Since priest dont have to much of a card draw i gues u running a bunch of low cost minons that draw u cards ?
But then whats the point having a bunch of those buffed
And if u guys wonder why u need card draw its cuz around half the times u not going to even have this in ur hand
But 1st we have to hope the agrro deck dont kill us on turn 4-5 cuz we run a bunch of useless cards (without the buff)
So idk this seems pretty hard to me (even vs control u going to play 6 turns minons with 1,2 atack ? np when u play this on 6 they have 10 cards in hand full of removal)
The amount of "meta-defining" here is astonishing. So let's think up a Standard deck (I assume most players here vote based on the Standard meta) that is good with Lady in White. I'll start by listing the good cards that are also good with Lady in White (no Lightwell, Mogu'shan Warden, Ultrasaur, Lorewalker Cho, or other bad cards/memes):
The reason I don't include cards like Stormwind Knight is because he's ONLY good after you play Lady in White. This makes your deck bad and inconsistent.
After I narrow it down, I don't understand at all how you can form a deck where it is worth it to play Lady in White. I just don't think you can justify running enough minions that she likes buffing to make a good deck.
It's a fun and well-designed card, but I argue that it's bad. Very comparable to Mistcaller.
The amount of "meta-defining" here is astonishing. So let's think up a Standard deck (I assume most players here vote based on the Standard meta) that is good with Lady in White. I'll start by listing the good cards that are also good with Lady in White (no Lightwell, Mogu'shan Warden, Ultrasaur, Lorewalker Cho, or other bad cards/memes):
The reason I don't include cards like Stormwind Knight is because he's ONLY good after you play Lady in White. This makes your deck bad and inconsistent.
After I narrow it down, I don't understand at all how you can form a deck where it is worth it to play Lady in White. I just don't think you can justify running enough minions that she likes buffing to make a good deck.
It's a fun and well-designed card, but I argue that it's bad. Very comparable to Mistcaller.
People saying that this is an acceptably power level adjusted card due to having to draw it and it being a 6 drop: consider Raza Priest that broke the meta until the nerf, that required multiple cards to be drawn, costing 5, 7, and 8 mana, where this requires a 6 drop and only that 6 drop to be busted; and frankly, it's not like priest has any troubles making it to the late game as-is. So, whether it's going to be tier 1 or not, I don't think that you can really defend this card on the basis that "you have to draw it first" and " it's fair at 6 mana", both of those claims are pretty weak.
The amount of "meta-defining" here is astonishing. So let's think up a Standard deck (I assume most players here vote based on the Standard meta) that is good with Lady in White. I'll start by listing the good cards that are also good with Lady in White (no Lightwell, Mogu'shan Warden, Ultrasaur, Lorewalker Cho, or other bad cards/memes):
The reason I don't include cards like Stormwind Knight is because he's ONLY good after you play Lady in White. This makes your deck bad and inconsistent.
After I narrow it down, I don't understand at all how you can form a deck where it is worth it to play Lady in White. I just don't think you can justify running enough minions that she likes buffing to make a good deck.
It's a fun and well-designed card, but I argue that it's bad. Very comparable to Mistcaller.
You don't have to build a whole deck around this card. Your list includes a fine set of cards. I think this can give Quest Priest, a really defensive deck, enough offensive punch to be viable.
Unfortunately there's no poll attached, but just read the comments. People thought The Mistcaller would break the game! Auto-include, they said.
That's what Lady in White is. Except she doesn't give +1/+1, she gives +X Attack, and she doesn't even buff your hand. If she sees high tier play I'll eat my shoe.
<pre id="tw-target-text" class="tw-data-text tw-ta tw-text-medium" dir="ltr" data-placeholder="Перевод" data-fulltext="">I certainly apologize, but THIS IS MADNESS</pre>
I would assume so, as it does not specify their starting health. From the text it should work exactly like casting Inner Fire on a minion buffed by Prince Keleseth, which does work properly.
People that compare this to Keleseth should look up Keleseths Draw/Win Ratio after turn2 it drops insanely hard and turn 6...?! Also you Keep Keleseth on starting hand it can be bounced by Shadowstep. Rogue has way better cards to play a minion based tempo deck...etcetc.
This is not even remotely close to keleseth. Are you kidding me?!
So you can play this with statues, Ysera and Stuff but than you play control and the question is, does Control need more Attack on minions that when left unchecked win you the game anyways? I doubt it.
