I was talking about Zola in Shudder shaman. The weakness of this deck is surviving until you get your combo going. And this is why I thought that zola is better in this scenario, since you aren't forced to play anything again. You have things on the board, which will trade into others and minimize the opponent's pressure.
Of course the Bog Slosher has some potential, you mentioned some nice combos. I was just talking about the shudder combo deck. If somehow the Rasthakan meta consists of less aggro decks, then there will be a reason to play 2x Sloshers instead of a Zola (consistency).
shudderwock shaman in it's current form isn't going to run this unless it drops zola which won't happen. You don't want multiple bounce back to hand effects to clog up your hand and block 1 mana shudderwocks, and this one removes a shudder from the board so in the event that you have only played one saronite/only one saronite battlecry has triggered and this battlecry triggers before grumble, then you miss your 1 mana shudder completely and your combo is disrupted.
Outside of the combo, zola is better than this on every minion in the deck except saronite chain gang. This card is amazing with saronite chain gang because bouncing those back to your hand is already the strongest thing you can be doing with that deck and it gives you a buff that gets double dipped with the battlecry, but I don't think it's worth it. If you play saronite + this on t7 (like you often will with zola) then you leave yourself with only a 2/3 taunt which is often something you can't afford if being pressured.
If they print another card like saronite chain gang, then this will be in a post rotation version of shudderwock shaman.
Outside of shudderwock shaman, this is a cool and strong card. Midrange and elemental shaman can both get really nice value from it because their minions are pretty beefy for trading and often have nice battlecries.
First,this definitely not better than zola because zola also keep your tempo
Second,Shudderwock dont need this. I mean Shudder Shaman still is viable deck but it's winrate decrease because the meta shift into more aggro/midrange meta (and got hard counter by azalina),not because it dont have enough bounce effect. Post rotation is a different story but as long as they dont print new chain gang,Shudderwock combo is unavailable (in standard)
people are talking about shudderwock, but i just cant see why. U cant do anything with this card that u cant already do with the brewmasters. And chain gang will rotate in april so the combo will be very very dead.
its a cheaper version of grumble gives you more chances of getting shuddrwock back in your hand after playing it
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I think this is probably the most significant aspect of the card.
I was talking about Zola in Shudder shaman. The weakness of this deck is surviving until you get your combo going. And this is why I thought that zola is better in this scenario, since you aren't forced to play anything again. You have things on the board, which will trade into others and minimize the opponent's pressure.
Of course the Bog Slosher has some potential, you mentioned some nice combos. I was just talking about the shudder combo deck. If somehow the Rasthakan meta consists of less aggro decks, then there will be a reason to play 2x Sloshers instead of a Zola (consistency).
shudderwock shaman in it's current form isn't going to run this unless it drops zola which won't happen. You don't want multiple bounce back to hand effects to clog up your hand and block 1 mana shudderwocks, and this one removes a shudder from the board so in the event that you have only played one saronite/only one saronite battlecry has triggered and this battlecry triggers before grumble, then you miss your 1 mana shudder completely and your combo is disrupted.
Outside of the combo, zola is better than this on every minion in the deck except saronite chain gang. This card is amazing with saronite chain gang because bouncing those back to your hand is already the strongest thing you can be doing with that deck and it gives you a buff that gets double dipped with the battlecry, but I don't think it's worth it. If you play saronite + this on t7 (like you often will with zola) then you leave yourself with only a 2/3 taunt which is often something you can't afford if being pressured.
If they print another card like saronite chain gang, then this will be in a post rotation version of shudderwock shaman.
Outside of shudderwock shaman, this is a cool and strong card. Midrange and elemental shaman can both get really nice value from it because their minions are pretty beefy for trading and often have nice battlecries.
card is good, card art is insane
Fascinating: a variation on Shadowstep that is a minion instead of a spell and boosts the minion's stats instead of its mana cost.
Sadly, the only deck where I've seen these "bounce" effects used is Quest Rogue, and I don't know if Shamans have decks that can use this.
almost 60% vote very good *facepalm*
First,this definitely not better than zola because zola also keep your tempo
Second,Shudderwock dont need this. I mean Shudder Shaman still is viable deck but it's winrate decrease because the meta shift into more aggro/midrange meta (and got hard counter by azalina),not because it dont have enough bounce effect. Post rotation is a different story but as long as they dont print new chain gang,Shudderwock combo is unavailable (in standard)
Fortunately it can't clone itself come April.
its a cheaper version of grumble gives you more chances of getting shuddrwock back in your hand after playing it