Let's say you're against control and can get all the armor you want. What then? You get a random 10 drop. Wouldn't you have rather included the threat you wanted in the first place?
Now, you're the defender. Why does this card matter? If you're on turn 6 against an aggressive deck and have enough armor to get this card, then you already won. Regardless, spending your turn getting a bid dude that doesn't do anything specific against aggro would be a bad play.
The only deck this card would fit would be a high-tempo midrange sort of warrior. Would such generate enough armor by turn 6 consistently? I wouldn't think so, not without support.
It’s a bummer because the effect could be fun but it’s far too expensive. Doesn’t have to be quite as good as geosculpter but should be close to ever be playable.
a fix could be summons 2 minions at the armor level cost. Maybe the card costs 7
IMO a more comparable card is Forbidden Shaping, which saw some play. Similarly, you have control over what mana cost minion is summoned, and depending on the cards in the available pool, I'm sure a certain mana cost is going to be the optimal play which you're trying to set up.
I don't see the Forbidden Shaping comparison. Seems like a pretty bad comparison to me. Forbidden Shaping on Turn 6 will get you a 6 drop. This can get you a 10 drop. Forbidden Shaping on Turn 10 will get you a 10 drop. This on Turn 10 can also get you a 10 drop but leave you 4 mana leftover to do whatever you want with. Of course, Forbidden Shaping can also be played prior to Turn 6 if you're desperate to fill out your curve with a 4 or 5 drop....The two cards just aren't very comparable.
Dead card against aggro decks 99% of the time, better off putting an actually strong minion in your deck vs control because you'd be guaranteed to have it. Seems like a really really bad card to me for 6 mana.
You need 8 Armor to make this work for best odds ratio of a powerful outcome. It’s way to specific of a requirement. If you have 7 or 9 Armor it’s just straight up worse.
I find it interesting how you can manipulate your armor to get what you minion you want. Say you’re at 8 armor and you need grommash to get lethal or to kill off your opponents minion, then you don’t hero power. But say you ran deathwing, (bad example because there’s not many good statted 10 drops) you could hero power to pull him out for the stats.
If I read it correctly, it doesn't recruit a minion from your deck, but rather summons a random minion like Geosculptor Yip ,so it won't work the way you describe it .
6 mana for a random 10 drop seems fine. Not amazing, but probably OK. Better in fatigue than Gather Your Party, and GYP is going to rotate before too long, anyhow. Two of these and Yip could be fun, but probably not the most winning deck.
4 mana remaining isn't a massive amount, but it'll be possible to play it along side stuff. Forbidden Shaping didn't let you do anything else with your turn.
While I think this is kinda fine on it's own in an control warrior, I'm not super enthusiastic about the prospects of non-Odd control warrior. I guess there are some folks who use it. Probably wouldn't be that bad in something like Zamos' Thousand Armor, but I just don't see the hypothetical Heavy Metal deck being top-tier.
big warrior
This card should belong in the druid set...I mean clearly they are the class about armor.
Pretty bad.
Let's say you're against control and can get all the armor you want. What then? You get a random 10 drop. Wouldn't you have rather included the threat you wanted in the first place?
Now, you're the defender. Why does this card matter? If you're on turn 6 against an aggressive deck and have enough armor to get this card, then you already won. Regardless, spending your turn getting a bid dude that doesn't do anything specific against aggro would be a bad play.
The only deck this card would fit would be a high-tempo midrange sort of warrior. Would such generate enough armor by turn 6 consistently? I wouldn't think so, not without support.
Compares very unfavorably to Yip, FFA, Forbidden Shaping, Gather your Party, etc. Awful card
It’s a bummer because the effect could be fun but it’s far too expensive. Doesn’t have to be quite as good as geosculpter but should be close to ever be playable.
a fix could be summons 2 minions at the armor level cost. Maybe the card costs 7
I don't see the Forbidden Shaping comparison. Seems like a pretty bad comparison to me. Forbidden Shaping on Turn 6 will get you a 6 drop. This can get you a 10 drop. Forbidden Shaping on Turn 10 will get you a 10 drop. This on Turn 10 can also get you a 10 drop but leave you 4 mana leftover to do whatever you want with. Of course, Forbidden Shaping can also be played prior to Turn 6 if you're desperate to fill out your curve with a 4 or 5 drop....The two cards just aren't very comparable.
Dead card against aggro decks 99% of the time, better off putting an actually strong minion in your deck vs control because you'd be guaranteed to have it. Seems like a really really bad card to me for 6 mana.
That's Incredible!
sup guys, 6 mana 1/1.
This card still good until all tree expansions of mamoth won't rotate because those expansions have nice 9-7 drops.
For 6-7 drop still playable.
but for (5-2) pure garbage
No. It is not. That condition isn't that easy to meet. On turn 6 it can easily be 6 mana summon a wisp. Also, control warriors don't care about tempo.
this... t5 really seems to be repeating a lot lately... :(
You need 8 Armor to make this work for best odds ratio of a powerful outcome. It’s way to specific of a requirement. If you have 7 or 9 Armor it’s just straight up worse.
.
If I read it correctly, it doesn't recruit a minion from your deck, but rather summons a random minion like Geosculptor Yip ,so it won't work the way you describe it .
It's too expensive, so I don't think it'll see much play, but who knows.
6 mana for a random 10 drop seems fine. Not amazing, but probably OK. Better in fatigue than Gather Your Party, and GYP is going to rotate before too long, anyhow. Two of these and Yip could be fun, but probably not the most winning deck.
4 mana remaining isn't a massive amount, but it'll be possible to play it along side stuff. Forbidden Shaping didn't let you do anything else with your turn.
While I think this is kinda fine on it's own in an control warrior, I'm not super enthusiastic about the prospects of non-Odd control warrior. I guess there are some folks who use it. Probably wouldn't be that bad in something like Zamos' Thousand Armor, but I just don't see the hypothetical Heavy Metal deck being top-tier.
Might be a meme deck here with Bring It On!
Maybe just run this as a budget replacement for Marin? Instead of infinite armor, just infinite 10-drops.
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Against aggro it’s a random small minion or a dead draw. Against control you’ll probably do better just running a solid creature.
Provably will be featured in some meme vids for that turn 5 Krush or a 6 mana 1/1 but really not good enough for anything tier 2 and up.
I don’t know arenas so well as I almost exclusively play constructed but my gut says this is a bad pick.
Doesn't summon a 10/10 with charge for 0 mana, and is even, therefore it's actual trash.
0/10 expansion, you're a fool if you preorder.
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