I think the people who are acting underwhelmed by this card are thinking too hard about its combo potential. It's a lot simpler than using this with Malygos or Cube. The single strongest thing you can do in Hearthstone is clear the board and develop a board in the same turn. That's what made Corridor Creeper so broken. Well, for 1 turn and at a cost of 1 mana, this card turns ANY card in your hand into Corridor Creeper. The power level of this card with all the treant cards and wispering woods is going to be insane. It also allows for living mana to combo into savage roar or branching paths on the following turn by sacrificing a couple of treants. Token Druid might be really strong.
You are not going to use this card in Malygos Druid. By the time, you make use of that card, the game is over. This would be powerful in Token Druid as even a failed attempt could give you the fuel to try again or even bring out some powerful minions. If you are capable of making even half decent trades, that mana boost will be strong for a surprise UI.
Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players. ah, but a tournement mode could be great !!!
If meta shapes into aggro, this card will be in every druid deck.
This will get a nerf I guess. I don't want it to be nerfed btw. I never called a nerf and I am always against nerfs but they will nerf it for only YOUR minions.
Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players. ah, but a tournement mode could be great !!!
seems good, LUL @ the people who think this is ramp, it's for one turn only, wish people would read the card first. lol, good in a token based deck, treants druid.
Just to let you know guys. No one gives a single fuck about your shit wild mode and combos. And this card is playable in standard and looks strong but in reality it will find only few usages and cased where it can shine lol
This card is made for Treat Druid. It has insane synergy with Living Mana and the new "giant" Mulchmuncher.
Not only do you get temporary mana to activate into future permanent ones with living mana but you also get to discount the muncher super fast thanks to this and maybe cast two in one turn.
Ugh... no matter what game mode, the card looks terrible to me.
Think about it. There is a reason that cards like Living Mana disappeared after a while and none of the Wisp making cards are ever used. The card is only useful if you can get rid of multiple minions quickly. The card may seem godlike, but methinks this is more like a gimmick than anything - it's only useful if 5 or more minions are on the board and you have the ability to dump your hand. Also factor into the equation that Druid has the WORST AOEs and removal spells. I'd say this card belongs into a niche deck, and the reliability of this card will be tested if and when Spreading Plague is given the nerfstick.
Pretty good in token druid. Remember you have to be the one killing minions on your turn for this to count. I guess it could be used for extra mana after you've maly-swiped their board if you need more mana to ensure lethal
It's not ramp, the crystals are for one turn only, basically a glorified innervate.
Finally druid has a ramp!
Dear God I'm already sick of druids and expansion not even launched BLEEEAAARGGHGGHH
Team 5 stop this
Top deck is cheat
I think the people who are acting underwhelmed by this card are thinking too hard about its combo potential. It's a lot simpler than using this with Malygos or Cube. The single strongest thing you can do in Hearthstone is clear the board and develop a board in the same turn. That's what made Corridor Creeper so broken. Well, for 1 turn and at a cost of 1 mana, this card turns ANY card in your hand into Corridor Creeper. The power level of this card with all the treant cards and wispering woods is going to be insane. It also allows for living mana to combo into savage roar or branching paths on the following turn by sacrificing a couple of treants. Token Druid might be really strong.
You are not going to use this card in Malygos Druid. By the time, you make use of that card, the game is over. This would be powerful in Token Druid as even a failed attempt could give you the fuel to try again or even bring out some powerful minions. If you are capable of making even half decent trades, that mana boost will be strong for a surprise UI.
To all the "oh look more ramp for druid" people, read.
I don’t like this card, but it sure has the best name ever
token getting some reach is very good, especially since it makes soul of the forest even better and supports the treant arche
This is why druid won't get -or I can't trust blizzard in that moment- should not get boardclears.
This + Swipe against Dude Paladin means 2 turns in 1 for druids already.
Please blizzard, don't make that.
P.S. This is any minions guys, The deck doesn't need to be token or aggro.
Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players.
ah, but a tournement mode could be great !!!
Are you saying you see it being used in other sorts of decks? If so, which decks?
Think about a play;
t5
Your side of battlefield is empty and Odd paladin has 4 dudes + Stonehill Defender
Floop's Glorious Gloop+ Swipe on Stonehill Defender now you can use your Nourish or Oaken Summons too.
If meta shapes into aggro, this card will be in every druid deck.
This will get a nerf I guess. I don't want it to be nerfed btw. I never called a nerf and I am always against nerfs but they will nerf it for only YOUR minions.
Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players.
ah, but a tournement mode could be great !!!
Super situation... High risk/ High reward... IDK
Crap
seems good, LUL @ the people who think this is ramp, it's for one turn only, wish people would read the card first. lol, good in a token based deck, treants druid.
Rumors are carried by haters, spread by fools, and accepted by idiots.
This card + swipe will kill odd paladin.
Really good in wild, meh in standard.
Just to let you know guys. No one gives a single fuck about your shit wild mode and combos. And this card is playable in standard and looks strong but in reality it will find only few usages and cased where it can shine lol
Invoker
This card is made for Treat Druid. It has insane synergy with Living Mana and the new "giant" Mulchmuncher.
Not only do you get temporary mana to activate into future permanent ones with living mana but you also get to discount the muncher super fast thanks to this and maybe cast two in one turn.
Ugh... no matter what game mode, the card looks terrible to me.
Think about it. There is a reason that cards like Living Mana disappeared after a while and none of the Wisp making cards are ever used. The card is only useful if you can get rid of multiple minions quickly. The card may seem godlike, but methinks this is more like a gimmick than anything - it's only useful if 5 or more minions are on the board and you have the ability to dump your hand. Also factor into the equation that Druid has the WORST AOEs and removal spells. I'd say this card belongs into a niche deck, and the reliability of this card will be tested if and when Spreading Plague is given the nerfstick.
Pretty good in token druid. Remember you have to be the one killing minions on your turn for this to count. I guess it could be used for extra mana after you've maly-swiped their board if you need more mana to ensure lethal