "Absorbing" a deathrattle is not a buff, so it shouldn't keep it. But they might make it keep them for the card to look cooler.
very true, he even makes a weird sneer has he notices Ice Walker not working as he thought.
The amount of crazy stuff it can do is well crazy. rogue spirit and this is doubled, think about it. deathrattle rogue is already a thing t2 deck imagine with this ultra value card gaining the deathratlle of 6 minion.
Cool, then instead of crying over blizz genius balance, LETS FIND A WAY TO BREAK THIS S***:
Anyone else got any ideas? The more silence targets you give your opponent the better, so I think something like this can go places.
It will work, he confirmed on Twitter that the interaction was buggy during the stream and it will work correctly at release.
What about negative enchantments? It will also keep it when die.
Aldor Peacekeeper (or spell) / Equality / Mass 1/1 will slow down some too buffed mighty Prelates.
Yes it will also keep it, any effect that appears as a buff under the card and wasn't given by an aura should be kept.
Just tested the Zerek, Master Cloner, with Da Undatakah and discovered that Da Undataka will resummon Zerek if he gains the deathrattle and has any spells cast on him.