Here is a card with the same cost and stats as the departing Alley Armorsmith, but with an effect designed for offense rather than defense. Thanks to the influx of Rush minions, its effect can be activated even if it is the only minion on the board at the start of a turn. The high health for its cost also makes it hard to get rid of, and gives a good chance of using its effect.
Will this be good enough? Warrior has not had a good new deck type for a while, so it is hard to say.
People are comparing this to frothing, and that makes sense. After 1 minion attacks another, frothing gains 2 attack. It also costs 2 less. However, frothing doesn’t trigger if you attack face. If you have a 3 attack minion and value trade into another, you miss 1 damage to face. Usually that value trade will be better than 1 damage. But there are matchups, specifically against priest and warlock, where you have to kill them ASAP. This card is worse against Aggro/Tempo decks, but on par if not better than frothing against control.
This card is going to enable tempo Warrior to be top tier competitive. Between triggering itself and incoming rush mechanics, this this will beef up quickly. Compound that with huge survivability and you have a recipe for most hated/feared card in the matchup. Especially since this will hit the board after Frothing Berserker, who will likely soak some good removal. Anyone negging this card is evaluating it in a vacuum.
If you combo this with a Rush card, you're playing this on turn 8-10 because most other Rush cards (except the Warrior 1/3 which sucks) are 3+ mana. So, with rush you're playing a 3/7 for 5 mana, that's weak.
Really, you need to get this to 5/7 for this to be any good. I mean, Pit Fighter never saw play, Nesting Roc saw some play only in Hunter, but that was because it was a beast and Hunter could easily get two minions on the board. 5/7 seems the minimum to really get this card in the meta. Can the warrior really do that?
Yeah, Warrior has a new Rush deck coming, but how many minions will he reliably have on the board? 2? It's not a zoo deck. Pirate Warrior could get 3 on the board max, tops, and that was aggressive and low-costed deck as they come for Warrior. I'd be very surprised if the Warrior could reliably get this card to 5/7 on the turn he plays it, and even 4/7 might be a stretch. If the warrior can get 2 minions on the board reliably, why not just play Nesting Roc?
As for the snowball effect, snowball effects are good for low cost minions. See Mana Wyrm, Knife Juggler, Frothing Berserker. Cards usually don't "snowball" the game at 5 mana. By then, it's pretty clear a tempo-ish/aggro-ish deck has already won or lost.
I mean, if Warrior got an Unleash the Hounds-type card or something, then yeah. But with what we've seen so far, I don't see a warrior deck with a wide enough board presence to get this to work.
underestimated. has real potential with 7 toughness. this thing sticks and grows as you maintain board control with rush minions as removal.
trading will be tricky with all the rush creatures in this expansion. your minion can always be attacked out of nowhere - true to the eerie forest theme i guess
This seems underwhelming since it's just a stat stick, but 7 health for 5 mana is really strong and the attack buff condition is easy to meet. Not sure if it will see constructed play, but I definitely wouldn't be surprised if it found a spot in midrange/rush Warrior, which seems like it will be pretty good.
As a rule of thumb, unless a card is strong standalone on the turn you play it, its synergistic payoff better be huge. This does not fit either of those criteria, and as such I don't think it will make the cut. Cobalt Scalebane seems like a generally better 5-drop, and it's not even seeing much play at the moment.
can be compared a bit to Darkshire Councilman it has 2 more HP which is quite important, but it costs 2 additional mana, councilman was very strong back in WOTOG but fell off until much much later in KFT in which walock got new tools.
The thing is that this card comes at 5 mana.. 5 mana isn't turn 3.. it's much latter most control decks got most of their removal enabled by then.
if you are ahead which you should if you are playing tempo warrior you can make it so it's a 4/7 the first turn, wonder if we will get another small rush minion.
Blizzard gone "all in" with the rush mechanic on warrior, if it doesn't end up playable warrior is in the gutter once again.
can be compared a bit to Darkshire Councilman it has 2 more HP which is quite important, but it costs 2 additional mana, councilman was very strong back in WOTOG but fell off until much much later in KFT in which walock got new tools.
The thing is that this card comes at 5 mana.. 5 mana isn't turn 3.. it's much latter most control decks got most of their removal enabled by then.
if you are ahead which you should if you are playing tempo warrior you can make it so it's a 4/7 the first turn, wonder if we will get another small rush minion.
Blizzard gone "all in" with the rush mechanic on warrior, if it doesn't end up playable warrior is in the gutter once again.
You are also able to buff it on the turn you drop it with your existing board. A curve play of the councilman might just be a dead turn if they have a decent board. If you have a few creatures in play when you drop this (which you hopefully should have in a deck that runs this) you can knock it up to a 4/7 or 5/7 almost immediately.
very low stats, and all things considered a useless card when you dont have a board
this could be easily neutral card, but they need to fill warrior with more shit cards. who would've known.
