really bad card. hardly would see any play. the main problem is the mana cost. this minion should 2 mana not 4. and they cannot make it 3 mana cause Odd decks exists.
you cannot build a deck around this card. and wont see play in Quest buff paladin. same as The Voraxx and Shimmering Courser which both ideally Synergize a lot with buff paladin deck but almost never played. besides the new card Immortal Prelate decks wouldn't find a place for Spirit of the Tiger in the deck. but things might change.
So how well it would work with other paladin spells that can be used on same turn
Allows for really strong turns as paladin. Unlike Summoning Stone and Atiesh, it guarentees a statline for the cost, so no highrolling or lowrolling shit. When I look at this card, I'm thinking playing into a buff such as Spikeridged Steed or something like Call to Arms for some strong turns with the guarenteed stats.
Lategame, this card is even stronger as it can be played alongside a buff spell, and then whatever you want the turn after.
awful. Every class is getting a 0 attack spirit, do you actually expect people not to run Mossy Horror? Even ignoring that, 4 mana is a lot, and you're going to need more than just 1 spell to make this worth
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Why u hav to be mad? is only card gaem.
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show us Token plz!!!
Because Summoning Stone saw so much play.
So The Coin will create a 0/0 Tiger which dies immediately? Will this trigger any "whenever a minion dies" effects?
here's to hoping there will be different art based on mana cost à la Jade Golem
This card is insane with Meat Wagon. It keeps the Stealth when it gets pulled which means your opponent likely can't do a thing.
Forcing the archetype. Too slow q
The Coin ;)
Misread the card... My bad. I read it would summon a copy of the spell played in the form of a tiger. But a 6/6 tiger is also great though!
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I don't get it? What do you do with priest on turn 6 against this?
Seems VERY nice
6/6 isn't buffed, it's jade-like minion, that what he meant.
And I'm curios, does coin summons 0/0 minion?
It means it's a spirit card
Meh. Good with Blessing of Kings and Spikeridged Steed. Possibly playable in Quest Paladin.
Other than, this looks pretty boring.
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really bad card. hardly would see any play. the main problem is the mana cost. this minion should 2 mana not 4. and they cannot make it 3 mana cause Odd decks exists.
you cannot build a deck around this card. and wont see play in Quest buff paladin. same as The Voraxx and Shimmering Courser which both ideally Synergize a lot with buff paladin deck but almost never played. besides the new card Immortal Prelate decks wouldn't find a place for Spirit of the Tiger in the deck. but things might change.
So how well it would work with other paladin spells that can be used on same turn
Spirit of the Tiger (4)mana
10 mana u can cast Avenging Wrath - Spikeridged Steed to get extra 6/6 on board
9 mana Call to Arms - Level up - Blessed Champion - Holy Wrath - Shrink Ray to get extra 5/5
8 mana Blessing of Kings- Consecration - Hammer of Wrath on 4/4 on board
7 manaDivine Favor - Time out 3/3 on board
Next turn after you summon Spirit of the Tiger if it didn't get cleared
8 mana Dinosize - Lay on Hands 8/8 for maximum value
or the best case scenario 7 mana Kangor's Endless Army - A New Challenger... to have a solid board.
tl;dr it's too slow to have any impact. and it's more like a win more card for a struggling class who always fighting for the board control.
A better summoning stone which can survive the turn its played and it can't lowroll. Can easy snowball out of control.
IMO very good, will see play atleast in a Tier 2,3 deck.
Cabal Shadow Priest
Allows for really strong turns as paladin. Unlike Summoning Stone and Atiesh, it guarentees a statline for the cost, so no highrolling or lowrolling shit. When I look at this card, I'm thinking playing into a buff such as Spikeridged Steed or something like Call to Arms for some strong turns with the guarenteed stats.
Lategame, this card is even stronger as it can be played alongside a buff spell, and then whatever you want the turn after.
This is slow, but it has to be.
The Meat Wagon synergy is a big deal.
I think this is a good card.
In the right deck, this could be very powerful.
awful. Every class is getting a 0 attack spirit, do you actually expect people not to run Mossy Horror? Even ignoring that, 4 mana is a lot, and you're going to need more than just 1 spell to make this worth
Why u hav to be mad? is only card gaem.