It's super easy to make this a 4/6 which is already fairly decent and it's also a soft taunt because if left up for another 1/2 turns it's going to gain another 3/3 in stats probably.
You say that today, and who knows, it may become part of an Echo Rogue power house. If you only see dust potential, I feel sorry for you ... blind to all the potential.
This card has potential. If there is a 1 mana echo card in this expansion that rogues can use than this could end up getting very silly. Why would you play this over questing adventurer? Because this can actually stick on the board.
And what is with all this dustwood nonsense. Its like people think every new card is bad unless its absurdly broken or overpowered. Someone always finds a way to abuse a new card. Remember how voidlord was deemed "too slow to see any play" or how rin is now a staple in almost all control warlock decks despite being slated as "the worst card ever" and "How in the world is this useful".
There is always something powerful that ends up flying under the radar.
So the positives. This card has great stat allocation for the effect. If you can't buff it during the same turn, you want it to at least survive until you can buff it, the 5 health on this card tries very hard to do that. I see some say that you should just run Questing instead but I feel this card compliments a Questing Adventurer playstyle rather than competes with it. Even if he is competing with questing, you are getting +1/+3 for one additional mana and Mistwraith is far stronger against silence. He snowballs very well with what rogue wants to do, that is play lots of cards in the same turn.
The negatives. He is competing with two of rogues strongest cards right now, Fal'dorei and Elven Minstrel. His effect while proven strong is restricted to the quality of echo cards rogue receives. A mechanic that is unproven with cards that are questionable in quality at best.
I say this is at the very least a playable card that will see a bunch of experimentation when the new set launches. I don't think he is busted, but it's a solid card. Probably the best card rogue has received this expansion at the time of this post.
Edit: Also worth noting that in a match against priest, this card is much easier to control. If you play a single echo card, Mistwraith has 4 attack you are free to play as normal until you would like to buff again. As someone who played lots of Questing adventurer in rogue, getting a Questing to 4 attack was sometimes crucial to protecting the minion.
It's actually a Fandral for Echo Rogue but rare instead of legendary. Either they deal with it on 4 or it snowballs. And 3/5 on turn 4 is decent. Has potential to become 6/8 on the turn it's played.
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Having had the battletag Mistwraith since the Hearthstone beta, i feel honored to have a card named after me finally. Thanks Blizzard! :D
It's super easy to make this a 4/6 which is already fairly decent and it's also a soft taunt because if left up for another 1/2 turns it's going to gain another 3/3 in stats probably.
Currently no good echo card for rogue revealed to make this good enough, also this comes on 4 and tripple echo would cost 2x3 or 3x2 so 6.
if this would be a 5 mana 4/6 the card would be worlds better. As this is meh.
Eh, has there ever been a gain 1/1 whenever x that's been successful since what was learned with undertaker?
Echo doesn't seem like the kind of mechanic that anyone would want to build a deck around of. Like battlecry or combo.
I have a hard time seeing this be very good. The echo spells aren't much to write home about and they seem to be a bit overcosted.
problem is i dont see any good echo cards yet.
If you only see dust potential, I feel sorry for you ... blind to all the potential.
"What have you got there,
PinocchioMalygos?"Always putting the Mistborn flavour on rogues :D
Well... with Cheap Shot It's a 10 mana 6/8 deal 6, probably worth an experiment.
Homebrew Handlock Revival lol
3/5 is a good stat to stay alive on t4, and next turn it can take +2-3/2-3. Really good card and can be competitive playable.
really bad .
Why we need this while we have Questing adventurer
This card has potential. If there is a 1 mana echo card in this expansion that rogues can use than this could end up getting very silly. Why would you play this over questing adventurer? Because this can actually stick on the board.
And what is with all this dustwood nonsense. Its like people think every new card is bad unless its absurdly broken or overpowered. Someone always finds a way to abuse a new card. Remember how voidlord was deemed "too slow to see any play" or how rin is now a staple in almost all control warlock decks despite being slated as "the worst card ever" and "How in the world is this useful".
There is always something powerful that ends up flying under the radar.
I can see this and Questing adventurer in a Master Oakheart deck.
So the positives. This card has great stat allocation for the effect. If you can't buff it during the same turn, you want it to at least survive until you can buff it, the 5 health on this card tries very hard to do that. I see some say that you should just run Questing instead but I feel this card compliments a Questing Adventurer playstyle rather than competes with it. Even if he is competing with questing, you are getting +1/+3 for one additional mana and Mistwraith is far stronger against silence. He snowballs very well with what rogue wants to do, that is play lots of cards in the same turn.
The negatives. He is competing with two of rogues strongest cards right now, Fal'dorei and Elven Minstrel. His effect while proven strong is restricted to the quality of echo cards rogue receives. A mechanic that is unproven with cards that are questionable in quality at best.
I say this is at the very least a playable card that will see a bunch of experimentation when the new set launches. I don't think he is busted, but it's a solid card. Probably the best card rogue has received this expansion at the time of this post.
Edit: Also worth noting that in a match against priest, this card is much easier to control. If you play a single echo card, Mistwraith has 4 attack you are free to play as normal until you would like to buff again. As someone who played lots of Questing adventurer in rogue, getting a Questing to 4 attack was sometimes crucial to protecting the minion.
Tiny Knight of Evil am cry. This is basically Questing Adventurer except in worse in most cases, so meh... Gret arena card tho.
It's actually a Fandral for Echo Rogue but rare instead of legendary. Either they deal with it on 4 or it snowballs. And 3/5 on turn 4 is decent. Has potential to become 6/8 on the turn it's played.