Here is a card with the same cost and stats as the departing Alley Armorsmith, but with an effect designed for offense rather than defense. Thanks to the influx of Rush minions, its effect can be activated even if it is the only minion on the board at the start of a turn. The high health for its cost also makes it hard to get rid of, and gives a good chance of using its effect.
Will this be good enough? Warrior has not had a good new deck type for a while, so it is hard to say.
works pretty decent with the rush mechanic I suppose.
Rumors are carried by haters, spread by fools, and accepted by idiots.
Might be in use
Windfury Warrior incoming? Lol
think little more:
This card doesnt require self damage activator... if you had 2 minions on board and enemy didnt have then this is 5 mana 4/7 wich is pretty good
frothing is 2/4 for 3 mana . and since requires to minions take damange its usually himself take damage too to trigger effect... this one dont
Except for the part where they have a totally different mechanic.
Man you guys are more optimistic than I am. I can't see a world where this card makes my decklist.
Galavant Animation
People are comparing this to frothing, and that makes sense. After 1 minion attacks another, frothing gains 2 attack. It also costs 2 less. However, frothing doesn’t trigger if you attack face. If you have a 3 attack minion and value trade into another, you miss 1 damage to face. Usually that value trade will be better than 1 damage. But there are matchups, specifically against priest and warlock, where you have to kill them ASAP. This card is worse against Aggro/Tempo decks, but on par if not better than frothing against control.
This card is going to enable tempo Warrior to be top tier competitive. Between triggering itself and incoming rush mechanics, this this will beef up quickly. Compound that with huge survivability and you have a recipe for most hated/feared card in the matchup. Especially since this will hit the board after Frothing Berserker, who will likely soak some good removal. Anyone negging this card is evaluating it in a vacuum.
Pour the salt, rub the salt, lick the salt.
If you combo this with a Rush card, you're playing this on turn 8-10 because most other Rush cards (except the Warrior 1/3 which sucks) are 3+ mana. So, with rush you're playing a 3/7 for 5 mana, that's weak.
Really, you need to get this to 5/7 for this to be any good. I mean, Pit Fighter never saw play, Nesting Roc saw some play only in Hunter, but that was because it was a beast and Hunter could easily get two minions on the board. 5/7 seems the minimum to really get this card in the meta. Can the warrior really do that?
Yeah, Warrior has a new Rush deck coming, but how many minions will he reliably have on the board? 2? It's not a zoo deck. Pirate Warrior could get 3 on the board max, tops, and that was aggressive and low-costed deck as they come for Warrior. I'd be very surprised if the Warrior could reliably get this card to 5/7 on the turn he plays it, and even 4/7 might be a stretch. If the warrior can get 2 minions on the board reliably, why not just play Nesting Roc?
As for the snowball effect, snowball effects are good for low cost minions. See Mana Wyrm, Knife Juggler, Frothing Berserker. Cards usually don't "snowball" the game at 5 mana. By then, it's pretty clear a tempo-ish/aggro-ish deck has already won or lost.
I mean, if Warrior got an Unleash the Hounds-type card or something, then yeah. But with what we've seen so far, I don't see a warrior deck with a wide enough board presence to get this to work.
underestimated. has real potential with 7 toughness. this thing sticks and grows as you maintain board control with rush minions as removal.
trading will be tricky with all the rush creatures in this expansion. your minion can always be attacked out of nowhere - true to the eerie forest theme i guess
Would've seen play in Hunter, Druid or Warlock. Warrior doesn't have ways to flood the board, so this is pretty bad for him.
This seems underwhelming since it's just a stat stick, but 7 health for 5 mana is really strong and the attack buff condition is easy to meet. Not sure if it will see constructed play, but I definitely wouldn't be surprised if it found a spot in midrange/rush Warrior, which seems like it will be pretty good.
As a rule of thumb, unless a card is strong standalone on the turn you play it, its synergistic payoff better be huge. This does not fit either of those criteria, and as such I don't think it will make the cut. Cobalt Scalebane seems like a generally better 5-drop, and it's not even seeing much play at the moment.
can be compared a bit to Darkshire Councilman it has 2 more HP which is quite important, but it costs 2 additional mana, councilman was very strong back in WOTOG but fell off until much much later in KFT in which walock got new tools.
The thing is that this card comes at 5 mana.. 5 mana isn't turn 3.. it's much latter most control decks got most of their removal enabled by then.
if you are ahead which you should if you are playing tempo warrior you can make it so it's a 4/7 the first turn, wonder if we will get another small rush minion.
Blizzard gone "all in" with the rush mechanic on warrior, if it doesn't end up playable warrior is in the gutter once again.
If it gained attack when swinging a weapon too it could be interesting.
But it doesn't look like it does.
this card + Frothing Berserker + rush/charge minions :)
That looks really bad to me