At first I thought it was "enemy minion", so it would be a great new version of Tinkmaster. Since it's "friendly minion", I feel it's much less interesting, since it would potentially remove synergy from your deck instead of adding it. Maybe it could be combined with other cards that generate random minions to give you a "2nd chance" of a better card, but I'm not sure it's really worth the huge inconsistency.
I like this card. You transform your 5/1 Upgraded Repair Bot and then you have a chance of getting any (?) of these minions. I like those odds in that scenario. It can be manipulated to have some great value, but it is also pretty situational. I think he's pretty good though.
Well it just adds to the whole Randomness theme to the pack. In Arena this card will be awesome, but in constructed i dont think so :/ unless u have some silenced minion or near death and u want to Trade it for something else :P
It's another solid 3/2 for 2 in arena - as an epic, you'd like to do better, but man, sometimes those epic choices are rough. I'd take it over Hungry Crab.
First thought is that you could use this card to heal up an almost dead card - and of course, using it on a Deathrattle minion is bonus.
So, you trade with your Sylvanas, no she's 5/1 - then you use this on it - now you steal a card and get a brand new 6 cost minion. Seems like its situational, but really good potential.
First thought is that you could use this card to heal up an almost dead card - and of course, using it on a Deathrattle minion is bonus.
So, you trade with your Sylvanas, no she's 5/1 - then you use this on it - now you steal a card and get a brand new 6 cost minion. Seems like its situational, but really good potential.
It says transform, not destroy and replace. Deathrattles wouldn't happen, it's the same affect as polymorph.
I could definitely see using this on minions with good battlecries that have weak stats for the mana cost. Pretty good card for arena imo.
Probably one of the more useless cards in Constructed, where it is essentially just a risky heal that is probably outclassed by Youthful Brewmaster, but in Arena this will be one of the better epics because of the fact it is a 2 mana 3/2 and that you can turn your worse random minions into other random minions. Solid Arena floor.
welp, we can use this in paladin and shaman decks to turn our 1 mana tokens into any 1 mana minion. though like others said, this will do well in arena simply because it gives a nice chance of something better then what you already got.
I can potentially see this card in handlock since it can heal up a molten giant because that is the only 20 cost minion in the game. Also useful on mountain giants since you will get an 8/8 even if you get the new 12 drop
also as said above - i like this card as it lets you essentially 're-roll' one of the other random summon cards (like webspinner or unstable portal). also this one seems like it has complicated strategy that could be unlocked by a master player
He can transform Shaman and Paladin Hero Power into something better I guess. As someone else said, he could safely heal giants.
Maybe you could transform a Force of Nature token, but that's a pretty weak turn 8 play. He could turn Iron Beak Owl's and other battlecry minions into something better, but I don't know the odds.
I like this card a lot, in constructed it reads heal target Giant and in Arena it seems like it's a good heal spell on vanilla minions. Epics need more variety in Arena picks, so I think this was designed specifically for Arena.
Discuss!
At first I thought it was "enemy minion", so it would be a great new version of Tinkmaster. Since it's "friendly minion", I feel it's much less interesting, since it would potentially remove synergy from your deck instead of adding it. Maybe it could be combined with other cards that generate random minions to give you a "2nd chance" of a better card, but I'm not sure it's really worth the huge inconsistency.
Many of those cards are just for fun, and they will see no use outside of joke decks. This is one of them, not much to discuss here.
I like this card. You transform your 5/1 Upgraded Repair Bot and then you have a chance of getting any (?) of these minions. I like those odds in that scenario. It can be manipulated to have some great value, but it is also pretty situational. I think he's pretty good though.
Well it just adds to the whole Randomness theme to the pack. In Arena this card will be awesome, but in constructed i dont think so :/ unless u have some silenced minion or near death and u want to Trade it for something else :P
It's another solid 3/2 for 2 in arena - as an epic, you'd like to do better, but man, sometimes those epic choices are rough. I'd take it over Hungry Crab.
First thought is that you could use this card to heal up an almost dead card - and of course, using it on a Deathrattle minion is bonus.
So, you trade with your Sylvanas, no she's 5/1 - then you use this on it - now you steal a card and get a brand new 6 cost minion. Seems like its situational, but really good potential.
I heal people to death
Attack for 6 with my Boulderfist Ogre, Recombobulate it into a Reckless Rocketeer and attack for 5 more. COMBO
It says transform, not destroy and replace. Deathrattles wouldn't happen, it's the same affect as polymorph.
I could definitely see using this on minions with good battlecries that have weak stats for the mana cost. Pretty good card for arena imo.
Probably one of the more useless cards in Constructed, where it is essentially just a risky heal that is probably outclassed by Youthful Brewmaster, but in Arena this will be one of the better epics because of the fact it is a 2 mana 3/2 and that you can turn your worse random minions into other random minions. Solid Arena floor.
welp, we can use this in paladin and shaman decks to turn our 1 mana tokens into any 1 mana minion. though like others said, this will do well in arena simply because it gives a nice chance of something better then what you already got.
This seems great in Arena. Solid stats and an upside that might turn your garbage minions into threats.
This could be fun in shaman decks. Drop a totem then this guy and get something instantly better.
I can potentially see this card in handlock since it can heal up a molten giant because that is the only 20 cost minion in the game. Also useful on mountain giants since you will get an 8/8 even if you get the new 12 drop
Don't Complain, Use Your Brain!
it must be late cause this made me laugh harder than it should have. mostly imagining someone actually doing this only to get back…another wisp
also as said above - i like this card as it lets you essentially 're-roll' one of the other random summon cards (like webspinner or unstable portal). also this one seems like it has complicated strategy that could be unlocked by a master player
He can transform Shaman and Paladin Hero Power into something better I guess. As someone else said, he could safely heal giants.
Maybe you could transform a Force of Nature token, but that's a pretty weak turn 8 play. He could turn Iron Beak Owl's and other battlecry minions into something better, but I don't know the odds.
He's a card with a unique effect, so I like him.
I like this card a lot, in constructed it reads heal target Giant and in Arena it seems like it's a good heal spell on vanilla minions. Epics need more variety in Arena picks, so I think this was designed specifically for Arena.
can also shadow madness opponent's minion and transform it after attacking.
any deck with super high costers like giants or free minons like the totems and silvers, could find use in this card.