This card allows mage to top deck multiple times in a single turn. It may be a bit difficult to use/keep alive but it has the potential to be very useful.
Interesting card, fitting for Tempo, obviously, from Aggro to Midrange.
However, her condition will hit harder than it seems at first, imo, making her situational sometimes: she needs dedicated deckbuilding, with cheap card generation engines.
If you have a decent card on the right side of your hand, at worst this is a bad, but cheaper Gnomish Explorer. If it draws you even 2 cards it's worth it honestly.
She'd be a good late game card. Fill your hand after playing 1 or 2 spells or spare parts. I hope they come up with another replacement for a Barnes type mechanic. Wait, no I don't.
Great stats and a great effect. Any reason this won't see any play?
But srsly - I really like her effect. I like how she interacts with the positioning of your cards in your hand. I can see this being used in aggro decks and maybe in combo ones as well.
Why would anyone play this in a faster deck along with these 2 cards? She is not a spell, does not have agressive stats, needs a lot of setup to be good, and is better the more mana AND cards you have to combo with (very rarely the case.)
I think even Loot Hoarder would be better in the decks this is supposed to fit in unless we see some very strong support cards!
Man if only she was an Elemental too. Would actually be a reasonable alternative and little more aggressively statted than Tar Creeper in an Elemental deck.
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It's worth noting that this card has the same stats as Brann Bronzebeard, a card that was sometimes played on curve instead of being used as a combo piece. When used in this way, you forced your opponent to deal with a minion they might have otherwise ignored. Saving their limited removal on a larger threat might not be an option if come next turn you're drawing multiple cards because of their decision to let Luna live.
That being said, it's a lot less flexible than Brann, so it probably won't fit into every deck. Still, I'm optimistic about this card.
Considering that any effect that adds cards to your hand adds on the right side, this card has synergy with any such effects. If any cheap cards that can do that are revealed for this expansion, this card might have potential.
Its getting kinda silly that mage is getting about if not more cycle than rogue. Is this good? maybe, supports smaller tempo decks without the same potential fatigue punish of Aluneth.
Maybe we will see some hand shuffle (or redraw) effects this xpac, that might be cool
Its interesting
Aggro mage is gonna have a field day with this card. Their cards are so cheap that they can cycle through half their deck.
This card allows mage to top deck multiple times in a single turn. It may be a bit difficult to use/keep alive but it has the potential to be very useful.
Rhonin could be good with her? And before anyone replies saying Rhonin is not in Standard, I'm an avid Wild player!
Also, Fire Fly's token for a Elemental Mage with Primordial Glyph, Lesser Ruby Spellstone and Leyline Manipulator?
I honestly can see this card having a lot of value!
Interesting card, fitting for Tempo, obviously, from Aggro to Midrange.
However, her condition will hit harder than it seems at first, imo, making her situational sometimes: she needs dedicated deckbuilding, with cheap card generation engines.
Cool design, I don't think it's very good though.
I would be very surprised if this saw competitive play.
If you have a decent card on the right side of your hand, at worst this is a bad, but cheaper Gnomish Explorer. If it draws you even 2 cards it's worth it honestly.
nothing. because you haven't played her yet.
She'd be a good late game card. Fill your hand after playing 1 or 2 spells or spare parts. I hope they come up with another replacement for a Barnes type mechanic. Wait, no I don't.
This card will be a staple in burn mage and can alsi be used in any sort of minion mage (Firefly anyone?)
Great stats and a great effect. Any reason this won't see any play?
But srsly - I really like her effect. I like how she interacts with the positioning of your cards in your hand. I can see this being used in aggro decks and maybe in combo ones as well.
Why would anyone play this in a faster deck along with these 2 cards? She is not a spell, does not have agressive stats, needs a lot of setup to be good, and is better the more mana AND cards you have to combo with (very rarely the case.)
I think even Loot Hoarder would be better in the decks this is supposed to fit in unless we see some very strong support cards!
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Man if only she was an Elemental too. Would actually be a reasonable alternative and little more aggressively statted than Tar Creeper in an Elemental deck.
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It's worth noting that this card has the same stats as Brann Bronzebeard, a card that was sometimes played on curve instead of being used as a combo piece. When used in this way, you forced your opponent to deal with a minion they might have otherwise ignored. Saving their limited removal on a larger threat might not be an option if come next turn you're drawing multiple cards because of their decision to let Luna live.
That being said, it's a lot less flexible than Brann, so it probably won't fit into every deck. Still, I'm optimistic about this card.
Imagine how good this would be if it was a rogue legendary
Top decking and wrecking. Could be good in an aggressive deck.
Considering that any effect that adds cards to your hand adds on the right side, this card has synergy with any such effects. If any cheap cards that can do that are revealed for this expansion, this card might have potential.
As is, Luna is outclassed by Arcane Intellect
Its getting kinda silly that mage is getting about if not more cycle than rogue. Is this good? maybe, supports smaller tempo decks without the same potential fatigue punish of Aluneth.
Maybe we will see some hand shuffle (or redraw) effects this xpac, that might be cool
This is just kind of an Idea I've had, it will almost certainly change once more of the expansion comes out. https://www.hearthpwn.com/decks/1136319-otk-mage
not bad but aluneth still better and of course you dont need both so probably wont see play (at least until aluneth rotate)