sigh, was really hoping for a cheap way to deal 3 dmg. 2 dmg is annoyingly short of dealing lethal to those pesky 1-2 cost drops with 3 health. (the next gen Quick Shot) . I think the card is very fun though and I will definitely play it, just was hoping not to a;ways need two cards to remove a minion before turn 3/4.
Hard to say if it's going to find a place somewhere. While this brings a bit more consistency to Spell Hunter, the token is useless for him. So it will probably run something else along with Arcane Shot. As for Mech Hunter, I'm not convinced that it will be a thing, at least in Standard.
I dont really like this goblin bomb thing to be quite honest, too many cards have this effect and Ive played enough egg to know when you have dead 0/X cards you are stuck in a rutt. Hopefully some of the magnetic cards can make these work because otherwise its solid
The strongest part about this card is that it curves into Spider Bomb. Flavorwise this is pretty funny since the fact that it leaves the bomb on board would seem to imply you aren’t actually lighting it before you throw it and the only reason it does damage is because you threw a blunt metal object at an opponent. This can also hit face which isn’t insignificant.