If you are holding two in your hand. 10 MANA for 24/30 on BOARD: WTF?!
You need to have 10 FULL mana crystals to trigger the Omega effect, so you can play this card with its effect once per turn (after you reach 10 crystals ofc).
That's definitely not true. Nowhere on the card is stated that the mana crystals need to be full. If that were an actual requirement, the battlecry would under normal circumstances never trigger, because by the time the battlecry triggers you would've spent 5 mana.
You can play 2 in a turn for six 4/5 minions.
It is also not said you have to have 10 EMPTY mana crystals, so it can be interpreted both ways. Guess we will have to wait and check who was right on August 7th.
I'd bet my whole collection you just need to have 10 available mana crystals(empty or full) to trigger Omega effects. Any stipulation other than that would be stupid.
Terrible to play on turn 5, and by turn 10, the opponent should have no trouble dealing with three yetis. In some classes, this might see play, but warlock has nothing to do with a trio of 4-drops on turn 10. Even playing two of these is just much, much worse than Bloodreaver. It just won't fit into any deck
Terrible to play on turn 5, and by turn 10, the opponent should have no trouble dealing with three yetis. In some classes, this might see play, but warlock has nothing to do with a trio of 4-drops on turn 10. Even playing two of these is just much, much worse than Bloodreaver. It just won't fit into any deck
Idk , obviously you play this after Guhldan (if possible) , and removing (with your heropower or fe. Spellstone) something and playing three 4/5s in the same turn isnt a bad tempo play . Just look at Paladins "Legendary" Spell Kangor's Endless Army , i doubt those Mechs will always be better than a 4/5 (since really big Magnetized Mech will be silenced or Hex/Polymorphed anyway).
This is zoo lock late game topdeck dream. Another field rebuilder.
I'd bet my whole collection you just need to have 10 available mana crystals(empty or full) to trigger Omega effects. Any stipulation other than that would be stupid.
another very powerful late game warlock card, like they really needed more help in that department. xD
Rumors are carried by haters, spread by fools, and accepted by idiots.
Insane arena card though btw.
Rumors are carried by haters, spread by fools, and accepted by idiots.
Terrible to play on turn 5, and by turn 10, the opponent should have no trouble dealing with three yetis. In some classes, this might see play, but warlock has nothing to do with a trio of 4-drops on turn 10. Even playing two of these is just much, much worse than Bloodreaver. It just won't fit into any deck
Seems like a good card but for whatever reason it just doesnt feel like a warlock card to me.
Worthless before 10 mana/ not that great after- just stats
As I said in the stream thread, a pile of stats (even a really big pile) doesn’t cut it one turn ten or later.
Unless there is a combo with this card it isn’t going to see constructed play.
/devastatingly powerful in arena
Idk , obviously you play this after Guhldan (if possible) , and removing (with your heropower or fe. Spellstone) something and playing three 4/5s in the same turn isnt a bad tempo play . Just look at Paladins "Legendary" Spell Kangor's Endless Army , i doubt those Mechs will always be better than a 4/5 (since really big Magnetized Mech will be silenced or Hex/Polymorphed anyway).
I've played against echo warlock with Glinda Crowskin, Meat Wagon, Summoning Portal. I think this card will be good in echo warlock.
Omega Agent is cool and powerful. Both of these conditions have met so... I’ll play this card.
I like elementals and totems.