Look on the bright side, when you open Millhouse Manastorm & Cho you'll have the complete set! ^^
I opened a Golden Nat and Golden Cho from 2 consecutive tavern brawls and was so wanting that golden Millhouse the 3rd time, sadly Millhouse still eludes me. Not even going to bother dusting both golden legendaries coz its that hilarious
I'm waiting on Cho except I opened a regular Nat & a Golden Millhouse. Only 6 legendaries to go before I complete classic so let's see what comes first: the Panda or something useful :p
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i disagree, if you look at its good and bad qualities, then compare that to another card, like Toothy Chest, then we can see which is worse
Nat Pagle: Pros: card advantage, Cons: big target, will not always draw, takes up room on the board, bad to craft, 1 deck slot lost.
toothey chest: pros: 4 damage, cons: big target takes us room on the board, bad to craft, 2 deck slots lost, scarier to opponent so might die sooner.
and so when you look at it, this is not the worst, toothy chest is. but people would say this is worse because it is a legendary and it should do better. but rarity does not mean automatically good/bad.
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Rejoice, for even in death, you have become children of Thanos.
Pagle is actually decent in inner fire priest; replaceable but solid. Think about it, if an opponent played a Nat Pagle, whether you think it's a bad card, you don't want them even to get the chance for a card. For me a trash tier card is Moorabi, whose only viable support is Glacial Shard.
Big Priest is the only deck, which I remembered, where she would be playable - when Barnes is already played. And if he is already played, you need other tools than a possible copy of the next played (big) minion.
Big druid would wait for dragon hatcher or drakkari, big warrior would play a hard removal. I cannot imagine the "specific meta" you mention ;)
he was my first legendary, if I remember correctly, besides the Gelbin you got for buying packs in beta... he was good, until they made him draw at start of turn instead of at end of your turn. He used to sometimes draw a card the turn he was played which made him like a Mana Tide Totem somewhat.
ohh i remember that, you coined nat pagle and people would concede if he drew a card because dealing 4 damage in turn 1 was almost impossible so people , not only that bu your opponent wouldd have to prioritize killing pagle over killing what was going face and killing him, or else you'd get a bunch of cards out of your pagle...then pirate warrior that was able to kill a turn 1 doomsayer and still kill you by turn 4 was born...never again blizzard...never again...
Even if you just consider the Classic set, Lorewalker Cho has the same crappy statline, has a double-edged effect and is almost impossible to utilize strategically.
Cho is super-strong in Zoolock when played with only 2 spells in the deck.
Worse? at least the card is useful, I lost to a discolock in wild with a crazy draw as mech mage he had a 12/6 lunathel on turn 7 I think (he drew the nuts though)
I am not saying the card is good.. but it's not worse than nat pagle.
Don't dust nat pagle, unless you want to get him again, keep him just so you don't pull him again.
Yes, I would absolutely say she is worse! You have to discard 6 cards to make her better than vanilla stats, all while avoiding to discard her. She does not have taunt, no tribe and is far too slow for the terrible archetype she is supposed to fit in. The winrates also go in Nat Pagles favour with quite a margin.
Nah. Illidan is worse. At least with Nat Pagle you can write it off as a joke card. Illidan is some people's favorite warcraft character. His brother is one of the most popular heroes in Hearthstone and he even has a unique voice line for him. And not only that but his original effect is bending combo decks over his knee and spanking them. Wish we still had the original Illidan. Every other card people claim is bad at least does something unique. Illidan doesn't even get that, he is just a worse violet teacher.
Big Priest is the only deck, which I remembered, where she would be playable - when Barnes is already played. And if he is already played, you need other tools than a possible copy of the next played (big) minion.
Big druid would wait for dragon hatcher or drakkari, big warrior would play a hard removal. I cannot imagine the "specific meta" you mention ;)
Like I said, it will probably never happen. However, If your opponent has to actually "wait" for the right minion to play into Celestia, then you have just played a 4-mana 5/6 with Stealth that has messed with your opponent's gameplan. Celestia actually had a positive winrate right after the launch of Boomsday. That's why she wasn't placed in "Trash" tier by the HearthPwn mods. It has since dropped, but even now her winrate is 5% better than Pagle.
Worse? at least the card is useful, I lost to a discolock in wild with a crazy draw as mech mage he had a 12/6 lunathel on turn 7 I think (he drew the nuts though)
I am not saying the card is good.. but it's not worse than nat pagle.
Don't dust nat pagle, unless you want to get him again, keep him just so you don't pull him again.
Yes, I would absolutely say she is worse! You have to discard 6 cards to make her better than vanilla stats, all while avoiding to discard her. She does not have taunt, no tribe and is far too slow for the terrible archetype she is supposed to fit in. The winrates also go in Nat Pagles favour with quite a margin.
Worse? at least the card is useful, I lost to a discolock in wild with a crazy draw as mech mage he had a 12/6 lunathel on turn 7 I think (he drew the nuts though)
I am not saying the card is good.. but it's not worse than nat pagle.
