You know what this'll be great in? Mage. Fireblast your own Sheep for a 2-sided Consecration that lets you AoE earlier, then you can go into your normal Blizzard/Flamestrike, means you have even less to worry about from aggro. And in Arena, Mages now have a 2-sided Consecration + Flamestrike at common. Be afraid!
Control Warrior will also like it for strong AoE that turns on Acolyte/Armorsmith(/Frothing).
Ugh, is this going to make more matches feel like the Priest matchup or the pre-nerf Hunter matchup for Shaman players?
Abomination is already really bad for Shaman, but now it's 2 mana.
I mean, I know Shaman is a strong class for other reasons than just their board-filling/totems, but if Blizzard wants Shamans to use their hero power ever again, Shaman better be getting some good stuff in this expansion.
This card is indeed intended to slow down zoo…but holy hell are there alot of new low-cost deathrattles and zoo-buffs (enhance-o-mechanico anyone?). I'll bet zoo is stronger than ever after this expansion.
Like the 1-mana cards from Naxxramas, I think this card is more likely to show up in rather than against zoo style decks.
Also, I see Agro-mage potentially making a comeback.
Not too sure on the Aggro mage, but I'm feeling the same way about zoolock. Explosive Sheep + Hellfire = 5 dmg to every character, for 5 mana. Or Mortal Coil + Explosive Sheep vs Shaman = card draw, board clear. Explosive Sheep versus a paladin and equality. Etc, etc,.
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"Or of course, because you are 'a strong, independent deck builder, who needs no blizzard to tell them what to include', you make your deck deliberately weaker." - Skaduush1
This card is going to be AMAZING in handlock.. Not only do the majority of your minions survive from the 2 damage but this card is exactly what handlock needs to just not die to hunter or zoo in the first few turns you spend building up your hand.
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Discuss!
Edit: Told you so ;)
Explosive Sheep + Brawl ... bye bye deathrattle tokens ?:D
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At least we're getting some additional AoE along with all the mini minions.
If Zoo wasn't already in trouble, then this card will certainly be the final stake in its grave.
If you aren't playing Paladin, you're doing it wrong.
The zoo killer.
Thank Gawd! Something to counter all the agro.
However, it will also rail your own minions, so deck creation could be...interesting...
I LOVE this thing.
Extremely strong anti-aggro card! :D Bye bye Zoo and Huntards!
Can Malygos just be good in mage decks already ...
This forces Shaman to waste their Earth Shocks.
This clears the annoying 3/2 + 3/1 taunt start that Zoo coins out every game. Nice : )
I heal people to death
Bring out your dead? Not this time!
You know what this'll be great in? Mage. Fireblast your own Sheep for a 2-sided Consecration that lets you AoE earlier, then you can go into your normal Blizzard/Flamestrike, means you have even less to worry about from aggro. And in Arena, Mages now have a 2-sided Consecration + Flamestrike at common. Be afraid!
Control Warrior will also like it for strong AoE that turns on Acolyte/Armorsmith(/Frothing).
The Golden version of this card had better be epic looking.
This is just sooo good. It's basically Explosive Trap for all classes. Aggro is going to have a tough time it seems.
So, Abomination and Sheep got married and made babies. Woody Allen movie?
My comments refer mostly to the wild format.
Ugh, is this going to make more matches feel like the Priest matchup or the pre-nerf Hunter matchup for Shaman players?
Abomination is already really bad for Shaman, but now it's 2 mana.
I mean, I know Shaman is a strong class for other reasons than just their board-filling/totems, but if Blizzard wants Shamans to use their hero power ever again, Shaman better be getting some good stuff in this expansion.
Like the 1-mana cards from Naxxramas, I think this card is more likely to show up in rather than against zoo style decks.
Also, I see Agro-mage potentially making a comeback.
This card is indeed intended to slow down zoo…but holy hell are there alot of new low-cost deathrattles and zoo-buffs (enhance-o-mechanico anyone?). I'll bet zoo is stronger than ever after this expansion.
Not too sure on the Aggro mage, but I'm feeling the same way about zoolock. Explosive Sheep + Hellfire = 5 dmg to every character, for 5 mana. Or Mortal Coil + Explosive Sheep vs Shaman = card draw, board clear. Explosive Sheep versus a paladin and equality. Etc, etc,.
"Or of course, because you are 'a strong, independent deck builder, who needs no blizzard to tell them what to include', you make your deck deliberately weaker." - Skaduush1
This card is going to be AMAZING in handlock.. Not only do the majority of your minions survive from the 2 damage but this card is exactly what handlock needs to just not die to hunter or zoo in the first few turns you spend building up your hand.