Just a win more card. If you already have two good minions that survived opponents turn and are worthy enough of cloning for 8 mana, than you would most likely win anyway.
Way too win-more in decks that use minions for stats. Way too expensive for combo druid decks, since they have cheaper ways of duplicating minions. Doubt it'll see play in constructed.
Still a cool card though. I really like the flavor and creativity of cards in this expansion so far. Basically no filler cards so far, everything offers something new, even if not all viable.
Discuss!
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That's not a legendary?
Seems like a big effect! (Something Druid might already have enough of...)
Your copys counts for druid's quest?
Wild Decks: Jurassic Park OTK | Highlander Hunter | Deathrattle Highlander Priest | Highlander Warlock | AlchemistLord Warlock
Will probably be trying this out with one of my favorite druid cards Astral Tiger
Perhaps a Malygos+Aviana+Kun Druid may run it in Wild. But otherwise even Taunt Druid is not greedy enough to run it.
So... does priest have the cloning lab or does druid?
Finally an 8-cost card with powerful battlecry and poor stats.
WoW... This is sick.
Even more so in an Aviana Kun deck. Combo Druid gets some nice support.
so good, i don't know why people rate this bad, at the very least it is a combo with faceless and malygos in wild with aviana,
3 mana x4 malygos ( the worst use from this card )
actually, you dont need to combo this with some cards, with taunt druid just copy any thing, even 1 minion not even 2 ( 5 costed or more )
also this needs good positioning
I like this with 1 or 2 cost mulch muncher. that could be more than win more and help you retake the board.
Way too much win more card, pretty bad, won't see play.
Sometimes I wish I was Druid, not Overlord.
The goal of all life is death.
Even more Hadronoxes.
Where is the 7 manas spell put x2 5/5 minions with steath in play?
Awesome
if those minions have 5 attack or more, will count.
Just a win more card. If you already have two good minions that survived opponents turn and are worthy enough of cloning for 8 mana, than you would most likely win anyway.
Way too win-more in decks that use minions for stats. Way too expensive for combo druid decks, since they have cheaper ways of duplicating minions. Doubt it'll see play in constructed.
Still a cool card though. I really like the flavor and creativity of cards in this expansion so far. Basically no filler cards so far, everything offers something new, even if not all viable.
Can be really nasty in Quest Druid and with that new Treant Druid Mech. Completely broken in Wild.
Pretty scary honestly.