Good card for go-wide strategies. Doesn't seem too unfair. Probably gonna be pretty solid in Arena. Interestingly, you can go Biology Project into The Coin into this turn 1.
it's kind of a 3 mana 4/4 that has synergy with some of the new cards... Then again Druid already has so much they can do I'm not sure it matters if the new expansion doesn't have a ton of good stuff for them.
I think this card is much better than Force of nature as It comes online faster and no AoE spells can destroy them; only Hellfire, Consecration, Lighting Storm, Volcanic Potion and very few can destroy them.
Just hard to tell if it's good or not without playtesting them. But if you're looking for fun deck, it surely will work.
I think this card is much better than Force of nature as It comes online faster and no AoE spells can destroy them; only Hellfire, Consecration, Lighting Storm, Volcanic Potion and very few can destroy them.
Just hard to tell if it's good or not without playtesting them. But if you're looking for fun deck, it surely will work.
So no AoE spells can destroy them....except for all those AoE spells?
Well, that's 4 mana worth of stats for 3 mana, which is good enough value to give this card a fighting chance. I bet I'll be using this at least once, probably more.
Any deck would be happy to run a 3 mana 4/4 with no downside, and the fact that the stats are spread across two bodies is even better in a class with several ways to buff them.
For raw stat value to mana, it's pretty similar to force of nature. It's crazy when you look at this card, see it as pretty strong value wise, then compare it to Saronite Chain Gang and see how you're getting +0/1 to both minions and taunt for one more mana. Goes to show how strong Saronite is.
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Seems a decent Token card.
3 mana for two 2/2's aint bad.
might go pretty well in the treant deck if that becomes a thing :)
Good card for go-wide strategies. Doesn't seem too unfair. Probably gonna be pretty solid in Arena.
Interestingly, you can go Biology Project into The Coin into this turn 1.
goes well with Mulchmuncher, treants druid anyone. xD
Rumors are carried by haters, spread by fools, and accepted by idiots.
Nerfed Force of Nature cries, missing his former glory.
It's almost Lost in the Jungle for Druid so playable at the very least. Let's see how this forced archetype pans out (Totem Shaman...)
Aint bad
it's kind of a 3 mana 4/4 that has synergy with some of the new cards... Then again Druid already has so much they can do I'm not sure it matters if the new expansion doesn't have a ton of good stuff for them.
Lost in the Jungle is Living Roots for Paladin.
It has to be snakes.
I think this card is much better than Force of nature as It comes online faster and no AoE spells can destroy them; only Hellfire, Consecration, Lighting Storm, Volcanic Potion and very few can destroy them.
Just hard to tell if it's good or not without playtesting them. But if you're looking for fun deck, it surely will work.
I like elementals and totems.
We have almost everything set up for the return of aggro token druid. All we need now is another oppressive AOE buff spell like Mark of the Lotus
Arena experiences:
So no AoE spells can destroy them....except for all those AoE spells?
Well, that's 4 mana worth of stats for 3 mana, which is good enough value to give this card a fighting chance. I bet I'll be using this at least once, probably more.
No, it's not.
Any deck would be happy to run a 3 mana 4/4 with no downside, and the fact that the stats are spread across two bodies is even better in a class with several ways to buff them.
Not to be confused with
Manscaping
Here is my take on a Token/Hand Treant Druid:
You know that last spot in Token Druid that either gets filled by Innervate or Ironwood Golem? I think this would be a good card to take that slot.
3 mana 4/4 worth of stats.
Spell not a minion so doesn't wreck oaken summons.
Treant synergy if that ends up worth anything.
We'll be seeing a lot of this card.
For raw stat value to mana, it's pretty similar to force of nature. It's crazy when you look at this card, see it as pretty strong value wise, then compare it to Saronite Chain Gang and see how you're getting +0/1 to both minions and taunt for one more mana. Goes to show how strong Saronite is.