could be good with all the whirlwind effects warrior has access to and if you're in dr.boom hero mode already this gaining rush could be pretty decent for making a value trade on board and then getting a 2/3 taunt from it right off the bat and not to mention the 2/3 taunt will gain rush too as it's also a mech so I don't get why people are already dismissing this. lol
Because:
1. It's too vulnerable to most kind of attacks
2. It's only good when played on turn 6, otherwise it's sucks and not threatening
3. Low attack
Just try it when the expansion is out and you can feel it, but don't worry this card won't suck much if you played it well on the curve.
are you from the future? you played with this card already and know how good/bad it is? lol
look how wrong people have been about other cards in every past expansion.
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Rumors are carried by haters, spread by fools, and accepted by idiots.
This card is way too fair. Why is blizzards so scared of giving a stuggling class like warrior good cards but has no such issues for classes that are already OP?
I don't get it. It's a 6 mana 2/5. Why is it so small. Yeah, Dr. Boom, rush, mech, stuff. So you play it, it gets Rusn, you trade it, get a 2/3 Rush, trade it too. 4/5 Rush for 6 mana? Is that good? I don't know. Now it has even less health, your opponent just murders it on their turn. If it doesn't have rush, what's the point?
It's pretty good Discover target as this minion with rush can make spawns of itself. Outside that, it seems a bit too costly but it is a mech and you can attach it to something to make it more durable.
2 bad cards don't make a good combo (talking about this w/ Beryllium Nullifier). While I can't rate this card as garbage, it just seems way too fair. Val'kyr Soulclaimer didn't see any play and I'm kinda skeptical about this mech. My issue it's that it's kinda hard to pull off a consistent Whirlwind turn.
Bad reveal video for a bad mech card. It will be hard to get it to stick even if you play it on t6. After that - it will be close to impossible. And the mana cost makes it hard to combine with other mechs in one turn.
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“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
Warrior has so many "do something when damaged" minions and none see any play, so for its effect alone it won't see any play. But as it's a mech I can see this being viable in mech warrior particular with new hero card.
Have you ever played warrior? Armorsmith, Battle Rage, Blood Razor, Death's Bite, Execute, Frothing, Grommash, Ravaging Ghoul, Rotface, Garrosh, Gunspire, Warpath, Whirlwind, and the new 1 mana 1/3.
All cards that synergize with minions being damaged or massive damage all minions cards that either already see play in standard and wild for warrior or will see play (the 1/3.) This card is nothing like the Valkyr that people keep comparing it to. It survives most board clears, multple warpaths/your own activators, its a mech, and it makes more mechs with decent stats. Oh, and it just has to take damage, not survive damage, that alone puts it on a different level.
Its ok by itself (which is not enough to see play in standard) but with Dr. Boom or more synergies its instant removal required or lose your entire board. Or is 6 2/3 rush mechs with taunt not enough for some people?
Have 0 sense put this card in deck, but discover from hero power is ok, you can attack a minion and the 2/3 minion can attack too, in this scenario is not amazing but far from terrible.
Sorry thijs you just can't sell me this card it's garbage stand alone, specially when the main synergy you mentioned is also a garbage card.
Probably you never put it into a deck, but you do discover this with Omega Assembly or
Dr. Boom, Mad Genius and it can have good value when it has rush, if it doesn't have rush it's bad, probably was too strong at 5 or 4 (?) (but it's not a druid card so they did actually playtested it), and then bumped it to 6.
I think this meta will be full of mech warriors, not necessarily because of this card. I also notice that there are classes that didnt get single mech yet. Like shaman, mage... and probably warlock, but he has few revealed cards
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6 mana for this shit??? Is this a joke or what?
This doesnt do it, warrior needs a card to beat Shudderwock everything else is irrelevant. Value mech but i dont need value as warrior.
are you from the future? you played with this card already and know how good/bad it is? lol
look how wrong people have been about other cards in every past expansion.
Rumors are carried by haters, spread by fools, and accepted by idiots.
Slow BUT really annoying to deal with
Even Warrior finally gets a card. Take what we can get I guess.
This card is way too fair. Why is blizzards so scared of giving a stuggling class like warrior good cards but has no such issues for classes that are already OP?
I don't get it. It's a 6 mana 2/5. Why is it so small. Yeah, Dr. Boom, rush, mech, stuff. So you play it, it gets Rusn, you trade it, get a 2/3 Rush, trade it too. 4/5 Rush for 6 mana? Is that good? I don't know. Now it has even less health, your opponent just murders it on their turn. If it doesn't have rush, what's the point?
Val'kyr Soulclaimer was absolutely amazing before the nerfs, when odd paladin was really popular. it's not a bad card at all.
this new mech might be too expensive though. but, i still like it...
"Knowledge, or verbal facility, is no proof that you know what you're talking about." -Terence Mckenna
It's pretty good Discover target as this minion with rush can make spawns of itself. Outside that, it seems a bit too costly but it is a mech and you can attach it to something to make it more durable.
On the plus side, it doesn't need to survive the damage to summon a mech taunt. Probably would've seen some play if it costed 5.
2 bad cards don't make a good combo (talking about this w/ Beryllium Nullifier). While I can't rate this card as garbage, it just seems way too fair. Val'kyr Soulclaimer didn't see any play and I'm kinda skeptical about this mech. My issue it's that it's kinda hard to pull off a consistent Whirlwind turn.
Mal sehen.
Bad reveal video for a bad mech card. It will be hard to get it to stick even if you play it on t6. After that - it will be close to impossible. And the mana cost makes it hard to combine with other mechs in one turn.
“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
Warrior has so many "do something when damaged" minions and none see any play, so for its effect alone it won't see any play. But as it's a mech I can see this being viable in mech warrior particular with new hero card.
Pretty good ?
Because warrior is not druid.
Have you ever played warrior? Armorsmith, Battle Rage, Blood Razor, Death's Bite, Execute, Frothing, Grommash, Ravaging Ghoul, Rotface, Garrosh, Gunspire, Warpath, Whirlwind, and the new 1 mana 1/3.
All cards that synergize with minions being damaged or massive damage all minions cards that either already see play in standard and wild for warrior or will see play (the 1/3.) This card is nothing like the Valkyr that people keep comparing it to. It survives most board clears, multple warpaths/your own activators, its a mech, and it makes more mechs with decent stats. Oh, and it just has to take damage, not survive damage, that alone puts it on a different level.
Its ok by itself (which is not enough to see play in standard) but with Dr. Boom or more synergies its instant removal required or lose your entire board. Or is 6 2/3 rush mechs with taunt not enough for some people?
Have 0 sense put this card in deck, but discover from hero power is ok, you can attack a minion and the 2/3 minion can attack too, in this scenario is not amazing but far from terrible.
Sorry thijs you just can't sell me this card it's garbage stand alone, specially when the main synergy you mentioned is also a garbage card.
Probably you never put it into a deck, but you do discover this with Omega Assembly or
Dr. Boom, Mad Genius and it can have good value when it has rush, if it doesn't have rush it's bad, probably was too strong at 5 or 4 (?) (but it's not a druid card so they did actually playtested it), and then bumped it to 6.
Also:Garr
I think this meta will be full of mech warriors, not necessarily because of this card. I also notice that there are classes that didnt get single mech yet. Like shaman, mage... and probably warlock, but he has few revealed cards