We can assume that the druid loa will be a beast and that it will interact with your hero’s attack based on the cards shown.
I predict: 10 mana 7/5 taunt: Your hero never loses its attack damage.
This means that druids could stack damage from their hero power, and it would have synergy with cards like bite. It would make a cool new archetype, probably overpowered, but I would love playing a deck like that where you slowly gain up attack.
Based on the last two expansions, one class will probably get a new Hero legendary. Paladin, Priest, Mage and Warlock have had all of their legendaries announced already, and Warrior and Shaman had the last 2 heroes. Meaning, One of Druid, Rogue or Hunter should have the new hero legendary.
IMO, of the three, Druid has the least powerful DK. So the loa may well be that. I just don't know what it might be...?
I imagine it will have some kind of beast synergy, looking at the cards already announced.
Based on the last two expansions, one class will probably get a new Hero legendary. Paladin, Priest, Mage and Warlock have had all of their legendaries announced already, and Warrior and Shaman had the last 2 heroes. Meaning, One of Druid, Rogue or Hunter should have the new hero legendary.
IMO, of the three, Druid has the least powerful DK. So the loa may well be that. I just don't know what it might be...?
I imagine it will have some kind of beast synergy, looking at the cards already announced.
Hunter will get the new hero card is already confirmed. So hunter will get a hero card troll champion and a minion loa if i understand correctly
We can assume that the druid loa will be a beast and that it will interact with your hero’s attack based on the cards shown.
I predict: 10 mana 7/5 taunt: Your hero never loses its attack damage.
This means that druids could stack damage from their hero power, and it would have synergy with cards like bite. It would make a cool new archetype, probably overpowered, but I would love playing a deck like that where you slowly gain up attack.
Any other predictions?
That would be incredibly overpowered even on a ten mana card. Malfurion, the Pestilent would allow you to gain 3 attack per turn, not to mention that it would act as a perpetually present board clear as enemy minions would take the damage equal to the attack of the hero when attacking face.
Based on the last two expansions, one class will probably get a new Hero legendary. Paladin, Priest, Mage and Warlock have had all of their legendaries announced already, and Warrior and Shaman had the last 2 heroes. Meaning, One of Druid, Rogue or Hunter should have the new hero legendary.
IMO, of the three, Druid has the least powerful DK. So the loa may well be that. I just don't know what it might be...?
I imagine it will have some kind of beast synergy, looking at the cards already announced.
Firstly, Druid's Hero Card is the most versatile in the game, certainly better than Rogue's. Secondly, Zul'jin has been confirmed to be the new Hero Card for Hunter.
We can assume that the druid loa will be a beast and that it will interact with your hero’s attack based on the cards shown.
I predict: 10 mana 7/5 taunt: Your hero never loses its attack damage.
This means that druids could stack damage from their hero power, and it would have synergy with cards like bite. It would make a cool new archetype, probably overpowered, but I would love playing a deck like that where you slowly gain up attack.
Any other predictions?
That would be incredibly overpowered even on a ten mana card. Malfurion, the Pestilent would allow you to gain 3 attack per turn, not to mention that it would act as a perpetually present board clear as enemy minions would take the damage equal to the attack of the hero when attacking face.>>
But they cant attack your face because the card idea presented in the opening post has taunt. Also the effect is stated as if it will stop as soon as the minion dies or gets silenced , otherwise it would read: battlecry: for the rest of the game your hero never loses its attack damage.
Based on the last two expansions, one class will probably get a new Hero legendary. Paladin, Priest, Mage and Warlock have had all of their legendaries announced already, and Warrior and Shaman had the last 2 heroes. Meaning, One of Druid, Rogue or Hunter should have the new hero legendary.
IMO, of the three, Druid has the least powerful DK. So the loa may well be that. I just don't know what it might be...?
I imagine it will have some kind of beast synergy, looking at the cards already announced.
Please let it be a Rogue hero's that synerizes with Burgling cards.
Based on the last two expansions, one class will probably get a new Hero legendary. Paladin, Priest, Mage and Warlock have had all of their legendaries announced already, and Warrior and Shaman had the last 2 heroes. Meaning, One of Druid, Rogue or Hunter should have the new hero legendary.
IMO, of the three, Druid has the least powerful DK. So the loa may well be that. I just don't know what it might be...?
