Seems like it could be good if you can reliably get a few buffs onto it, but you don't want to warp your deck to accomplish that. I think it won't see play, but it depends on what remains to be revealed.
Man if that card becomes popular every non-aggro deck will save a hard removal for turn 9 vs warlock. I can't see it becoming a thing. So easy to counter. Even if it is buffed it takes one good aoe to clear it.
Takes a lot of buffs to make this a high value card, and even then, it can get completely wiped with a single AOE.
Yeah and imagine handbuff warlock being meta. Everyone will save an aoe for that bat turn. Back to old cubelock days where everyone and their mothers ran 2 oozes.
Idk why people are so determined to trash this card? Just put it into current Zoolock. Usually you wanna play Keleseth before you draw this anyways, which already makes it up to 14/14 for 8 mana. If you hit it with just one Soul Infusion it's basically double Emerald Spellstone (or better if Keleseth applied as well).
Hell, even if you don't buff it it's still a 1-card complete refill for the board.
IN the end it just depends on the meta whether this is playable. If Zoolock needs a 1-card refill for the later game then this is probably better than having to wait for turn 10 with Gul'dan (considering you can technically play this with Soul Infusion on the same turn, which can be relevant).
And that is just considering the handbuff options we have at the moment. Who knows what we are still getting.
Idk why people are so determined to trash this card? Just put it into current Zoolock. Usually you wanna play Keleseth before you draw this anyways, which already makes it up to 14/14 for 8 mana. If you hit it with just one Soul Infusion it's basically double Emerald Spellstone (or better if Keleseth applied as well).
Hell, even if you don't buff it it's still a 1-card complete refill for the board.
IN the end it just depends on the meta whether this is playable. If Zoolock needs a 1-card refill for the later game then this is probably better than having to wait for turn 10 with Gul'dan (considering you can technically play this with Soul Infusion on the same turn, which can be relevant).
And that is just considering the handbuff options we have at the moment. Who knows what we are still getting.
Thinking more about it and I think all this will need to be good is not just a good handbuff for stats but if there is ever a card that gives an effect to minions in your hand, this could be quite good.
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Even in the dream scenario where you've spent other resources buffing this a ton, a board full of big vanilla minions is not much of a win condition in constructed.
Exactly. Alanna is so much better than Hir'eek (ie. It's easy to get max value out of it, and big spells are good on their own while Soul Infusion is solely for the buff), and even then, it's not a game winner, it's not even run nin every Big Spell Mage deck.
This card seems like it's supposed to go in a zoo deck with spirit of the bat and be a win condition in that deck.
Which is... possibly workable? It's a pretty good win condition. But as a legendary that needs to sit in your hand it can't be the end-all be all. So you'll need other things that benefit from the same cards (like doubling imp).
It SEEMS to me like there's just not enough deck space to make this work particularly well but... eh, maybe. At 4/4 it's really strong.
i once get a mistake by discarding the buffed card. silly me...
so Prince Keleseth and other buff cards is a must i suppose?
I think this card only works with Spirit of the Bat in the deck. A version with Keleseth might work okay, alongside the other generic handbuff card (Spiteful Warlock?) because at 3/3 Hir'eek is pretty good.
Can be good as a finisher/refill after clear in Zoo,
buffed by Keleseth and infusion it's a strong play for sure.
the self trolling aspect is awesome. anything that pops a random 8 mana card or random leg can put this in play for mega bad value :D
Seems like it could be good if you can reliably get a few buffs onto it, but you don't want to warp your deck to accomplish that. I think it won't see play, but it depends on what remains to be revealed.
Man if that card becomes popular every non-aggro deck will save a hard removal for turn 9 vs warlock. I can't see it becoming a thing. So easy to counter. Even if it is buffed it takes one good aoe to clear it.
Takes a lot of buffs to make this a high value card, and even then, it can get completely wiped with a single AOE.
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Yeah and imagine handbuff warlock being meta. Everyone will save an aoe for that bat turn. Back to old cubelock days where everyone and their mothers ran 2 oozes.
I could see making it work if it also had taught. Maybe we'll see a taunt hand buff card (give taunt to all minions in your hand).
Anger is the punishment we give ourselves for someone else's mistake.
Idk why people are so determined to trash this card? Just put it into current Zoolock. Usually you wanna play Keleseth before you draw this anyways, which already makes it up to 14/14 for 8 mana. If you hit it with just one Soul Infusion it's basically double Emerald Spellstone (or better if Keleseth applied as well).
Hell, even if you don't buff it it's still a 1-card complete refill for the board.
IN the end it just depends on the meta whether this is playable. If Zoolock needs a 1-card refill for the later game then this is probably better than having to wait for turn 10 with Gul'dan (considering you can technically play this with Soul Infusion on the same turn, which can be relevant).
And that is just considering the handbuff options we have at the moment. Who knows what we are still getting.
I tried having fun once. It was awful.
Remember Onyxia being a staple in Zoo?
No?
Remember Handbuff Paladin being tier 1?
No?
Remember cards like Spirit Lash, Hellfire, Defile, Deathstalker Rexxar, etc, were staples in meta decks?
Yeah?
That's why this card won't be good (given what we've seen so far).
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Thinking more about it and I think all this will need to be good is not just a good handbuff for stats but if there is ever a card that gives an effect to minions in your hand, this could be quite good.
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Exactly. Alanna is so much better than Hir'eek (ie. It's easy to get max value out of it, and big spells are good on their own while Soul Infusion is solely for the buff), and even then, it's not a game winner, it's not even run nin every Big Spell Mage deck.
A funny scenario would be vs physic scream but they would come back as a 1/1 again and good fodder for spirit lash.
It will be interesting to see how this works out. Vs preist while physic scream is around tactics will be required
This card seems like it's supposed to go in a zoo deck with spirit of the bat and be a win condition in that deck.
Which is... possibly workable? It's a pretty good win condition. But as a legendary that needs to sit in your hand it can't be the end-all be all. So you'll need other things that benefit from the same cards (like doubling imp).
It SEEMS to me like there's just not enough deck space to make this work particularly well but... eh, maybe. At 4/4 it's really strong.
Why Arcane Giant? Just use Molten Giant and you are g2g. Both of those giants are exclusive to the wild format, dunno if you meant something else.
One of the worst cards I've ever seen.
ey b0ss, gibe decklist pls
I tried having fun once. It was awful.
M.S. Al Rasyid
i once get a mistake by discarding the buffed card. silly me...
so Prince Keleseth and other buff cards is a must i suppose?
"hey! hey! you wanna buy a funnel cake?"
I think this card only works with Spirit of the Bat in the deck. A version with Keleseth might work okay, alongside the other generic handbuff card (Spiteful Warlock?) because at 3/3 Hir'eek is pretty good.
Does anybody know if the copies of Omega Agent also keep their buffs if it's hand-buffed?