Anyone who says it's bad hasn't actually tried it in earnest. I've been using it for weeks with great success. I'm a bit sad the secret is starting to get out...
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Anger is the punishment we give ourselves for someone else's mistake.
How can you call it busted? This is a situational card that might be really good in some cases. If there is one big minion on the board, it doesn't do anything and opponent can play around it. An argument like warrior has other single target removal is not an argument for this case. It is a different story what kind of other removals warrior has. This weapon itself is not good. 3/5 at best. Warrior is in a really bad spot and 2-3 expansions behind compared to other classes in terms of power level. The last sentence is Fibonacci's, not mine.
People claiming this weapon to be bad because it sucks to go face with... erm, what about Gorehowl (also sees play in Odd Warrior)? For sure you wouldn't use it to SMOrc down your opponent either, wouldn't you?
Yes, Supercollider is bad vs. aggressive decks going wide with many small minions. But it's absolutely capable to destroy Mid Range which tends to play 1-2 minions per turn at best, not to mention Arena. And in the Control Mirror it may either create valuable trades or force your opponent to drop his Ooze. Also, minion placement is something which decent players will keep in mind anyway (Crushing Walls, Grievous Bite, Meteor) so that's not an exclusive downside to this card. In the end, it turns out to be not as terrible as people thought ("a poor-mans Betrayal" etc.) of it during release.
This card is maybe not great alone, but with Brawl, Reckless flurry, warpath, slam and execute make a complete package for Warrior to deal with all boardstate. Midrange used to be a weakness of warrior but with this card it is no more. The only boardstate can trouble CW now is deadrattle hunter with shitload of annoying eggs.
Warrior is overall performing very poorly in the meta right now. Just because a few skilled players had some success with the card, doesn't mean the card is good. A deck doesn't have to be top-tier to reach Legend. So long as it isn't complete trash and is played well by someone with enough time and patience, it can make it. All sorts of stuff makes it to Legend. Doesn't mean every single card in the list is worth 5 stars.
What you're suffering from here is confirmation bias. You like the card and want it to be good, and because a few people you respect have found some degree of success with it, you jump to the conclusion that it must therefore be as good as you think it is.
Spoilers: Card's still trash. It's just catching some people by surprise because, believe it or not, no one's running it because it sucks.
You have to keep in mind that one of, if not THE best Warrior player is calling it a staple in Control Warrior. It's not confirmation bias when you realize that the best Warrior player we have is calling it a staple. If your reading comprehension is as good as your sass, you'll find yourself a seat and sit down.
Just because he's a top-tier warrior player, doesn't make him the be-all-end-all opinion when it comes to all warrior decks. In the tweets you posted he not only said that he only believes in running it as a 1-of, but he also compares it negatively to Blood Razor. He's not even running it in the list in that screenshot!
How about you spend less time flinging excrement at people who disagree with your unpopular opinions and bring us some replays of you wrecking the meta with the card. Until then, I think you should take that seat yourself.
*mic drop*
Flinging excrement? No, my friend, I'm merely trying my best to make you aware that it is useful to players who know what they're doing. I'll concede to the point that it's likely best used at higher ranks, still, others are reporting their success. Again, I'll make mention that even the founder of Data Reaper says that it's busted. Data Reaper is a quite reputable source of information, and once again, one of our best Warrior players says it's a staple.
The best you've done here today is keep that mic on the ground away from your ungrateful handling.
Ehh, it looks like the only strength of this weapon is the surprise factor. Right now, nobody will expect a Supercollider, but if the card becomes popular everybody will play around it. I still don't think it's a good card.
You talk as if it is always possible to play around or as if it's bad even when they do try playing around it but that is simply not true.
It's a good card. People can try to play around it with Fireflies or whatever but small minions are easy to remove and often doing so will open your opponent up to a massive Super Collider removal turn as they were banking on the small minion blocking the effect. I've had good times with it. I would not run 2 in a deck though, one is plenty.
