same for ice block? it can do nothing if you never take lethal damage but it was 1 of cards that was many cring to make it go! SOOOOOOOOOOOOooo... "can do nothing" is a terrible excuse
if you really REALLY REALLY want to trigger it play mukla and bait enemy
Call to Arms is inevitable, but I'm not sure what else you would play in this deck. Maybe a dude package, or Murlocs.
Edit: Having one is important because there's usually one turn where most of my opponents play at least 3 cards in a game, but hardly ever more that on any other turn so you would only get use out of this secret about once per game.
This may be a good addition to secret pally in wild and also in standard if that becomes a thing again, not too sure though.
Rumors are carried by haters, spread by fools, and accepted by idiots.
Just as a little bit of trivia, this is actually the first Epic Paladin Secret ever printed.
@jainashot this card has anti synergy with divine favor and should never be played togeter -_-
this card requires your enemy to play multiple cards and making you draw by it
after that moment divine favor is trash O_O
@Pedrolo
same for ice block? it can do nothing if you never take lethal damage but it was 1 of cards that was many cring to make it go!
SOOOOOOOOOOOOooo... "can do nothing" is a terrible excuse
if you really REALLY REALLY want to trigger it play mukla and bait enemy
I think this will be a one-of in a new tempo secret deck that uses the new Bellringer Sentry and 2x Noble Sacrifice and 2x Redemption.
Call to Arms is inevitable, but I'm not sure what else you would play in this deck. Maybe a dude package, or Murlocs.
Edit: Having one is important because there's usually one turn where most of my opponents play at least 3 cards in a game, but hardly ever more that on any other turn so you would only get use out of this secret about once per game.
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love it!
The only purpose of this card is when you get happy from seeing the purple glow while opening packs, it steals your happiness.
Prince Liam synergy :D
Incredibly meta dependent. Hard-counter to Rogue and decks like Dude Paladin, very weak against decks that mostly play on curve.
Outside of Rogue not many classes actually play 3 cards in a turn, so this is absolutely dust.