Bro how the fuck is this quest hunter synergy? a card that costs 4 has 2-4, doesn't do anything, but gives poisonous only to 1 cost cards(they put the 1 cost minion thingy to make u think it's gonna help quest hunter when the card is actually garbage, how is 5 mana poisonous gonna help quest hunter???
So how many idiotic designed cards that try to create removel for hunter will we get?! Do they expect us to play stonetusk boar in our deck? or will there be a combo card?
This is just another cruel joke like Toxic Arrow which has no target in the whole class.
Quite interesting with Charge, Rush and Battlecry/Deathrattle effects that deal damage. Highly dependent on which minions are available, so hard to judge at this point. I don't think you necessarily need to run a Quest deck, a Midrange Hunter list with many 1-drops and Tol'vir Warden can work too
Quite interesting with Charge, Rush and Battlecry/Deathrattle effects that deal damage. Highly dependent on which minions are available, so hard to judge at this point. I don't think you necessarily need to run a Quest deck, a Midrange Hunter list with many 1-drops and Tol'vir Warden can work too
The thing is even if a midrange hunter deck would run quest. Why wouldnt i run for example Hunters Mark over this card which does exactly the same for 1 mana. if this would be e 4/5 or maybe 4/4 like somewhat aceptable statline ok but like this its just unplayable unless they make like an Boar with rush and echo.
So your only 1 drops in the deck are Boar and Elven Archer. Then you add 2 Hunters mark, 2 Candle Shot and Toxmonger. A couple Tolvir Wardens and now you can reliably find and use single target removal 3-4 times per game. The problem is you are constantly drawing these cards that don't really do shit in a vacuum. You still have to kill your opponent. And it still doesnt do shit against Warlock.
The Warlock situation really sucks, because if you can't kill them by turn 9-10 90% of decks should just give up.
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Insane in arena
Poison can't destroy faces
trash card..
I mean it looks powerful but it requires too many parts to be consistent
Lets hope its bad translated and play actually is summon so control hunter have a hope with this + unleash
Deleted.
"quest hunter doesn't work, stop trying"
Until it does then, "NERF QUEST HUNTER"!
This constitutes a pretty decent tool box for any hunter deck, not just the Quest variant.
One drops of note Timber Wolf Jeweled Macaw Raptor Hatchling Glacial Shard Fire Fly Dire Mole Argent Squire Bloodsail Corsair Worgen Infiltrator Southsea Deckhand
Plus whatever cards we get in WW
So how many idiotic designed cards that try to create removel for hunter will we get?! Do they expect us to play stonetusk boar in our deck? or will there be a combo card?
This is just another cruel joke like Toxic Arrow which has no target in the whole class.
Quite interesting with Charge, Rush and Battlecry/Deathrattle effects that deal damage. Highly dependent on which minions are available, so hard to judge at this point. I don't think you necessarily need to run a Quest deck, a Midrange Hunter list with many 1-drops and Tol'vir Warden can work too
You could play this card with elvish archer for extra board removal.
Feral Gibberer
Infinite value!
well thats nice buff for quest hunter like it
So your only 1 drops in the deck are Boar and Elven Archer. Then you add 2 Hunters mark, 2 Candle Shot and Toxmonger. A couple Tolvir Wardens and now you can reliably find and use single target removal 3-4 times per game. The problem is you are constantly drawing these cards that don't really do shit in a vacuum. You still have to kill your opponent. And it still doesnt do shit against Warlock.
The Warlock situation really sucks, because if you can't kill them by turn 9-10 90% of decks should just give up.