You don't even have to do a full mech deck with this. Control paladin with Zill, Mimiron's Head, Sneed's, and just one or two other mechs (or none) and you are guarnateed a voltron chance with nothing but cards that either get value from dying or have rush to instantly do something.
Disappointed that this legendary spell is SOOO situational and niche. Only works in control mech Paladin and only, effectively, in the late game. I hope the deck works. I not sold right now. Right now... bad. But if mech package is good and pally gets some control help... then ya.
Disappointed that this legendary spell is SOOO situational and niche. Only works in control mech Paladin and only, effectively, in the late game. I hope the deck works. I not sold right now. Right now... bad. But if mech package is good and pally gets some control help... then ya.
I don't think that's completely true. I think this would work best in a tempo deck that gets on the board, then uses magnetic to stay on the board by trading up. A bit in the same way darius crowley works. This card would be the top of the curve in that kind of deck and can be played when you are out of resources as a win condition. Don't think that works in this meta but that seems to be the best use.
Knowing my luck, I’m going to pull my unupgraded mechs and waste 7 mana :/.
That said, card looks really cool. Mech pally is looking promising especially if it keeps up with the eternal mechs idea of buffing everything into oblivion. Could become very snowbally but eh.
Knowing my luck, I’m going to pull my unupgraded mechs and waste 7 mana :/.
That said, card looks really cool. Mech pally is looking promising especially if it keeps up with the eternal mechs idea of buffing everything into oblivion. Could become very snowbally but eh.
Idk, i wouldnt say 3 unupgraded Mechs are a "waste" of 7 mana.
More concerning to me is the fact a Midrange/Control Paladin would struggle the most vs Bigmage and Shudderwock, wich both would hex/polymorph your big magnetised Mech anyway....
I don't know... It's so easy too kill your early mechs... Seems like this will have a lot of bad resurrect targets... Sould have been 4 or 5 ressurects so it's likely to hit at least one decent Target.. I rate it trash tier.
I don't know... It's so easy too kill your early mechs... Seems like this will have a lot of bad resurrect targets... Sould have been 4 or 5 ressurects so it's likely to hit at least one decent Target.. I rate it trash tier.
What you don't get is that this card is quite literally something like Anyfin Can Happen, you're not supposed to play a mech deck cause as you said, a lot of mechs, specially the early weak ones, make this card terrible , but a couple powerful ones with other strong paladin cards could make this deck very strong. Playing a couple key minions is the reason for cards like N'zoth or Gul'dan being so powerful.
Effect seems similar to Anyfin Can Happen. I bet this card eventually settles into a late game threat with a small but powerful “mech package,” similar to the water package we saw in past metas.
We might not get optimal set of mechs and buffs in this set but this card has potential.
Don't be fooled. This is not meta defining. This card re-summon only 3 mech. Unless you only play big mech and there are enough good mech that solid on itself, it does not worth it. The keeping Magnetic effect seems nice but your mech have to die with magnetic effect first. If your mech is silenced/transformed, returned to hand, this card won't resurrect them with the magnetics effect that you buff them. It also force you to use magnetics since the magnetic minions have very bad stats. For example you probably never want to play Zirax or Annoy-o-Module alone since they are very bad on their own and must keep them on hand to prevent they are resurrected by this spell the majority of the time . The power level is not even close Gul'dan or N'zoth since silence won't hurt them and they resurrect an entire board not 3
You don't even have to do a full mech deck with this. Control paladin with Zill, Mimiron's Head, Sneed's, and just one or two other mechs (or none) and you are guarnateed a voltron chance with nothing but cards that either get value from dying or have rush to instantly do something.
Disappointed that this legendary spell is SOOO situational and niche. Only works in control mech Paladin and only, effectively, in the late game. I hope the deck works. I not sold right now. Right now... bad. But if mech package is good and pally gets some control help... then ya.
I don't think that's completely true. I think this would work best in a tempo deck that gets on the board, then uses magnetic to stay on the board by trading up. A bit in the same way darius crowley works. This card would be the top of the curve in that kind of deck and can be played when you are out of resources as a win condition. Don't think that works in this meta but that seems to be the best use.
Could end up being the equivalent of Anyfin Can Happen if they get enough early tools for magnetic and mechs.
Knowing my luck, I’m going to pull my unupgraded mechs and waste 7 mana :/.
That said, card looks really cool. Mech pally is looking promising especially if it keeps up with the eternal mechs idea of buffing everything into oblivion. Could become very snowbally but eh.
Has potential both as a value generator and a combo enabler. I'm not confident either deck will pan out, but we'll see
any magnetic mech with charge would break this
Idk, i wouldnt say 3 unupgraded Mechs are a "waste" of 7 mana.
More concerning to me is the fact a Midrange/Control Paladin would struggle the most vs Bigmage and Shudderwock, wich both would hex/polymorph your big magnetised Mech anyway....
Entirely dependent on how good magnetic and the mechs are. Too soon to tell right now
Getting some anyfin can happen vibes
And i don’t even play Paladins
Incredibly powerful and fast card when combined with Annoy-O-Module to quickly get out divine shield taunt minions.
I don't know... It's so easy too kill your early mechs... Seems like this will have a lot of bad resurrect targets... Sould have been 4 or 5 ressurects so it's likely to hit at least one decent Target.. I rate it trash tier.
What you don't get is that this card is quite literally something like Anyfin Can Happen, you're not supposed to play a mech deck cause as you said, a lot of mechs, specially the early weak ones, make this card terrible , but a couple powerful ones with other strong paladin cards could make this deck very strong. Playing a couple key minions is the reason for cards like N'zoth or Gul'dan being so powerful.
A Deck will be certainly be created around this card. Meta defining. A more powerful Call to Arms.
Will prove to be very annoy-o-ing
cool effect this card itself isn't enough at late game,i guess we will have a new shedder for this
Mech version of Anyfin can happen I dont know if we will have charging mechs, if we do, this might be a combo finisher for a midrange deck.
Effect seems similar to Anyfin Can Happen. I bet this card eventually settles into a late game threat with a small but powerful “mech package,” similar to the water package we saw in past metas.
We might not get optimal set of mechs and buffs in this set but this card has potential.
3/5 ranking: playable but not meta defining
Don't be fooled. This is not meta defining. This card re-summon only 3 mech. Unless you only play big mech and there are enough good mech that solid on itself, it does not worth it. The keeping Magnetic effect seems nice but your mech have to die with magnetic effect first. If your mech is silenced/transformed, returned to hand, this card won't resurrect them with the magnetics effect that you buff them. It also force you to use magnetics since the magnetic minions have very bad stats. For example you probably never want to play Zirax or Annoy-o-Module alone since they are very bad on their own and must keep them on hand to prevent they are resurrected by this spell the majority of the time . The power level is not even close Gul'dan or N'zoth since silence won't hurt them and they resurrect an entire board not 3
I am so going to craft this card.
Rob Dawg