Interesting card! As for usability, few things need to be mentioned:
A special deck needs to be created around this, with some minions being quite good until buffed. Playing this on 6 is a really bad tempo play. You need to draw buffed minions and pay the full price when playing them. To survive until then, you need healing and removals which lower the number of minions ih the deck affected, so the deck must be pretty tight.
Btw, Glitter Moth might be nice in this kind of deck as it can make some very big minions.
Blizzard, Hearthstone needs more legendaries like this, that really feel special. It has a potentially strong ability, whose strength varies widely depending on the deck construction, and those decks it would be best in are not the currently most powerful priest decks, which prevents this from being oppressive. It also makes some formerly useless cards interesting to consider.
After all that I read, I am extremely looking forward to crush a lot of priest decks that ditched duskbreaker and twilight drake for high health shit and didnt draw lady. Gonna be fun.
I voted dust it, i think this card is being overrated. Inner fire on a minion itself is ok but not great; what makes it oppressive is the burst damage with divine spirit. I think this card will be too slow for the value of it to pile up. For example, if you play a 12/12 ysera vs a 4/12 ysera, if your opponent doesn't have an answer, you already win in either case. I think weakening your deck with Oasis snapjaws and mogushan wardens is not worth the fringe effect of having a 4 mana 7/7 that late in the game (i.e. any time after turn 4).
And who says you have to weaken your deck with such a minions like snapjaws, they would be too reliant on drawing this card by turn 6. Just include this in your already strong Priest deck with high health minions. Personally I think there will be some sort of tempo deck with maybe dragons + dragon synergy cards in it where this card will prove its strength.
It is not meant to understood as inner fire Priest deck, this card should be played in totally different kind of deck.
I think this card will be very strong, maybe even meta defining.
You guys all realize that this card is 6 mana right? It will be played too late in the game. Mistcaller sucked because the 6 mana was too late in the game, 2 mana prince was good because you played it early.
If you have it in your already strong Priest deck, it does not matter if you draw it late game... It just makes your remaining late game even stronger.
Its been always the early game survival hardest part of the Priest game. Including this card in your deck will not change that situation to worse. However this makes your late game even stronger than it is now.
So what you are telling me is to not run leeroy in the same deck?
That said Priest cards generally run lower attack high health monsters so this would synergize amazingly with a lot of cards. Some staple cards like radiant would become 2 mana 3/3's which is fine. Arguably it would be terrible with twilight acolyte since his attack should be as low as possible. Tortollan Shellraiser becomes a 4 mana 6/6 taunt (so close), Lyra becomes a 5 mana 5/5 and isn't terrible tempo body wise, Archbishop Benedictus becomes not as bad... That said why run benedictus in the same deck? Then you have Obsidian Statue as a 9 mana 8/8 taunt, lifesteal, deathrattle.
Other Neutral cards to consider may be: UltraSaur, is just a ton of stats worth 10 mana? probably not but meme worthy, Ysera becomes a 9 mana 12/12, sleepy dragon becomes a 9 mana 12/12 taunt, Primordial drake becomes a 8 mana 8/8 taunt, funny enough am'gam rager becomes somewhat decent as a 3 mana 5/5, Eggs love this card and in wild deathlord exists as a 3 mana 8/8 taunt, If the shaman hero power becomes to bad mindbreaker exists as a e mana 5/5 as well, Street Trickster is rotating but would've been a 3 mana 7/7 spell damage, Tar Creeper becomes the 3 mana 5/5 taunt and on the opponnents turn 7/5, Summoning portal becomes a 5 mana 6/6 becoming even more of a "kill me" card, Scaled Nightmare gets a head start as a 6 mana 8/8 whose attack doubles meaning it starts attacking for 16... There is just so much you wouldn't want to waste an inner fire on, but this really makes a lot of cards really good.
I feel like I'd probably see this card in a dragon deck. Considering just how much stats it gives all the rather high health low attack dragons it just works splendidly.
Interesting card but imho is not so powerfull: first, it's not good for combo since you have to double your minions health before swapping it while this effect already swap it directly in your deck; second it cannot be paired with Glitter Moth since this is even cost (and thanks for that!). Building a deck full of high health minions, which are usually pretty bad (think of Oasis Snapjaw or Mogu'shan Warden) means that if you don't draw the Lady in White asap you'll just find yourself with hand and deck filled with trash minions.
Are people not reading the card or something? It's alright. Not awful, but not the OP-mega-whinefest people seem to have drummed themselves up into thinking it is (at least in standard, let's not pretend wild balance is actually a thing).
Some things a lot of people aren't considering:
Priest tends to run a lot of spells and fewer minions reducing how much value this battlecry provides
The earliest you can play these newly buffed minions is turn 7 and even then only if you draw them that turn
Was it already discussed but would Master Oakheart still pull the originally 1, 2, 3 statted minions from the deck? In this weeks Tavern Brawl it did, right?
I Mean Dragon synergy would get a good buff with Oakheart pulling 5/5 Drakkari Enchanter and 4/4 Dragonhatcher + Crazy Malygos/Ysera/Sleepy Dragons from the deck.
It is being overrated IMHO but it will definitely see play, a lot. Maybe it will be meta-defining, maybe it won't, but it will certainly be played and people will find a way to make it work even if it's in a tier 2-3 deck.