Don't dust nat pagle, unless you want to get him again, keep him just so you don't pull him again.
Yes, I would absolutely say she is worse! You have to discard 6 cards to make her better than vanilla stats, all while avoiding to discard her. She does not have taunt, no tribe and is far too slow for the terrible archetype she is supposed to fit in. The winrates also go in Nat Pagles favour with quite a margin.
Nah dude, see, Lakkari Sacrifice goes hand in hand with Blood-Queen Lana'thel. It's not a great deck, but I guarantee you it has (had) a decent enough winrate. So the two of them together just don't make it into the absolute shit tier.
Duskfallen Aviana, however, is just uber pants. The only reason she could possibly exist is because there's some random support that's going to appear somewhere down the line, or some crazy combo that literally zero people have thought of outside of team 5. It should be a 3-mana minion in order for it to make any sense at all.
Also, I'm still salty I unpacked her.
EDIT: Actually, here you go. I did end up changing it up slightly to include the quest, and actually laddered with it, but never updated the deck on the website:
He is fun though. I often put him in draw heavy meme OTK decks where he actually sometimes puts in work. Also you can put him in mill warlock and treachery him to your opponent.
I got Harbinger Celestia that legendary that turns into a minion that your opponent plays.
I don't know, but I think that one is WAY worse than Nat Pagle. Nat is at least, rarely, but could be a strong tempo play on 2 when strong tempo plays matter.
The new Legendary is total garbage. Its not that good on tempo is it doesn't change and there is no deck it is good against.
Against aggro obvious trash.
Against big Warlocks are you getting Voidlord no your getting a Kabal Lackey you can't use
Against Big Priest in Wild, they summon their minions they don't have to play them
Big Mages play Fire Fly. Big Druids? Your getting Hadronox you can't use. Your getting Dragon Caller or Oakenheart that pulls nothing.
No one just plays big minions anymore they cheat them out. Your getting the trash card they use to cheat out those big minions.
Please allow me to join several others in contesting your opinion.
Out of the Classic set, Millhouse Manastorm is easily the worst ever. Enable huge, sick plays for your opponent by making ALL of their spells free! YAY! Recent runner up awards go to Duskfallen Aviana who just enables other, huge sick plays for your opponent. And Temporusin standard, for doing the same. Though I hear he's quite controllable in Wild, I just haven't seen that.
I got Harbinger Celestia that legendary that turns into a minion that your opponent plays.
I don't know, but I think that one is WAY worse than Nat Pagle. Nat is at least, rarely, but could be a strong tempo play on 2 when strong tempo plays matter.
The new Legendary is total garbage. Its not that good on tempo is it doesn't change and there is no deck it is good against.
Against aggro obvious trash.
Against big Warlocks are you getting Voidlord no your getting a Kabal Lackey you can't use
Against Big Priest in Wild, they summon their minions they don't have to play them
Big Mages play Fire Fly. Big Druids? Your getting Hadronox you can't use. Your getting Dragon Caller or Oakenheart that pulls nothing.
No one just plays big minions anymore they cheat them out. Your getting the trash card they use to cheat out those big minions.
This has to be the worst Legendary ever printed.
I think the original design was meant as a Mecha'thun counter, so the opponent couldn't play it if they didn't have an Innervate to play their Naturalize the same turn, or if they were using Cataclysm or the likes. Badly designed, but I believe that's what they were going for.
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I wasn't planning on going for a run today. But those cops came out of nowhere.
I'm waiting on Cho except I opened a regular Nat & a Golden Millhouse. Only 6 legendaries to go before I complete classic so let's see what comes first: the Panda or something useful :p
Used to sort of work in buff priest.
I remember dusting him so i could craft Dr Boom. and of course i got him back.
I dusted him because my friends told me so, they also told me to dust Baron Geddon and Bloodhoof. I didnt and it was the right choice.
What im trying to say is that i shall hold on to him, maybe he will be playable some day at least in Wild ...
i disagree, if you look at its good and bad qualities, then compare that to another card, like Toothy Chest, then we can see which is worse
Nat Pagle: Pros: card advantage, Cons: big target, will not always draw, takes up room on the board, bad to craft, 1 deck slot lost.
toothey chest: pros: 4 damage, cons: big target takes us room on the board, bad to craft, 2 deck slots lost, scarier to opponent so might die sooner.
and so when you look at it, this is not the worst, toothy chest is. but people would say this is worse because it is a legendary and it should do better. but rarity does not mean automatically good/bad.
Rejoice, for even in death, you have become children of Thanos.
Even that has a conceivable use in meme mill decks. I have legitimately run Nat light, Nat dark, Millhouse, and Cho in the past.
Worst is the Boogeymonster. Worse than Boulderfist Ogre. There will always be a better choice than boogey.
Anger is the punishment we give ourselves for someone else's mistake.
No, Duskfallen Aviana is worse because she actively hurts you even if your opponent isn't playing any spells.
Unpopular opinion: Rogue is OP
Harbinger Celestia is absolute dominant in trash tier. Nothing can beat her.
