If dragon paladin becomes a thing, maybe with the weapon cost reduction dragon it could be good. We would need a very powerful paladin class dragon to pull that off though.
The overkill requirements and the effect itself isn't great but it isn't bad either. The weapon stats itself is solid though. I think the overkill bonus is extra compared to having a good 3/3 weapon.
I rate it as "Playable". Odd Paladin might use it now but it will definitely be used after rotation.
Handbuff is better for Paladin, and it gives twice the buff and extra attack damage for only 1 extra mana.
The extra attack is decieving. If you want the buff you have to swing at somewith with two health since it’s attached to the Overkill keyword. Brass knuckles you could at least swing at face if you really just wanted your buff.
I don't think this card will see any play whatsoever. Handbuff paladin getting a second chance? - I don't think so.
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“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
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Hand buff!
Oh I really like this card, it can see some play in Control decks :)
Paragon of Light sinergy for Healadin, I guess
Bad, Brass Knuckles didn’t see play why would this?
Cool artwork but I think this is far from playable even in wild with the other handbuff cards
This buff hand mechanic needs more support but all of the good cards are in wild now, so does not do anything great in standar.
Ascendit a terra in coelum, iterumque descendit in terram, et recipit vim superiorum et inferiorum.
good odd card
Handbuff is better for Paladin, and it gives twice the buff and extra attack damage for only 1 extra mana.
It's interesting that people don't understand why handbuff will always be sub-tier.
Free to try and find a game, dealing cards for sorrow, cards for pain.
EDIT: nvm, I'm an idiot.
At 4 Mana would be very powerful...at five, idk.
If dragon paladin becomes a thing, maybe with the weapon cost reduction dragon it could be good. We would need a very powerful paladin class dragon to pull that off though.
Better in arena
The overkill requirements and the effect itself isn't great but it isn't bad either.
The weapon stats itself is solid though. I think the overkill bonus is extra compared to having a good 3/3 weapon.
I rate it as "Playable". Odd Paladin might use it now but it will definitely be used after rotation.
The extra attack is decieving. If you want the buff you have to swing at somewith with two health since it’s attached to the Overkill keyword. Brass knuckles you could at least swing at face if you really just wanted your buff.
Trash. Paladin has too many weapons in his arsenal and this needs to kill something with less than 3 hp.
handbuff just never really works the weapon is quite weak.
i think that this card will be playable, but it is not too good, because if you use the weapone in turn 5, is a very weak turn, too slow
Creer es poder
because this does twice as much buff and has 1 more attack?
I don't think this card will see any play whatsoever. Handbuff paladin getting a second chance? - I don't think so.
“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);