The reason it is good for a beginning player is not because it allows them to craft a competitive deck for cheap, its because it lets them experience a lot of what the game has to offer without having to craft all of the stuff to do that. Sure you can craft some aggro budget bullshit deck that is gonna bore someone in no time, that is not good for the beginner experience, even if they win more with it.
Is it worth 1600 dust to try out all the stuff? My suggestion - make a friend and borrow his cool decks. So you save 1600 dust. Whizbang is just a "use and throw" card. This will get stale as quickly as the deck recipe brawls. New players can play with it for maybe max 2 weeks and then its 400 dust to craft something better. Not even worth holding onto it for next expansion. Just make friends and borrow.
I said you call people "fucking stupid" for the OP's kind of post on this site. I didn't mean specifically to the OP.
"Not every card is tailored for every playstyle. God people on this website are so fucking stupid."
Sure, if you that to be what I said, go for it. His argument is stupid, I did said that.
However, I never said that sentence or the phrase "fucking stupid" or called anyone "fucking stupid." Except for maybe what we're talking about now. It's pretty stupid :)
My bad, someone else said, not you! Yeah, sorry, this got out of hand, I was just trying to make the point that people were being too hard on the OP. I agree, let's stop talking about this :)
Blizzard really missed their chance with this card. What this card is now a "use and throw" card. This will get stale as quickly as the deck recipe brawls. New players can play with it for maybe max 2 weeks and then its 400 dust to craft something better. Not even worth holding onto it for next expansion. Just make friends and borrow.
What this card should have been is a "Fun with Friends" card. It would have been a lot better if it was 30 random cards with some synergy. Hearthstone's Auto-Complete feature does a decent enough job so we could trust on that. Imagine a friendly mirror - both players playing Whizbang and not knowing the what cards their deck has, but they know there is some kind of synergy. This way we can play on non-auto-pilot mode and play the real game. I remember playing a Trading Card Game for first time and how fun it was. Auto-piloting and meta-countering has made the game into a chore that I don't want to do. You could even meme with 30 random cards on rank 5 or low Legend.
I think the vast majority of people posting in this thread didn't even bother to actually read the posts on the first page.
At least in this thread people weren't originally complaining that this card was bad because it was not competitive, it was a complaint that there are no deck recipes in wild for this card to take advantage of.
Wild players like playing for fun too and like playing memes. The problem is that this card is fundamentally designed NOT to take wild into consideration because it only gives you standard cards. It honestly wouldn't take long or be hard to slap together a few weak meme recipes for wild. That's all, and I would be fine with the card, but creating the closest thing that you can to a standard-only card for players in one format to have more fun with it than players in the other format is not cool.
Is it worth 1600 dust to try out all the stuff? My suggestion - make a friend and borrow his cool decks. So you save 1600 dust. Whizbang is just a "use and throw" card. This will get stale as quickly as the deck recipe brawls. New players can play with it for maybe max 2 weeks and then its 400 dust to craft something better. Not even worth holding onto it for next expansion. Just make friends and borrow.
Check out my entry for this week's Card Design Competition. Vote for it if you like it.
My bad, someone else said, not you! Yeah, sorry, this got out of hand, I was just trying to make the point that people were being too hard on the OP. I agree, let's stop talking about this :)
Blizzard really missed their chance with this card. What this card is now a "use and throw" card. This will get stale as quickly as the deck recipe brawls. New players can play with it for maybe max 2 weeks and then its 400 dust to craft something better. Not even worth holding onto it for next expansion. Just make friends and borrow.
What this card should have been is a "Fun with Friends" card. It would have been a lot better if it was 30 random cards with some synergy. Hearthstone's Auto-Complete feature does a decent enough job so we could trust on that. Imagine a friendly mirror - both players playing Whizbang and not knowing the what cards their deck has, but they know there is some kind of synergy. This way we can play on non-auto-pilot mode and play the real game. I remember playing a Trading Card Game for first time and how fun it was. Auto-piloting and meta-countering has made the game into a chore that I don't want to do. You could even meme with 30 random cards on rank 5 or low Legend.
Check out my entry for this week's Card Design Competition. Vote for it if you like it.
I think the vast majority of people posting in this thread didn't even bother to actually read the posts on the first page.
At least in this thread people weren't originally complaining that this card was bad because it was not competitive, it was a complaint that there are no deck recipes in wild for this card to take advantage of.
Wild players like playing for fun too and like playing memes. The problem is that this card is fundamentally designed NOT to take wild into consideration because it only gives you standard cards. It honestly wouldn't take long or be hard to slap together a few weak meme recipes for wild. That's all, and I would be fine with the card, but creating the closest thing that you can to a standard-only card for players in one format to have more fun with it than players in the other format is not cool.
The real problem of this card is that it's not a Classic card, free to all players at sign up, and it's not called "Hearth Stone, Innkeeper".
Standard recipes can also be played in Wild.
Maybe sub-optimal, maybe not, but this card is not meant to provide you with t1 decks.
Nor is any new card meant to have a place in Wild.