Acolyte of Pain is trash tier card draw? Someone should tell Firebat he's using trash tier cards in his DMH Warrior deck.
I recall there's a pretty sweet turn 5 that Hunter can have....it has really good class synergy too....
OH THAT'S RIGHT. The spellstone. Summon 4 3/3 wolves.
If you want me to come up with a control hunter deck that beats all current (and may I remind you, fully optimized) tier 1 ladder decks...I can't do it. No one can. In fact, no one will ever come up with a deck that handily beats all other meta decks. Those don't exist. It's perfectly okay for a deck to lose big time to another tier 1 deck. Maybe control hunter won't be a top deck, maybe it won't even be a thing. That's not even my point. Yall are using some bad excuses to dismiss a card and entire archetype and I've had enough of it.
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Acolyte of Pain is trash tier card draw? Someone should tell Firebat he's using trash tier cards in his DMH Warrior deck.
I recall there's a pretty sweet turn 5 that Hunter can have....it has really good class synergy too....
OH THAT'S RIGHT. The spellstone. Summon 4 3/3 wolves.
If you want me to come up with a control hunter deck that beats all current (and may I remind you, fully optimized) tier 1 ladder decks...I can't do it. No one can. In fact, no one will ever come up with a deck that handily beats all other meta decks. Those don't exist. It's perfectly okay for a deck to lose big time to another tier 1 deck. Maybe control hunter won't be a top deck, maybe it won't even be a thing. That's not even my point. Yall are using some bad excuses to dismiss a card and entire archetype and I've had enough of it.
Agreed. It's called experimentation folks. It's how new decks are born, some of which go on to tier 1 status. Skull of the Manari was thought to be crap at first too. All I am saying is keep an open mind. You don't have to go in blindly thinking that this card is going to be the god card hunter needs. Just look for it's potential and see if it is plausible to realize it.
The idea of auto dusting cards isn't a great one. Play with em first.
Acolyte of Pain is trash tier card draw? Someone should tell Firebat he's using trash tier cards in his DMH Warrior deck.
I recall there's a pretty sweet turn 5 that Hunter can have....it has really good class synergy too....
OH THAT'S RIGHT. The spellstone. Summon 4 3/3 wolves.
If you want me to come up with a control hunter deck that beats all current (and may I remind you, fully optimized) tier 1 ladder decks...I can't do it. No one can. In fact, no one will ever come up with a deck that handily beats all other meta decks. Those don't exist. It's perfectly okay for a deck to lose big time to another tier 1 deck. Maybe control hunter won't be a top deck, maybe it won't even be a thing. That's not even my point. Yall are using some bad excuses to dismiss a card and entire archetype and I've had enough of it.
Thank you for helping put my frustrations into constructive words friend.
Acolyte of Pain is trash tier card draw? Someone should tell Firebat he's using trash tier cards in his DMH Warrior deck.
I recall there's a pretty sweet turn 5 that Hunter can have....it has really good class synergy too....
OH THAT'S RIGHT. The spellstone. Summon 4 3/3 wolves.
If you want me to come up with a control hunter deck that beats all current (and may I remind you, fully optimized) tier 1 ladder decks...I can't do it. No one can. In fact, no one will ever come up with a deck that handily beats all other meta decks. Those don't exist. It's perfectly okay for a deck to lose big time to another tier 1 deck. Maybe control hunter won't be a top deck, maybe it won't even be a thing. That's not even my point. Yall are using some bad excuses to dismiss a card and entire archetype and I've had enough of it.
Acolyte is trash in hunter cause there is not way to buff/activate it, in warrior it's a completely different story... I guess you should know this much...
I don't see bad excuses, I see pretty good explanations to the fact that as of now control hunter it's still not so viable.
We are discussing about card power here, if we don't compare it to the other decks what are we even writing for? Delete the poll and give 2 options: Like the card? Yes/No.
Pretty much everyone else in this thread knows how Hunter plays. Meanwhile Team 5 thinks hunter is playing for turn 10 and card advantage even though they have almost no card draw mechanics because it would break the class.
oh okay i guess that means my opinion and everyone else's is meaningless. i hope hunter gets a card that says "battlecry: your opponent loses the game if they're warlock, paladin, or priest."