Pagle is actually decent in inner fire priest; replaceable but solid. Think about it, if an opponent played a Nat Pagle, whether you think it's a bad card, you don't want them even to get the chance for a card. For me a trash tier card is Moorabi, whose only viable support is Glacial Shard.
If you thought you knew what you think I know, then you'd know I knew you knew I know.
Celestia could actually be very good in a very specific meta. That meta will likely never happen, but it's possible.
Big Priest is the only deck, which I remembered, where she would be playable - when Barnes is already played. And if he is already played, you need other tools than a possible copy of the next played (big) minion.
Big druid would wait for dragon hatcher or drakkari, big warrior would play a hard removal. I cannot imagine the "specific meta" you mention ;)
ohh i remember that, you coined nat pagle and people would concede if he drew a card because dealing 4 damage in turn 1 was almost impossible so people , not only that bu your opponent wouldd have to prioritize killing pagle over killing what was going face and killing him, or else you'd get a bunch of cards out of your pagle...then pirate warrior that was able to kill a turn 1 doomsayer and still kill you by turn 4 was born...never again blizzard...never again...
Cho is super-strong in Zoolock when played with only 2 spells in the deck.
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Yes, I would absolutely say she is worse! You have to discard 6 cards to make her better than vanilla stats, all while avoiding to discard her. She does not have taunt, no tribe and is far too slow for the terrible archetype she is supposed to fit in. The winrates also go in Nat Pagles favour with quite a margin.
That being said, The Beast, Duskfallen Aviana and Lakkari Sacrifice are even worse.
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Nah. Illidan is worse. At least with Nat Pagle you can write it off as a joke card. Illidan is some people's favorite warcraft character. His brother is one of the most popular heroes in Hearthstone and he even has a unique voice line for him. And not only that but his original effect is bending combo decks over his knee and spanking them. Wish we still had the original Illidan. Every other card people claim is bad at least does something unique. Illidan doesn't even get that, he is just a worse violet teacher.
Like I said, it will probably never happen. However, If your opponent has to actually "wait" for the right minion to play into Celestia, then you have just played a 4-mana 5/6 with Stealth that has messed with your opponent's gameplan. Celestia actually had a positive winrate right after the launch of Boomsday. That's why she wasn't placed in "Trash" tier by the HearthPwn mods. It has since dropped, but even now her winrate is 5% better than Pagle.
5 mana for a 6/6 lifesteal is absolutely above vanilla stats. Please explain to me why you disagree.
Nah dude, see, Lakkari Sacrifice goes hand in hand with Blood-Queen Lana'thel. It's not a great deck, but I guarantee you it has (had) a decent enough winrate. So the two of them together just don't make it into the absolute shit tier.
Duskfallen Aviana, however, is just uber pants. The only reason she could possibly exist is because there's some random support that's going to appear somewhere down the line, or some crazy combo that literally zero people have thought of outside of team 5. It should be a 3-mana minion in order for it to make any sense at all.
Also, I'm still salty I unpacked her.
EDIT: Actually, here you go. I did end up changing it up slightly to include the quest, and actually laddered with it, but never updated the deck on the website:
I wasn't planning on going for a run today. But those cops came out of nowhere.
He is fun though. I often put him in draw heavy meme OTK decks where he actually sometimes puts in work. Also you can put him in mill warlock and treachery him to your opponent.
I got Harbinger Celestia that legendary that turns into a minion that your opponent plays.
I don't know, but I think that one is WAY worse than Nat Pagle. Nat is at least, rarely, but could be a strong tempo play on 2 when strong tempo plays matter.
The new Legendary is total garbage. Its not that good on tempo is it doesn't change and there is no deck it is good against.
Against aggro obvious trash.
Against big Warlocks are you getting Voidlord no your getting a Kabal Lackey you can't use
Against Big Priest in Wild, they summon their minions they don't have to play them
Big Mages play Fire Fly. Big Druids? Your getting Hadronox you can't use. Your getting Dragon Caller or Oakenheart that pulls nothing.
No one just plays big minions anymore they cheat them out. Your getting the trash card they use to cheat out those big minions.
This has to be the worst Legendary ever printed.
Please allow me to join several others in contesting your opinion.
Out of the Classic set, Millhouse Manastorm is easily the worst ever. Enable huge, sick plays for your opponent by making ALL of their spells free! YAY! Recent runner up awards go to Duskfallen Aviana who just enables other, huge sick plays for your opponent. And Temporus in standard, for doing the same. Though I hear he's quite controllable in Wild, I just haven't seen that.
A never-Legend Dad who keeps making rank 2 or 1, but then sliding.
Rumbling around Gurubashi Arena. Shirvallah is the best loa. Go Tigers!
I think the original design was meant as a Mecha'thun counter, so the opponent couldn't play it if they didn't have an Innervate to play their Naturalize the same turn, or if they were using Cataclysm or the likes. Badly designed, but I believe that's what they were going for.
I wasn't planning on going for a run today. But those cops came out of nowhere.