Keleseth is a conditional card though. You have to leave out all 2-drops, that's a huge deal.
This card needs nothing. No highlander deck, no odd or even cards, no dragons, nothing. It's stats are fine and it affects many cards in your deck.
The amount of "meta-defining" here is astonishing. So let's think up a Standard deck (I assume most players here vote based on the Standard meta) that is good with Lady in White. I'll start by listing the good cards that are also good with Lady in White (no Lightwell, Mogu'shan Warden, Ultrasaur, Lorewalker Cho, or other bad cards/memes):
The reason I don't include cards like Stormwind Knight is because he's ONLY good after you play Lady in White. This makes your deck bad and inconsistent.
After I narrow it down, I don't understand at all how you can form a deck where it is worth it to play Lady in White. I just don't think you can justify running enough minions that she likes buffing to make a good deck.
It's a fun and well-designed card, but I argue that it's bad. Very comparable to Mistcaller.
Why -wouldn't- you include the 'bad' cards? You seem to be thinking 'what cards does this support' instead of 'what supports this card'.
Looking through this thread, everyone keeps saying/thinking "Mistcaller" when instead they should be thinking "quest rogue", except instead of the juggling condition, the condition is "draw this card and survive by turn 7" (which wouldn't be hard given the type of cards you would include in this deck), after which the priest will be able to have a situation the opponent can't play around.
Since priest dont have to much of a card draw i gues u running a bunch of low cost minons that draw u cards ?
But then whats the point having a bunch of those buffed
And if u guys wonder why u need card draw its cuz around half the times u not going to even have this in ur hand
But 1st we have to hope the agrro deck dont kill us on turn 4-5 cuz we run a bunch of useless cards (without the buff)
So idk this seems pretty hard to me (even vs control u going to play 6 turns minons with 1,2 atack ? np when u play this on 6 they have 10 cards in hand full of removal)
Idk seems way better than it really is
The amount of "meta-defining" here is astonishing. So let's think up a Standard deck (I assume most players here vote based on the Standard meta) that is good with Lady in White. I'll start by listing the good cards that are also good with Lady in White (no Lightwell, Mogu'shan Warden, Ultrasaur, Lorewalker Cho, or other bad cards/memes):
Tar Creeper, Primordial Drake, Obsidian Statue, Ysera, Malygos, Tortollan Shellraiser, Stonehill Defender, and Northshire Cleric. That's all I can think of right now.
The reason I don't include cards like Stormwind Knight is because he's ONLY good after you play Lady in White. This makes your deck bad and inconsistent.
After I narrow it down, I don't understand at all how you can form a deck where it is worth it to play Lady in White. I just don't think you can justify running enough minions that she likes buffing to make a good deck.
It's a fun and well-designed card, but I argue that it's bad. Very comparable to Mistcaller.
This isn't a combo priest card. It's for Tempo type priest decks.
It's definitely playable, but not as good as people seem to think it is. Definitely not meta defining.
WOW
And this card isn't even conditional. You can just play this whenever. Super amazing.
tempo priest
I tried having fun once. It was awful.
People saying that this is an acceptably power level adjusted card due to having to draw it and it being a 6 drop: consider Raza Priest that broke the meta until the nerf, that required multiple cards to be drawn, costing 5, 7, and 8 mana, where this requires a 6 drop and only that 6 drop to be busted; and frankly, it's not like priest has any troubles making it to the late game as-is. So, whether it's going to be tier 1 or not, I don't think that you can really defend this card on the basis that "you have to draw it first" and " it's fair at 6 mana", both of those claims are pretty weak.
Can this card stack with Prince Kalesath ?
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/55566-new-shaman-card-the-mistcaller
Unfortunately there's no poll attached, but just read the comments. People thought The Mistcaller would break the game! Auto-include, they said.
That's what Lady in White is. Except she doesn't give +1/+1, she gives +X Attack, and she doesn't even buff your hand. If she sees high tier play I'll eat my shoe.
Silverback Patriarch is happy for the first time in his godforsaken life
happy for him, other than that nuke these cards out of the galaxy and priest too while you're at it
card is basically dead in the water around turn 10-12.
new Spiteful Summoner build: 4 big spells, Lady, Summoner, and a bunch of trash minions to buff (Oasis Snapjaw, Mogu'shan Warrior, Stormwind Knight, etc.)
Spiteful will not die until it is nerfed or rotated
Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
gg i was priest