/thread
I'VE BEEN PLAYING HEARTHSTONE SINCE GVG, I KNOW HOW THE DAMN GAME WORKS.
i can type in caps too. does that make my opinion better than yours? i hope so.
oh okay i guess that means my opinion and everyone else's is meaningless. i hope hunter gets a card that says "battlecry: your opponent loses the game if they're warlock, paladin, or priest."
/thread
Well if you or other people don't want to add meaningful reasons to your opinions it's not my problem :D
I hope people will get a brain instead of randomly smashing their hands on the keyboard <3
Acolyte of Pain is trash tier card draw? Someone should tell Firebat he's using trash tier cards in his DMH Warrior deck.
I recall there's a pretty sweet turn 5 that Hunter can have....it has really good class synergy too....
OH THAT'S RIGHT. The spellstone. Summon 4 3/3 wolves.
If you want me to come up with a control hunter deck that beats all current (and may I remind you, fully optimized) tier 1 ladder decks...I can't do it. No one can. In fact, no one will ever come up with a deck that handily beats all other meta decks. Those don't exist. It's perfectly okay for a deck to lose big time to another tier 1 deck. Maybe control hunter won't be a top deck, maybe it won't even be a thing. That's not even my point. Yall are using some bad excuses to dismiss a card and entire archetype and I've had enough of it.
Acolyte without WW effects? Yes, that is bad, in part because of priests, in part because it can be used against you if you're not careful. Particularly when you have clunky, situational cards filling your hand. As is a 2 mana cycler, get an insignificant body. None of the useful (in a deck like this) hunter secrets - other than explosive trap - is any kind of CA. And explosive trap is so telegraphed it hurts, which does, in fact, make it pretty useless. Thus, you don't really want most of the Hunter secrets in control. Freezing works against big priests in STD when they don't Barnes, but that's it, pretty much - so why would you throw away CA in a non-CA class on secrets for the spellstone? The spellstone is a midrange-y tool. If it's minion-based control, it's not too bad for draw; the issue is that the minions for that such as pyro also require good spells, so you end up with something like grievious bite to proc it. Which does kind of suck, particularly when you can't effectively dig for those spells.
I PLAY CONTROL HUNTER. I KNOW THE ISSUES WITH THE DAMN ARCHETYPE! Being forced to run two card combos for boardwipes is inherently unreliable when you can't dig for half of either of those combos. Yes, I play Wild, which is slightly different, but there are no analogues to the Wild boardwipes in STD. So you're left with worse wipes, ones which will deal with aggro, but not deal with warlock whatsoever. Or Big priest dropping a spellstone. There are significant holes in the archetype that you are ignoring, This card, in particular, does not fill those holes.
I too play variants on control hunter in both wild and standard (although they feel a lot strong in wild) and I cannot say that I agree with you. The issue I have is that none of control hunter's tools are strong enough to win a game on their own. This means that a lot of control hunter variants have to rely on these big swingy synergistic plays that take up a lot of deck space. Now, I'm not saying that this can be the win condition that the deck needs, but it could open up more space for healing and removal if it proves to be a powerful win condition.
oh okay i guess that means my opinion and everyone else's is meaningless. i hope hunter gets a card that says "battlecry: your opponent loses the game if they're warlock, paladin, or priest."
/thread
Well if you or other people don't want to add meaningful reasons to your opinions it's not my problem :D
I hope people will get a brain instead of randomly smashing their hands on the keyboard <3
The effect is strong, has huge combo potential, and Hunter can probably reliably survive that long in the post-rotation meta. With what we've seen so far, Hunter has 4 minions that restore health consistently (double Seeping Oozeling and double Rotten Applebaum), not to mention you can run double Plated Beetle, which heals for 6 and has beast synergy.
edit: I imagine a deck like this probably would run at least one copy of Stitched Tracker as well.
oh okay i guess that means my opinion and everyone else's is meaningless. i hope hunter gets a card that says "battlecry: your opponent loses the game if they're warlock, paladin, or priest."
