Surely this could have been a 1 mana 1/2. Would have boosted the ability of any and every odd deck to be able to play a tempo style of game by enabling them to curve from turn 1 to turn 2 if they wanted to.
I think this card was designed for Odd decks. The idea is since you don't have any 2 or 4 cost minions, you can play this, and then play your 2-drop and use your upgraded hero power on the following turn. It makes the curve a little less awkward for these decks and has good stats for constructed.
Think about it pls... spellslinger was good because mage had many effects that triggering at spell cast
now shaman has synergy when minion played
also still good with agro decks since this is 3/4 wich is good stats and draw a card... you gonna play that card BEFORE your enemy
Actually I gonna be crazy and call this "meta defining" and gonna see almost every agro deck and some shaman decks . this card is good! not so wonderful in arena but still a good topdeck because... at 10 mana if you draw you gonna play this and 2 mana minion together while enemy has to wait his turn. yet it is gonna be terrible at arena to play on curve because you giving more options to enemy
Interesting that no one plays them in constructed. Personally I prefer to run those guys in my odd rogue deck over blink foxes. Both fox and mystic give you a card, which is good for a deck with very limited recources, but card from mystic appears to be playeable more often, because it is always cheap, even if it's rarely impactful. Main reason is his stats tho - 1 extra hp allows mystic to survive hellfires, duskbreakers, sometimes defiles or trades, really, there is a big difference between 3/3 and 3/4. And random 2 drop my opponent recieves is the last thing I should worry about - most decks right now have unlimited recources anyway, if I am against some kind of control/combo, usually they don't even have time to play it