Yes, that weapon is broken AF, mby not so much in constructed, where it isnt as much about board control and minion battle, but in arena it can win you the game on the spot. It is very easy to be in a situation, where you only have minions that when hit by Supercollider will kill each other; and playin one minion per turn to avoid that is just not gonna cut it, u will simply lose the board. I too was very skeptical when i first saw it, but im fully on the hype train about how strong the card is. And even if you can play around it by putting small minions between two bigget ones, if you are not already in complete board control, opponent can just kill off the small one and then proceed to reap the value. Im sure we will hear "just play around it" argument often, but i dont think its that easy to do in this case.
The card is good but 5 manas warrior cards suffer the same problem of 3 manas hunter cards, too many good cards in this curve and if you put many of them your decks is destroyed by aggro.
More stats for you: in this week's Global Games there are 42 countries left, so they brought 42 Warriors. A whopping 39 of those were Odd Warriors. Amount of Supercolliders in those:
6 teams chose to run none
8 teams have one
25 teams have two copies
Decklists are public and pros would know these things from sheer grinding even if they weren't, I don't think the surprise factor is a super valid argument here. And I also think it's safe to say it's not a bad card.
I thought Supercollider was really bad after it was revealed. I started playing around with it last night and it feels like one of the strongest weapons in the game right now. It's a lot harder to play around than you'd think and there isn't a ton of weapon removal in the meta right now. It will win games all by itself.
We don't have to go overboard and say either that the card is amazingly op or that it is unplayable trash. It's clear that it's playable and that it's actually pretty decent, and that in saying that, every member of the community was completely 100% wrong because I'm pretty sure we all thought it would see no play. And that's pretty neat, because it's a super cool card!
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"Sometimes you eat the bear, and sometimes the bear turns into a cat and eats you." - Anonymous Druid
More stats for you: in this week's Global Games there are 42 countries left, so they brought 42 Warriors. A whopping 39 of those were Odd Warriors. Amount of Supercolliders in those:
6 teams chose to run none
8 teams have one
25 teams have two copies
Decklists are public and pros would know these things from sheer grinding even if they weren't, I don't think the surprise factor is a super valid argument here. And I also think it's safe to say it's not a bad card.
Thanks for the comment. I don't look much into tournament play, as I'm too busy being a retarded prick with my Weasel Tunneler Hunter deck in Wild. Too fun. This helps though, really. As it is, I'd love to get my hands on at least a copy so I can put together a deck I have in mind. Really want at least a copy so I can live my Fallout 4 dreams out in Hearthstone form.
Ehh, it looks like the only strength of this weapon is the surprise factor. Right now, nobody will expect a Supercollider, but if the card becomes popular everybody will play around it. I still don't think it's a good card.
You talk as if it is always possible to play around or as if it's bad even when they do try playing around it but that is simply not true.
I didn't like talk like that, you heard me like that.
If people start playing around Supercollider, the value you will get out of it will greatly reduce compared to the case when nobody played around it. Of course in some cases it is not possible to play around it, but on average people will be able to play around.
And I never it is a bad card, I just believe that it is more hype than substance.
This card is maybe not great alone, but with Brawl, Reckless flurry, warpath, slam and execute make a complete package for Warrior to deal with all boardstate. Midrange used to be a weakness of warrior but with this card it is no more. The only boardstate can trouble CW now is deadrattle hunter with shitload of annoying eggs.
btw on my experience with this weapon you can deal with deathrattle hunter really great. for me the only problematic game was when hunter played DK on turn6 and than he didn't use a single draw but played hp each turn to store minions in hand. and anyway he won me when already was on fatique and I left without resources.
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Anyone who says it's bad hasn't actually tried it in earnest. I've been using it for weeks with great success. I'm a bit sad the secret is starting to get out...
Anger is the punishment we give ourselves for someone else's mistake.
How can you call it busted? This is a situational card that might be really good in some cases. If there is one big minion on the board, it doesn't do anything and opponent can play around it. An argument like warrior has other single target removal is not an argument for this case. It is a different story what kind of other removals warrior has. This weapon itself is not good. 3/5 at best. Warrior is in a really bad spot and 2-3 expansions behind compared to other classes in terms of power level. The last sentence is Fibonacci's, not mine.
