So far the main support for this card is Landscaping and FoN. The mulchmuncher isn't bad as a "giant" like card, but there doesn't seem to be enough treant generation yet.
Way to many variables to accurately judge this card. Unless they print a 1 mana spell/minion to summon a treant, this isn't a turn 2 play unless you are desperate. We have to see all the other cards that summon treants + the legendary spell first.
Living mana counts so Could be fairly easiy to use. Biology project could also be pretty good with living mana.
I never got any Living Mana cards and haven't crafted them, but hell, I might have to just for fun. Turn 1, Biology Project->Wild Growth. Turn 2 Living Mana. Turn 3, proceed to hit face until they clear the board and give you mana back, then play the new Mulch Giant.
This will obviously be for some type of token Druid and I think it will be fairly strong. Discover has already been proven to be an OP ability and it gives Druid a spell reload possibility. They can now add an additional Soul of the Forest, Power of the Wild or any other token buffing/creating card that helps them reload against heavy clear spell Control decks.
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Filler for Hand Druid I guess.
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Ok your home is arena since no one would be using treants in Constructed
So far the main support for this card is Landscaping and FoN. The mulchmuncher isn't bad as a "giant" like card, but there doesn't seem to be enough treant generation yet.
Blizzard finally realised that FoN is unplayable, and they want to do something with it, that's nice
FoN still doesn't deserve its epic gem. But yeah, those cards are nice.
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
Will have to wait and see how consistently we can have a treant by turn 2 or 3. My guess is not that likely.
I knew it, that card that added three treants to your hand had to have more use
tbh this card is really decent.
2 mana 2/3 is good and getting a druid spell is really good normally.
There are quite a few decent druid spells UI and Swipe are just two.
Could be a good card imo.
ok stats for 2 mana and another card to support a treant druid deck if it's any good.
Rumors are carried by haters, spread by fools, and accepted by idiots.
Wished Saplings count, it would be nuts though, haha.
I like elementals and totems.
Living mana counts so Could be fairly easiy to use. Biology project could also be pretty good with living mana.
I guess they are trying to make Hand Druid viable with these cards.
Good card
Way to many variables to accurately judge this card. Unless they print a 1 mana spell/minion to summon a treant, this isn't a turn 2 play unless you are desperate. We have to see all the other cards that summon treants + the legendary spell first.
Token Treant druid.... well it's interesting at the very least.
I never got any Living Mana cards and haven't crafted them, but hell, I might have to just for fun. Turn 1, Biology Project->Wild Growth. Turn 2 Living Mana. Turn 3, proceed to hit face until they clear the board and give you mana back, then play the new Mulch Giant.
My guess on card flavor reads, "He always orders a Treanta."
This will obviously be for some type of token Druid and I think it will be fairly strong. Discover has already been proven to be an OP ability and it gives Druid a spell reload possibility. They can now add an additional Soul of the Forest, Power of the Wild or any other token buffing/creating card that helps them reload against heavy clear spell Control decks.
It would be amazing were it not for the fact that you can't get the effect on turn two.