Now if it had been like Baku/whatever the other one is where it has the "Start of the game" effect, that would be broken as hell and I'd be uninstalling immediately. As it is I think it's fine, probably very good or at worst decent, unlike some of the other legendaries they have announced so far.
After all that I read, I am extremely looking forward to crush a lot of priest decks that ditched duskbreaker and twilight drake for high health shit and didnt draw lady. Gonna be fun.
This is exactly wrong. duskbreaker will remain. Here's all you'll change in spiteful for priest for example:
After all that I read, I am extremely looking forward to crush a lot of priest decks that ditched duskbreaker and twilight drake for high health shit and didnt draw lady. Gonna be fun.
This is exactly wrong. duskbreaker will remain. Here's all you'll change in spiteful for priest for example:
I will use it to make a Big Beast Priest deck for the memes.
Blizzard, Hearthstone needs more legendaries like this, that really feel special. It has a potentially strong ability, whose strength varies widely depending on the deck construction, and those decks it would be best in are not the currently most powerful priest decks, which prevents this from being oppressive. It also makes some formerly useless cards interesting to consider.
After all that I read, I am extremely looking forward to crush a lot of priest decks that ditched duskbreaker and twilight drake for high health shit and didnt draw lady. Gonna be fun.
Occasionally gives helpful advice.
So what you are telling me is to not run leeroy in the same deck?
That said Priest cards generally run lower attack high health monsters so this would synergize amazingly with a lot of cards. Some staple cards like radiant would become 2 mana 3/3's which is fine. Arguably it would be terrible with twilight acolyte since his attack should be as low as possible. Tortollan Shellraiser becomes a 4 mana 6/6 taunt (so close), Lyra becomes a 5 mana 5/5 and isn't terrible tempo body wise, Archbishop Benedictus becomes not as bad... That said why run benedictus in the same deck? Then you have Obsidian Statue as a 9 mana 8/8 taunt, lifesteal, deathrattle.
Other Neutral cards to consider may be: UltraSaur, is just a ton of stats worth 10 mana? probably not but meme worthy, Ysera becomes a 9 mana 12/12, sleepy dragon becomes a 9 mana 12/12 taunt, Primordial drake becomes a 8 mana 8/8 taunt, funny enough am'gam rager becomes somewhat decent as a 3 mana 5/5, Eggs love this card and in wild deathlord exists as a 3 mana 8/8 taunt, If the shaman hero power becomes to bad mindbreaker exists as a e mana 5/5 as well, Street Trickster is rotating but would've been a 3 mana 7/7 spell damage, Tar Creeper becomes the 3 mana 5/5 taunt and on the opponnents turn 7/5, Summoning portal becomes a 5 mana 6/6 becoming even more of a "kill me" card, Scaled Nightmare gets a head start as a 6 mana 8/8 whose attack doubles meaning it starts attacking for 16... There is just so much you wouldn't want to waste an inner fire on, but this really makes a lot of cards really good.
I feel like I'd probably see this card in a dragon deck. Considering just how much stats it gives all the rather high health low attack dragons it just works splendidly.
Interesting card but imho is not so powerfull: first, it's not good for combo since you have to double your minions health before swapping it while this effect already swap it directly in your deck; second it cannot be paired with Glitter Moth since this is even cost (and thanks for that!). Building a deck full of high health minions, which are usually pretty bad (think of Oasis Snapjaw or Mogu'shan Warden) means that if you don't draw the Lady in White asap you'll just find yourself with hand and deck filled with trash minions.
For what profit is it to a man, if he gains the world and loses his own soul?
So, just a guess, but I think this is gonna be pretty good with Obsidian Statue and Ysera
Doomsayer 7/7, yes, kill him with your minions...
Are people not reading the card or something? It's alright. Not awful, but not the OP-mega-whinefest people seem to have drummed themselves up into thinking it is (at least in standard, let's not pretend wild balance is actually a thing).
Some things a lot of people aren't considering:
Was it already discussed but would Master Oakheart still pull the originally 1, 2, 3 statted minions from the deck? In this weeks Tavern Brawl it did, right?
I Mean Dragon synergy would get a good buff with Oakheart pulling 5/5 Drakkari Enchanter and 4/4 Dragonhatcher + Crazy Malygos/Ysera/Sleepy Dragons from the deck.
Oh.
So Prieststone is still a thing then?
It is being overrated IMHO but it will definitely see play, a lot. Maybe it will be meta-defining, maybe it won't, but it will certainly be played and people will find a way to make it work even if it's in a tier 2-3 deck.
Now if it had been like Baku/whatever the other one is where it has the "Start of the game" effect, that would be broken as hell and I'd be uninstalling immediately. As it is I think it's fine, probably very good or at worst decent, unlike some of the other legendaries they have announced so far.
-2 Kabal Talonpiest
-2 Twilight Drake
-2 Drakonid Operative
-1 Kabal Songstealer
+2 Stonehill Defender (or Acolyte of Pain)
+2 Stormind Knight (or Tortollan Shellraiser)
+1 Spellbreaker
+1 Lady in White
+2 Primordial Drake
+1 Ysera
Occasionally gives helpful advice.
Mistcaller buff has nothing on this.
Interaction with Jaraxxus when you play him through Benedictus?
Why hunter get 10 mana do nothing and priest always have this powercreep?!
More OP stuff for priest
Can't wait...