People claiming this weapon to be bad because it sucks to go face with... erm, what about Gorehowl (also sees play in Odd Warrior)? For sure you wouldn't use it to SMOrc down your opponent either, wouldn't you?
Yes, Supercollider is bad vs. aggressive decks going wide with many small minions. But it's absolutely capable to destroy Mid Range which tends to play 1-2 minions per turn at best, not to mention Arena. And in the Control Mirror it may either create valuable trades or force your opponent to drop his Ooze. Also, minion placement is something which decent players will keep in mind anyway (Crushing Walls, Grievous Bite, Meteor) so that's not an exclusive downside to this card. In the end, it turns out to be not as terrible as people thought ("a poor-mans Betrayal" etc.) of it during release.
This card is maybe not great alone, but with Brawl, Reckless flurry, warpath, slam and execute make a complete package for Warrior to deal with all boardstate. Midrange used to be a weakness of warrior but with this card it is no more. The only boardstate can trouble CW now is deadrattle hunter with shitload of annoying eggs.
Flinging excrement? No, my friend, I'm merely trying my best to make you aware that it is useful to players who know what they're doing. I'll concede to the point that it's likely best used at higher ranks, still, others are reporting their success. Again, I'll make mention that even the founder of Data Reaper says that it's busted. Data Reaper is a quite reputable source of information, and once again, one of our best Warrior players says it's a staple.
The best you've done here today is keep that mic on the ground away from your ungrateful handling.
Come visit my Card Emporium. Strange things, you will find inside...
Come take the test, if you're daring. Feel free to show me your results in a message.
Supercollider is also very good against Giggling Inventor clearing an Annoy-o-Tron and the Giggling Inventor himself with the first charge.
You talk as if it is always possible to play around or as if it's bad even when they do try playing around it but that is simply not true.
It's a good card. People can try to play around it with Fireflies or whatever but small minions are easy to remove and often doing so will open your opponent up to a massive Super Collider removal turn as they were banking on the small minion blocking the effect. I've had good times with it. I would not run 2 in a deck though, one is plenty.
The card is good but 5 manas warrior cards suffer the same problem of 3 manas hunter cards, too many good cards in this curve and if you put many of them your decks is destroyed by aggro.
More stats for you: in this week's Global Games there are 42 countries left, so they brought 42 Warriors. A whopping 39 of those were Odd Warriors. Amount of Supercolliders in those:
Decklists are public and pros would know these things from sheer grinding even if they weren't, I don't think the surprise factor is a super valid argument here. And I also think it's safe to say it's not a bad card.
I thought Supercollider was really bad after it was revealed.
I started playing around with it last night and it feels like one of the strongest weapons in the game right now. It's a lot harder to play around than you'd think and there isn't a ton of weapon removal in the meta right now. It will win games all by itself.
We don't have to go overboard and say either that the card is amazingly op or that it is unplayable trash. It's clear that it's playable and that it's actually pretty decent, and that in saying that, every member of the community was completely 100% wrong because I'm pretty sure we all thought it would see no play. And that's pretty neat, because it's a super cool card!
"Sometimes you eat the bear, and sometimes the bear turns into a cat and eats you." - Anonymous Druid
Thanks for the comment. I don't look much into tournament play, as I'm too busy being a retarded prick with my Weasel Tunneler Hunter deck in Wild. Too fun. This helps though, really. As it is, I'd love to get my hands on at least a copy so I can put together a deck I have in mind. Really want at least a copy so I can live my Fallout 4 dreams out in Hearthstone form.
Thanks again.
Come visit my Card Emporium. Strange things, you will find inside...
Come take the test, if you're daring. Feel free to show me your results in a message.
I didn't like talk like that, you heard me like that.
If people start playing around Supercollider, the value you will get out of it will greatly reduce compared to the case when nobody played around it. Of course in some cases it is not possible to play around it, but on average people will be able to play around.
And I never it is a bad card, I just believe that it is more hype than substance.
btw on my experience with this weapon you can deal with deathrattle hunter really great. for me the only problematic game was when hunter played DK on turn6 and than he didn't use a single draw but played hp each turn to store minions in hand. and anyway he won me when already was on fatique and I left without resources.