I imagine it will have some kind of beast synergy, looking at the cards already announced.
Druid has the weakest DK, lol it's definetly one of the strongest ones.
and it was confirmed that the hunter troll legendary is the hero card.
3 mana 3/4 <beast> Your hero has +2 attack. (it is an aura effect, buffing your hero's damage)
Maybe it will be 2 mana 2/3, just to deny odd synergy. I think it will be cheap to be in line with the spirit and the Savage Striker, and make a cheap combo with it.
4 mana 4/2 Stealth, Your hero has +2 Attack (aura like)
Or 5 mana 4/4 Battlecry: For the rest of the game your Hero has +1 Attack
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"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
We can assume that the druid loa will be a beast and that it will interact with your hero’s attack based on the cards shown.
I predict: 10 mana 7/5 taunt: Your hero never loses its attack damage.
This means that druids could stack damage from their hero power, and it would have synergy with cards like bite. It would make a cool new archetype, probably overpowered, but I would love playing a deck like that where you slowly gain up attack.
Any other predictions?
Based on the last two expansions, one class will probably get a new Hero legendary. Paladin, Priest, Mage and Warlock have had all of their legendaries announced already, and Warrior and Shaman had the last 2 heroes.
Meaning, One of Druid, Rogue or Hunter should have the new hero legendary.
IMO, of the three, Druid has the least powerful DK. So the loa may well be that. I just don't know what it might be...?
I imagine it will have some kind of beast synergy, looking at the cards already announced.
Hunter will get the new hero card is already confirmed. So hunter will get a hero card troll champion and a minion loa if i understand correctly
That would be incredibly overpowered even on a ten mana card. Malfurion, the Pestilent would allow you to gain 3 attack per turn, not to mention that it would act as a perpetually present board clear as enemy minions would take the damage equal to the attack of the hero when attacking face.
Firstly, Druid's Hero Card is the most versatile in the game, certainly better than Rogue's. Secondly, Zul'jin has been confirmed to be the new Hero Card for Hunter.
my guess is the 10th try to make beast druid viable
just give up by now, blizzard
1 mana
10/10
Battlecry: if your opponent isn't playing Druid, win the game, dust their collection, and shoot the opponent in the face
I tried having fun once. It was awful.
My prediction:
7 mana beast
5/8 stats with Rush
Battlecry: Your hero gets windfury to the end of the game
6 mana 4/5 Beast
Every time that your hero attacks and damages the enemy hero, you gain armor equal to this minion's Health.
This is the reason why I opened this thread.
I expect a Raptor similar to Shirvallah, the Tiger, ofc tuned for Druid (no divine shield, possibly taunt or windfury).
Discount scaling with something related to damage dealt by the Hero. Maybe starting at lower mana, like 15 or 20.
But they cant attack your face because the card idea presented in the opening post has taunt. Also the effect is stated as if it will stop as soon as the minion dies or gets silenced , otherwise it would read: battlecry: for the rest of the game your hero never loses its attack damage.
Please let it be a Rogue hero's that synerizes with Burgling cards.
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Druid has the weakest DK, lol it's definetly one of the strongest ones.
and it was confirmed that the hunter troll legendary is the hero card.
Something like this:
3 mana 3/4 <beast>
Your hero has +2 attack. (it is an aura effect, buffing your hero's damage)
Maybe it will be 2 mana 2/3, just to deny odd synergy. I think it will be cheap to be in line with the spirit and the Savage Striker, and make a cheap combo with it.
I actually think the effect will synergize with cards drawn or cards in your hand rather than the hero attack stuff.
Maybe something like "sommon a 2/2 treant for every card in your hand".
"Whenever you gain Attack, gain that much Armor." i would not even be surprised lol.
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Gonk the retarded. 5 mana 5/5 gain 5 mana crystals draw 5 cards and get 5 armor.
Flavor:"Druid needed help this x-pac also"
The real one should have some synergy with the hero power mostly.Like After your hero attacks and takes damage,restore that much health
Or after you use your hero power gain +4 attack
4 mana 3/5
4 mana 4/2 Stealth, Your hero has +2 Attack (aura like)
Or 5 mana 4/4 Battlecry: For the rest of the game your Hero has +1 Attack
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
i guess druid loa will be a odd cost card.
" +1 dame for each beast you control" ?