Druid Deck, They draw everything (not hard) and have a ton of mana (not hard) and then they have mechathun, innervate, and naturalize. Having played all the cheap draw and armor gaining cards that thin the deck heavily there'll be nothing in your hand, deck, or graveyard and you'll just win. Bit easier than just toggwaggle right?
I KNEW IT! I saw the art of this card and was like "huh, this card looks like C'thun, i think it be cool to see if they brought back the old god." I knew they wouldn't rotate the Thun cards back into standard, but it's definitely cool to see this.
First thing I'm going to do when the expansion hits is put this in Druid. UseMecha'thunInnervateNaturalize Druid has more than enough card draw for this to work. You could even use Hemet, Jungle Hunter to thin out your deck.
Wait what? How are you supposed to activate the combo if it's 10 mana?
It's a deathrattle, so if a warlock has twisting nether, or a druid has naturalize in hand after playing this. They could kill it and win the game.
That would mean you have to save a card in your hand, so the opponent could simply just kill it and you lose. Either that or it gets silenced or transformed and you lose anyway. I think the only way for this card to be good is if there's some reliable way to kill it on the same turn.
With the new warrior hero, it will have rush, but its health is so high that it will be really hard to kill it off.
Deathrattle makes it a bit hard to trigger. I don't think this is good guys. The fact that it's a deathrattle honestly really hurts it. There are just too many ways to NOT trigger the thing even when they run out of cards and it's not as if most classes can just sit on a card to kill this when it's appropriate.
Again the only class that could probably pull this off is Druid because naturalize is so cheap. Maybe Rogue. I just don't know how rogue is going to easily kill it. Any effect to kill it will get used just to stay alive. Druids can just taunt the fuck up.
Disappointing. I mean, I guess you could combo it with Myra's Unstable Element and Violet Illusionist to survive all the fatigue, but then you have to activate the Deathrattle without getting Silenced or transformed or something. And then you have to burn your hand too. It's just a total meme card, and I'm not convinced it's a worthy successor to an Old God.
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Its effect is a Deathrattle.
In wild, you play Emperor Thaurissan and Drakkari Enchanter with this and Cataclysm in hand, draw the rest of your deck, GG!
Druid, 24 3- cost cards, 2 Innervates, 2 Naturalizes, Hemet, Jungle Hunter and Mecha'thun. Zoo deck with instawin at turn ten.
Disappointment
It's a deathrattle, so if a warlock has twisting nether, or a druid has naturalize in hand after playing this. They could kill it and win the game.
Perfect early game card. *kisses fingers*
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Druid Deck, They draw everything (not hard) and have a ton of mana (not hard) and then they have mechathun, innervate, and naturalize. Having played all the cheap draw and armor gaining cards that thin the deck heavily there'll be nothing in your hand, deck, or graveyard and you'll just win. Bit easier than just toggwaggle right?
I KNEW IT! I saw the art of this card and was like "huh, this card looks like C'thun, i think it be cool to see if they brought back the old god." I knew they wouldn't rotate the Thun cards back into standard, but it's definitely cool to see this.
Reason to use that Legendary Rogue Spell.
Mecha'Dust !
The answer to all your doubts will always be
Not sure if it's *good*, but the hype did not disappoint
First thing I'm going to do when the expansion hits is put this in Druid. UseMecha'thun Innervate Naturalize
Druid has more than enough card draw for this to work. You could even use Hemet, Jungle Hunter to thin out your deck.
I haven't been so hyped for a card since KoFT. I cannot wait to make an Aluneth Mech'thun Combo deck!!!
That would mean you have to save a card in your hand, so the opponent could simply just kill it and you lose. Either that or it gets silenced or transformed and you lose anyway. I think the only way for this card to be good is if there's some reliable way to kill it on the same turn.
With the new warrior hero, it will have rush, but its health is so high that it will be really hard to kill it off.
Deathrattle makes it a bit hard to trigger. I don't think this is good guys. The fact that it's a deathrattle honestly really hurts it. There are just too many ways to NOT trigger the thing even when they run out of cards and it's not as if most classes can just sit on a card to kill this when it's appropriate.
Again the only class that could probably pull this off is Druid because naturalize is so cheap. Maybe Rogue. I just don't know how rogue is going to easily kill it. Any effect to kill it will get used just to stay alive. Druids can just taunt the fuck up.
DO YOU HEAR HIS CALL!?!
IS COMING HAHAHAHA
i expected a battlecry...
wait Myra Rotspring
O M G
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Nothing else matters... (you tube)
Holy cow...I mean octopus
Disappointing. I mean, I guess you could combo it with Myra's Unstable Element and Violet Illusionist to survive all the fatigue, but then you have to activate the Deathrattle without getting Silenced or transformed or something. And then you have to burn your hand too. It's just a total meme card, and I'm not convinced it's a worthy successor to an Old God.