I was talking about legendary minions not about the other card rogue got. Yes, it will be not fair if one class will get all awesome cards in one expansion. But rogue doesn't have any good competitive legendary minion which is just sad.
Jesus they're reaching dangerous levels of cringe; I know it's on purpose but it still causes physical pain.
Regarding the card itself I believe it's fair to compare it to Polluted Hoarder - essentially you're paying one more mana to gain a bonus deathrattle. Depending on the deathrattle, that can be a decent deal but overall I doubt it's good enough for competetive, it just seems really slow and Rogue in particular usually can't afford to give up tempo.
Seems too inconsistent to be worth it. And remember that it can only discover Rogue (3 times more often) or Neutral Deathrattles.
Deathrattles are just too weak in Standard at the moment. Half of them either do nothing because they require their Battlecry to take effect (Cube & Doll), only trigger during your opponent's turn (KFT theme) or are straight-out detrimental. Many of the others are simply weak.
guys its card advantage + Drattle pressure on board for 5, more often than not you will get something good from its added effect on board, other times that extra card that will help you push you out of a situation. Dont sleep on this
I think it is an unplayable trash. Card like this would be nice when Jade rogue was a thing, but now there are no rogue deathrattles that matter. And no, in wild it is no much better because wild deathrattle pool is not that better
Maybe in the next standard cycle, when Frozen Throne, expansion of useless deathrattles will rotate out AND Rogue will get deathrattles that matter.....
TW, It could be decent in other classes. Rogues have the worst deathrattle class cards AND they are the worst in a value game. Really, WTF it is not a neutral card? It would be interesting(((
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This into Pyros would be pretty good :D
--> 6/6 Myra + additional Deathrattle
I was talking about legendary minions not about the other card rogue got. Yes, it will be not fair if one class will get all awesome cards in one expansion. But rogue doesn't have any good competitive legendary minion which is just sad.
*deleted
You'd bounce to add more deathrattle minions to your hand...
Its not random, you get to discover it, and you also get to add the death rattle you discover to your hand.
Scourge me daddy garrosh
Total shit. Nobody will play it.
Jesus they're reaching dangerous levels of cringe; I know it's on purpose but it still causes physical pain.
Regarding the card itself I believe it's fair to compare it to Polluted Hoarder - essentially you're paying one more mana to gain a bonus deathrattle. Depending on the deathrattle, that can be a decent deal but overall I doubt it's good enough for competetive, it just seems really slow and Rogue in particular usually can't afford to give up tempo.
Dab
Seems too inconsistent to be worth it. And remember that it can only discover Rogue (3 times more often) or Neutral Deathrattles.
Deathrattles are just too weak in Standard at the moment. Half of them either do nothing because they require their Battlecry to take effect (Cube & Doll), only trigger during your opponent's turn (KFT theme) or are straight-out detrimental. Many of the others are simply weak.
Rogue Deathrattles: https://www.hearthpwn.com/cards/minion?filter-show-standard=y&filter-premium=1&filter-deathrattle=1&filter-class=128&display=3
Neutral Deathrattles: https://www.hearthpwn.com/cards/minion?filter-show-standard=y&filter-premium=1&filter-deathrattle=1&filter-class=1&display=3
Stats are very weak for 5 mana, that's just too bad because it's a neat design.
SHitty stats and most deathrattle cards aren't good.
Could be really good in the right deck.
I like a good Discover minion.
Myra and Myra legendary spell don’t make a good card combined.
Strong
in standard you got this pool to get cards from:
https://www.hearthpwn.com/cards?filter-show-standard=y&filter-premium=1&filter-deathrattle=1&filter-class=129&display=3
a 4/2 minion is 2.5 mana, discover a card is 1 mana, so the deathrattle value needs to be at least 1.5 mana worth of stats/value
looking at the list I am very not impressed with the options we have the rogue deathrattles are quite garbage TBH
guys its card advantage + Drattle pressure on board for 5, more often than not you will get something good from its added effect on board, other times that extra card that will help you push you out of a situation. Dont sleep on this
this card will probably be far better in wild because there are much better deathrattle cards in wild than what we currently have in standard.
Rumors are carried by haters, spread by fools, and accepted by idiots.
what's the benefit of this combo? get hand with random deathrattles?
will definitely see play - well in Whizbang the Wonderful decks....
There's also a lot more deathrattles in Wild, so your pool of good ones is still diluted, probably too much to make this card reliable.
You can't stop the signal.
I think it is an unplayable trash. Card like this would be nice when Jade rogue was a thing, but now there are no rogue deathrattles that matter. And no, in wild it is no much better because wild deathrattle pool is not that better
Maybe in the next standard cycle, when Frozen Throne, expansion of useless deathrattles will rotate out AND Rogue will get deathrattles that matter.....
TW, It could be decent in other classes. Rogues have the worst deathrattle class cards AND they are the worst in a value game. Really, WTF it is not a neutral card? It would be interesting(((