Don't undererestimate this spell: as a priest you don't need high health when you simply kill the enemy. 0 mana spells are always quite strong, and this spell is for 0 mana ridiculous.
Combo potential in innerfire priest. It;s an interesting way to cycle with wild pyromancer and acolyte.
Will it be good? It really depends how this deck will function. Dunno, what's better - a 3/3 body (the demon) or a cheap spell, which has synergies with your cycling cards, but also negative ones with shadow visions?
Even Priest now can pull off the Divine Spirit + "Inner Fire" combo.
Or really, any Inner Fire deck would love two of these. Can even be used as pseudo-removal sometimes, especially against Flametongue Totem/Mana Tide Totem.
All you need is 1 magnetize on Unpowered Steambot, then play this. Seems very strong, especially if Control Warrior's are meta, Geist's will being all control decks and this gets around that.
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If you thought you knew what you think I know, then you'd know I knew you knew I know.
No, that doesn't work! Divine Spirit-Priest only works because of Shadow Visions. You can't discover a minion in your deck from it.
Also why it is so good: because it isn't affected by Skulking Geist. One of the biggest weaknesses of Divine spirit-priest was always Skulking Geist, because Inner Fire was always destroyed from it. This is an alternative to make the deck less bad against any deck with Skulking Geist.
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Unpowered Steambot = BROKEN! literally...
For all intents and purposes, this is just a better Inner Fire.
Skulking Geist anti tech!!! :D It really can be playable in Inner Fire OTK just because of that. So Topsy Turvy OTK from now on?
Moving into https://outof.cards/members/firepaladinhs/decks
Except for Unpowered Steambot
Inner Fire Priest can finally dodge Skulking Geist without Void Ripper
Don't undererestimate this spell: as a priest you don't need high health when you simply kill the enemy. 0 mana spells are always quite strong, and this spell is for 0 mana ridiculous.
Anti-Doomsayer tech?
This card should not be underestimated imo
Seems decent for a innerfire type of deck, specially as a finisher, or even a tech card in some metas.
So many cards can do that already but a free version of it isn't bad.
I voted for "Playable".
Combo potential in innerfire priest. It;s an interesting way to cycle with wild pyromancer and acolyte.
Will it be good? It really depends how this deck will function. Dunno, what's better - a 3/3 body (the demon) or a cheap spell, which has synergies with your cycling cards, but also negative ones with shadow visions?
Inner Fire Priest is already pretty good. This gives another 0 mana spell to feed Lyra too
This is so funny and interesting, nice mechanic, so interactive, new and cool designed card,
Srsyl, im SO TIRED seeing these rlyyyyyyyyyyyyyyyy boring, bad Cards for Priest, omfg, what have they done to my class, such a shame
blizz want Priest so hard to be a OTK Class, plzzz tryhard more for the memes
Except most of the priest cards this expansion are for deathrattle priest.
Even Priest now can pull off the Divine Spirit + "Inner Fire" combo.
Or really, any Inner Fire deck would love two of these. Can even be used as pseudo-removal sometimes, especially against Flametongue Totem/Mana Tide Totem.
All you need is 1 magnetize on Unpowered Steambot, then play this. Seems very strong, especially if Control Warrior's are meta, Geist's will being all control decks and this gets around that.
If you thought you knew what you think I know, then you'd know I knew you knew I know.
just run Crazed Alchemist
No, that doesn't work! Divine Spirit-Priest only works because of Shadow Visions. You can't discover a minion in your deck from it.
Also why it is so good: because it isn't affected by Skulking Geist. One of the biggest weaknesses of Divine spirit-priest was always Skulking Geist, because Inner Fire was always destroyed from it. This is an alternative to make the deck less bad against any deck with Skulking Geist.
Stormwind Knight + 2x Power Word: Shield + 2x Divine Spirit + this = 36 damage :)