For raw stat value to mana, it's pretty similar to force of nature. It's crazy when you look at this card, see it as pretty strong value wise, then compare it to Saronite Chain Gang and see how you're getting +0/1 to both minions and taunt for one more mana. Goes to show how strong Saronite is.
In terms of mana to stats ratio both force of nature and landscaping give one additional stat over the vanilla amount (2*mana cost + 1). However stats are more valuable earlier in the game so I tend to think landscaping is a stronger card.
Saronite chain gang is also a strong card - Which is why it is in many decks.
I mean, this is simply just good, right? Stats and mana cost all line up on the plus side of things. It fits into an archetype that is currently a top tier deck. it just seems really good.
I'm sure Wild Tokens will use it. Your deck doesn't have to revolve around Treants for this to be good there. Throw in a couple of aoe buffs and it will shine.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
In terms of mana to stats ratio both force of nature and landscaping give one additional stat over the vanilla amount (2*mana cost + 1). However stats are more valuable earlier in the game so I tend to think landscaping is a stronger card.
Saronite chain gang is also a strong card - Which is why it is in many decks.
I mean, this is simply just good, right? Stats and mana cost all line up on the plus side of things. It fits into an archetype that is currently a top tier deck. it just seems really good.
Better than force of nature, token will like it.
Cant see anything wrong with it, if it can fit
Alright as a standalone, needs big synergies to be viable though.
I'm sure Wild Tokens will use it. Your deck doesn't have to revolve around Treants for this to be good there. Throw in a couple of aoe buffs and it will shine.