what? New Ice Block?? One could argue is the new Evasion, but for one mana you can provide total cover from your opponent dmg. Plus you are immune in your turn too. Considering paladin has some weapon.... Crystallizer synergies also! well already a good card.
Just a year after Blizzard decided Ice Block was so toxic for the game that they removed it from Classic, condemning Mage to the sorry state it has been for the past 2 expacs, they add the effect back in the game... I don't get it...
Not as strong since it can only be played during your turn unlike Ice Block plus Paladins don’t have the amount of burn that Mages do to exploit this ability. Top it off, there isn’t a way currently to cheat this card out like you can do with scerets or draw it immediately like you can with Arcanologist.
With that said, the card could be included in Control Paladin and could help stall for OTK. Like the card and think it’s strong but not OP like Ice Block.
Not sure how people are saying this is a worse ice block.
This is a BETTER ice block. It synergizes with weapons, it can buy you time to collect any combo pieces, and if you are facing a big board and h hoping to draw the second piece of your board clear (e.g. you have a Wild Pyro and don't yet have Equality in your hand), this will give you one last chance to get it. Plus it gives you more opportunity to heal up, or get some taunts on the board, or any number of scenarios to save your backside!
If Control Paladin finally gets to Tier 1, this card will be a primary reason. Calling it here and now this effect is broken and will change the meta. Definition of meta-defining card for me, it slots perfectly in a pre-existing deck, no drawbacks, just stall to an OTK that can't be stopped outside of 1 tech card.
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Ice Block allowed you to tap out and play something like Alex and not die. This is still very good, cant be removed and your opponent wont know for sure if you have it or not so might have to play around it. Control or combo paladin incoming.
Shudderwock means driving a clown car in circles around your opponent while he swings his sword at you. Half the time he chops you and your car to pieces. The other half you park on his legs and 40 clowns come out one by one, trampling him to death.
There are multiple differences between this and IB (Ice Block) that show why IB was a problem but this isn't:
A) IB was classic. This will rotate, thus not eating design space. Particularly relephant with B)
B) Paladin has less random card generation, meaning that the 3+ IB games aren't as easily repeatable, and those were often the issues with Block.
C) Not a secret, thus no synergy with Mad scientist, Bellringer Sentry etc.. Less relevant because Scientist isn't Standard. Run Scientist into opp's stuff, get a block, drop Alex was a solid line of play.
D) Happens immediately and is 3 mana. This one is actually huge, because of how IB was used in stuff like Freeze. That turn of protection was often used for your combo setup turn - i.e. Alexstraza. You'd go something like T8 nova or blizz and Block, then be safe to T9 offensive Alex. Your combo setup with this can't exceed 7 mana without major shenanigans.
This is a fixed - and rotating - IB. Anti-OTK tech for control, as well as sometimes just buying a turn.