This is a dream card for Mage as a class, since lots of Mage decks either really don't care about what the opponent's doing with the cards they got off of this (combo-oriented Mages), or can just disable the cards they got (Secret Mage and control-oriented Mages)
Freeze Mage played Coldlight Oracle at some point, so this may replace it in Wild. Otherwise, it's going to be too clucky of a card because you won't want to give cards to aggro that is running you over.
If Mage can already draw 3 cards for 2 mana, why would you play this card? (besides memes) I don't understand people saying it's anything more than 'Playable'. I'm not saying everyone else is wrong. I just want to know what I'm missing here.