This is the card that make Wallet Heavy Control Warrior comeback. The problem is, that playstyle play 1 big minion one by one, and will be remove next turn. How about 3 big legendaries 1 turn ? Now unless you play vs class like Priest, Warlock and CW , other class doesnt really have way to deal with 3 big guy at the same time and you will win the game. I probably play Lichking, Ysera , Yip/Rotface and Grommash as my big guy. Dr.Boom and 2 Omega card as the mech package.
I don't think this card is meant for a mech deck, this seems to be a better fit for a recruit/big warrior deck, will be far better in a deck where you can cheat out big minions, decent card to support that deck.
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Rumors are carried by haters, spread by fools, and accepted by idiots.
A lot of big minions in Warrior don't have battlecry: Lich King, Rotface, Ysera, Gunspire, Grommash Hellscream, Yip, Crawley + whirlwind. It does play into AoE, but so do other cards that fill the board.
Nonetheless I don't like this cards since it doesn't make sense (right now) to put it into a mech deck and recruit warrior needs tons of legendaries to make it work. Making it (atleast for me) a waste of a legendary spell. But we will see where this card will fit in aventually xD
Wow, just hold onto those big 8+ manna minions and potentially fill a board with them rushing. Ya its down side would be pulling the 2-3 manna minions but this a great late game option that you can control. Me likey
You generally don't want to overcommit - but I could see some cases where a control warrior doesn't mind dropping Ysera, Lich King and Rotface on the same turn. Mainly if their opponent has lead them to believe they don't have removal that could deal with it, for whatever reason.
Hell, If DMH warrior can resurface, could be groovy with them - just make sure you keep recycling the triple threat back in so that even if they do get mass removed, they won't be too far away. Multiple ~24 mana plays for 9 is going to eventually break back - but then, perhaps it's win more rather than a good inclusion.
This a board-flip card that works only in decks with a lot of large minions which makes them inherently very slow. Late game you want to be finishing off your opponent so Rush isn't much help here. This is probably most interesting as a troll/meme deck activator holding interacting minions in your hand until you can play this, but not really viable for standard play.
recruit warrior, will never by a thing i think.. sadly they try to push this archetype. i wished it would have gived some insane armor... druid still armor class now
Yeah, actually when thinking about it ... Concidering Druid already spawns a bigger board with Master Oakheart on turn 5 ... and Psycic Scream or Vanish totally counter this Legendary card...
This card is probably good but I don't think its nearly as good as people think it is. For instance, I don't think this would see any play were it not for Omega Assembly
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Plan B for when the hero card don't come.
NICE :D warrior might be viable here. also noticed how every single warrior card released so far has been odd cost, i like it!
This is the card that make Wallet Heavy Control Warrior comeback. The problem is, that playstyle play 1 big minion one by one, and will be remove next turn. How about 3 big legendaries 1 turn ? Now unless you play vs class like Priest, Warlock and CW , other class doesnt really have way to deal with 3 big guy at the same time and you will win the game. I probably play Lichking, Ysera , Yip/Rotface and Grommash as my big guy. Dr.Boom and 2 Omega card as the mech package.
I don't think this card is meant for a mech deck, this seems to be a better fit for a recruit/big warrior deck, will be far better in a deck where you can cheat out big minions, decent card to support that deck.
Rumors are carried by haters, spread by fools, and accepted by idiots.
A lot of big minions in Warrior don't have battlecry: Lich King, Rotface, Ysera, Gunspire, Grommash Hellscream, Yip, Crawley + whirlwind. It does play into AoE, but so do other cards that fill the board.
Nonetheless I don't like this cards since it doesn't make sense (right now) to put it into a mech deck and recruit warrior needs tons of legendaries to make it work. Making it (atleast for me) a waste of a legendary spell. But we will see where this card will fit in aventually xD
Why not Recruit?
edit: nevermind is from hand. Very good card.
Wow, just hold onto those big 8+ manna minions and potentially fill a board with them rushing. Ya its down side would be pulling the 2-3 manna minions but this a great late game option that you can control. Me likey
So I can charge face with 2 Dino and Grom, even if thís spell give them "Rush" ? Can Grom still hit face if he has both "Charge"and "Rush"?
The Dinos and Grom would all have charge, for a total of 24 instant damage. Nice.
I will have to craft Foe Reaper 4000...
Yep he can
You generally don't want to overcommit - but I could see some cases where a control warrior doesn't mind dropping Ysera, Lich King and Rotface on the same turn. Mainly if their opponent has lead them to believe they don't have removal that could deal with it, for whatever reason.
Hell, If DMH warrior can resurface, could be groovy with them - just make sure you keep recycling the triple threat back in so that even if they do get mass removed, they won't be too far away. Multiple ~24 mana plays for 9 is going to eventually break back - but then, perhaps it's win more rather than a good inclusion.
First, this is very flavorful . I can already imagine three Fattys jumping out of a Ship(Hand) into the battlefield and , pew pew.
Second, even if there is some burst potential with Devilsaur and Grom, it is still more " interactive " than Shudderwock.
And like Firebat said, you don’t have to run a deck with Mechs to play DrBoom ( wich would make the rush aspect of this card obsolete) .
This a board-flip card that works only in decks with a lot of large minions which makes them inherently very slow. Late game you want to be finishing off your opponent so Rush isn't much help here. This is probably most interesting as a troll/meme deck activator holding interacting minions in your hand until you can play this, but not really viable for standard play.
Ways to cheat out minions have been present in HS for years. I was hoping for something more creative.
Release the Kraken!
recruit warrior, will never by a thing i think.. sadly they try to push this archetype. i wished it would have gived some insane armor... druid still armor class now
In a mech deck, turn 10, this plus the Omega Card = potentially huge board swing.
Of course, this presumes you are still alive/competitive by turn 10...
Lol pricey but good big warrior comeback tool. Something that is needed when brawls are used up or unavailable.
Yeah, actually when thinking about it ... Concidering Druid already spawns a bigger board with Master Oakheart on turn 5 ... and Psycic Scream or Vanish totally counter this Legendary card...
Its still a good card tho.
This card is probably good but I don't think its nearly as good as people think it is. For instance, I don't think this would see any play were it not for Omega Assembly