[edit] The hunter legendary spell looks pathetic compared to this.
Not really, too many good pirates are Odd.
I think this is slightly too weak.
Yeah, normally I agree. I play in wild from time to time and I am aware of the odd rogue pirate deck there.
But I said it, because people have been speculating on an even rogue archtype since the expansion reveal video. And since I saw yet another even-cost pirate, I wanted to point this out. If rogue gets some 4 or 6 mana pirates, then on theory this card will be quite powerful.
none of the pirates we have seen benefit from rush if they are trading they are dying 90% of the time so is summoning the pirates the only thing this is good for? 8 mana 6/3 summon 3 easy to kill minions unless something changes I think this is pretty bad but I hope I am wrong.
maybe I am just salty I was hoping she would either summon her crewmates without drawing them from your deck or add them to your hand.
This card is one cost too much to make a Prep+Cannon Barrage happen. With that said, I don't think Rogue can use it without dying first or draw most of those pirates. I guarantee you that the only reason why she cost 8 cost is because Lab Recruiter is a thing.
It's a playable card much worse than i was expecting tbh... they need to print some great pirates to make this worth it. We'll see how good is the archtype i highly doubt it will happens before the rotations.
As a general rule, an 8-drop needs to win you the game a good amount of the time, especially in an aggressive archetype like pirates. I don't think this card does that. Pirates are generally quite small (like 3/3 or so) without their battlecries, so your 8 drop can probably be answered by a single mid sized AoE like Hellfire.
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If only your Battlecries and Combos triggered twice..
Ered'achor! Havik! Galar!
Even pirate rogue? Can this be a thing?
[edit] The hunter legendary spell looks pathetic compared to this.
My golden craft for this expansion for sure :)
Pirates usually have nice battlecries, soooo why should I want to recruit them ?
If this cost 7 you could at least Prep + Cannon Barrage. As it is though, it seems below average for its cost.
Not really, too many good pirates are Odd.
I think this is slightly too weak.
Editor of the Heartpwn Legendary Crafting Guide:
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Why not: "Battlecry: Recruit 3 Pirates. Give them Rush."?
Works great with Ticket Scalper, but other than that seems way too weak and Ticket Scalper is a bad card by itself.
Probably not wanting to excessively fill the text with keywords, but I agree it's stupid to make something a mechanic and then not use it.
Insane battlecry, but there aren't good enough pirate cards that can take advantage of such a strong battlecry.
I am not sure she fits Wild Even Rogue. Maybe too slow for Tinker's Sharpsword Oil builds.
But the card is definitely interesting. On the long run, she could turn Rogue Pirates into an unprecedented "slow" Pirate Midrange.
Yeah, normally I agree. I play in wild from time to time and I am aware of the odd rogue pirate deck there.
But I said it, because people have been speculating on an even rogue archtype since the expansion reveal video. And since I saw yet another even-cost pirate, I wanted to point this out. If rogue gets some 4 or 6 mana pirates, then on theory this card will be quite powerful.
none of the pirates we have seen benefit from rush if they are trading they are dying 90% of the time so is summoning the pirates the only thing this is good for? 8 mana 6/3 summon 3 easy to kill minions unless something changes I think this is pretty bad but I hope I am wrong.
maybe I am just salty I was hoping she would either summon her crewmates without drawing them from your deck or add them to your hand.
Wild Pirate Rogue just exploded!!!
IMO, piece of crap in aggro-pirate midrange decks. Maybe there are some hidden synergies with some yet to be released large pirates....
This card is one cost too much to make a Prep+Cannon Barrage happen. With that said, I don't think Rogue can use it without dying first or draw most of those pirates. I guarantee you that the only reason why she cost 8 cost is because Lab Recruiter is a thing.
It's a playable card much worse than i was expecting tbh... they need to print some great pirates to make this worth it. We'll see how good is the archtype i highly doubt it will happens before the rotations.
As a general rule, an 8-drop needs to win you the game a good amount of the time, especially in an aggressive archetype like pirates. I don't think this card does that. Pirates are generally quite small (like 3/3 or so) without their battlecries, so your 8 drop can probably be answered by a single mid sized AoE like Hellfire.