I made a new Renolock in Wild today and played against a spell hunter. He had played Deathstalker Rexxar. And as I was ahead on board, with a Sylvannas, he build a zombeast with Dreadscale and Giant wasp. Therefore I got the zombeast. But even though it dealt damage to minions I did not loose stealth. So I just played Rin plus all the seals and he couldn’t do anything.
so this zombeast is the best control “card” ever. I don’t know if it was a bug, but it seams wrong.
Nope, Blizzard recently patched this problem, which caused effects, like damage from end of turn, etc. to break a Zombeast's stealth. If you manage that, you are RNGesus, so congradulations.
It is really strange that it didn't lose stealth. Stealth is supposed to disappear when the character deals damage which was the case. I'm assuming it is a bug.
This was changed in the latest patch. Now stealth doesn't break as long as the minion does not attack.
This zombeast is really OP, but would only be used for continuous table cleaning, since he would never leave the field without an area spell. The problem is that for a warlock this is not a difficulty, for example with the Twisting Nether.
Ends up being a double-edged sword for the hunter, since the DK of the warlock deals continuous damage and heals with the same damage, while the DK of the hunter will end up creating minions to die to zombeast xD
I had two Sylvannas because of Cube, a Misha buffed by Dire Frenzy and some other small minion I don't remeber. but he had to clear the board in some way.
Hey all
I made a new Renolock in Wild today and played against a spell hunter. He had played Deathstalker Rexxar. And as I was ahead on board, with a Sylvannas, he build a zombeast with Dreadscale and Giant wasp. Therefore I got the zombeast. But even though it dealt damage to minions I did not loose stealth. So I just played Rin plus all the seals and he couldn’t do anything.
so this zombeast is the best control “card” ever. I don’t know if it was a bug, but it seams wrong.
Working as intended lol
Nope, Blizzard recently patched this problem, which caused effects, like damage from end of turn, etc. to break a Zombeast's stealth. If you manage that, you are RNGesus, so congradulations.
Makes Dreadscale + Stubborn Gastropod look like garbage.
I don't get why your opponent played that into Sylvannas, what was their plan there?
This zombeast is really OP, but would only be used for continuous table cleaning, since he would never leave the field without an area spell. The problem is that for a warlock this is not a difficulty, for example with the Twisting Nether.
Ends up being a double-edged sword for the hunter, since the DK of the warlock deals continuous damage and heals with the same damage, while the DK of the hunter will end up creating minions to die to zombeast xD
I had two Sylvannas because of Cube, a Misha buffed by Dire Frenzy and some other small minion I don't remeber. but he had to clear the board in some way.
Oh, they patched it? I am not sure if it makes sense, but stuff like Finicky Cloakfield on Flamewaker has screwed me over a number of times.
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I find Exploding Bloatbat + Stubborn Gastropod is pretty nasty. 6 mana board clear that also protects your own board.
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