I call it the set's resident sleeper. Everyone is so quick to call it trash cuz it resembles Ramshield, yet it is nothing like it. For 5 mana you can play it in every aggro deck as an AoE counter, and even turn it into a finisher with Void Ripper if it survives a turn, seems very good.
So what happens when two of these are next to each other? I presume when one is attacked the other just takes the damage, but the wording does sort of make it seem like they would get stuck in an infinite loop of attempting to take the damage for each other.
I guess play testing will have to be required with this card because I see it as a great Tech if Overkill starts getting rampant or (if it works) countering AoE stuff
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Hi i'm Tyler and I play hearthstone and watch anime.
Sometimes i make cards. I'd like to do that for a career one day if ever possible.
Anti damaging aoe card for aggro and tempo decks + soft taunt + 11 total stats for 5 mana, it's a filler but a GOOD filler, has a niche and potential to become mainstream
11 stats for 5 mana is actually what they should have by base + a beneficial effect.. I mean grizzly is a 3/12 but is constantly played around 3/7, 3/8 I am aware grizzly have other synergies and that's why he is played but this card isn't stopped by it's stats.
edit: I guess one of the few scenarios this is really strong is to put it in between/next to a taunt minion. I kind of hope they keep printing more cards that rely on positioning.
edit: I guess one of the few scenarios this is really strong is to put it in between/next to a taunt minion. I kind of hope they keep printing more cards that rely on positioning.
It could be a nerf to Supercollider depending on the board set up. Generally you would need to have 4 or more minions in that case. I agree with you on more positioning cards being good for the game. I will probably try cheating this out with Oakheart.
Unbelievable arena card
Honestly a simple 3/8 goes a does very well against a zoo deck w/o prince keletheth
I call it the set's resident sleeper. Everyone is so quick to call it trash cuz it resembles Ramshield, yet it is nothing like it. For 5 mana you can play it in every aggro deck as an AoE counter, and even turn it into a finisher with Void Ripper if it survives a turn, seems very good.
So if i have a Vicious Fledgling on board and this, and my opponent tries to kill my VF with a spell, does this take that damage as well?
does it take the damage if you attack with your minion into another minion to trade?
Am I the only one thinking in its synergy to protect Ixlid, Fungal Lord into a really big turn? No too good of a card but a very interesting one.
P.S.: What will happen if you have 2 Snapjaws together?
So what happens when two of these are next to each other? I presume when one is attacked the other just takes the damage, but the wording does sort of make it seem like they would get stuck in an infinite loop of attempting to take the damage for each other.
This would be good if it was a pirate. Really disappointing.
I really like this idea, more of a tactical counter. Dunno if this card will be good, but it's really cool to see something like this.
Turtles, ....the bodyguards of chickens!
I guess play testing will have to be required with this card because I see it as a great Tech if Overkill starts getting rampant or (if it works) countering AoE stuff
Hi i'm Tyler and I play hearthstone and watch anime.
Sometimes i make cards. I'd like to do that for a career one day if ever possible.
11 stats for 5 mana is actually what they should have by base + a beneficial effect.. I mean grizzly is a 3/12 but is constantly played around 3/7, 3/8 I am aware grizzly have other synergies and that's why he is played but this card isn't stopped by it's stats.
Hard countered by Supercollider lol
edit: I guess one of the few scenarios this is really strong is to put it in between/next to a taunt minion. I kind of hope they keep printing more cards that rely on positioning.
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Literally play this on a board and protect two minions from board clears. Pretty good imo. Gives them pseudo immunity to damage. Voted very good
That gives me some maly druid ideas lol
Hi i'm Tyler and I play hearthstone and watch anime.
Sometimes i make cards. I'd like to do that for a career one day if ever possible.
Taunt++, but only for adjacent minions. Cool card.
God damn..this boy is big
Really intresting card, strong and adds nice gameplay for arena. Looks pretty good for aggro in constructed as well.
It could be a nerf to Supercollider depending on the board set up. Generally you would need to have 4 or more minions in that case. I agree with you on more positioning cards being good for the game. I will probably try cheating this out with Oakheart.
First week after release, this will crash the game.
THEN they will try fixing it.