/thread
Well if you or other people don't want to add meaningful reasons to your opinions it's not my problem :D
I hope people will get a brain instead of randomly smashing their hands on the keyboard <3
I am hoping some interesting echo and or rush cards can help fill in some of the weaknesses. Myself. The 2/1 echo rush beast is a nice bump for Rexxar which seems like a natural addition to any sort of hunter deck looking to control the board via board presence rather than spells. Echo can help with card disadvantage a bit too. The new doggo isn't enough on it's own but we'll see if we get anything else.
Blizzard released this because a previous 9 mana 8/8 beast with charge was amazing in Hunter. It was so good that for 3+ years it saw tremendous pla... oh wait >.>
Blizzard has no idea what to do with Hunters. Before this expansion it was a try for Spell Hunter. Looks like they have completely abandoned that thought. Now it's Dragon Hunter time! With... ONE Dragon! HELL YEAH!
10 mana 8/8 "Guess if you will survive the next turn".
Amazing!
No card draw, no card generation. WTF will this guy buff? Hunting Mastiff? For what? A meme or luls? Blizzard no longer takes Hunter seriously. It should be obvious by now. Hunter seems like the class least focused on.
Half the kit looks like it will support some sort of rush Hunter to control the board with minions. Then they release this guy. Every time it's a half assed playstyle. Aimed to promote a playstyle but ends up being completely different since the community is creative enough to come with a decent deck Tier 2 or 3 deck because Blizzard's intended design was too crap.
Anyways, Hunter will have a Greymane or Baku deck this expansion and it will be decent, until they face the Greymane or Baku Lock, who will laugh in your face.
What's the problem with it being a Dragon? Mage got a Beast this expansion. (Vex Crow) Does that mean Mage is now a Beast class? Obviously not. This just makes some interesting deckbuilding with The Curator. No more, no less.
Also, archetypes can pop up even if they only get a couple cards support. Spell Hunter was a complete success, and is still considered a tier 1-2 deck. It got a a total of two cards. A set should have cards supporting a variety of different play styles. Couple cards for Secret Hunter, Midrange Hunter, Control Hunter, etc.
Last time they went all in on an archetype, we had Freeze Shaman. We all know how that turned out.
There is nothing wrong with the dragon tag. As matter of fact, nothing will change if it doesn't have any tag. The fact is, it is a card that has NO SUPPORT in Hunter to make it work. All the control tools people keep mentioning is beyond stupid, since if those "control tools" were so viable, we would see them in play. Then why don't we?
Candle shot + Hunter's mark. Yes. It's a two card combo. That removes ONE minion. Here is a problem, the removal tool, causes other issues, since Hunter's don't have card draw. Acolyte of Pain? Please use your heads. If it is such an awesome draw tool, every class would play it. Funny, only Warrior and Mage play it, since they have a way to activate it.
Curator is Wild. And I am not talking about Wild. It might make an interesting deck in Wild, but what doesn't make an interesting deck in Wild? Anyways, I am talking about Standard here.
Spell Hunter is not Tier 1/2. It is a low Tier 2 deck and it doesn't even use To My Side. Rokh comes late enough to give Barnes enough chances to work. The deck works because of Barnes combo, not because of just spells. Remove Barnes combo and see where it stands (Hint: not in a good place). And the Barnes combo worked before Rokh and Spellstone came into the game. So it was not KnC that introduced Spell Hunter with Barnes Combo.
Last time they went all in on an archetype was Elemental Mage, Elemental Shaman, Discard Lock and others. What happened?
Then again, they pushed Priest so hard it had 3-4 viable archtypes. DemonLock was pushed extremely hard in KnC, look what happened. Secret/Tempo Mage? Kingsbane Rogue? Dude Paladin?
Blizzard is completely capable of introducing new, fun and viable decks. When they put enough effort. It is pretty clear they don't try hard enough when it comes to Hunters.
No one is asking for OP Hunter cards or decks. But when they start to focus on an archtype, we just want enough tools to make it decent and viable deck. But they leave it hanging.
Control Hunter is a 3+ years dream. Blizzard has put in ZERO effort into making it viable. Their effort can be seen by the number of control tools and card draw they an introduced for Hunters. Which is what? Zero again?
It took them 3 or 4 expansions to introduce discover mechanic for Hunters. 3 or 4 expansions to introduce a mechanic that was bloated in every other class. Let that sink in.
This is a decent card and could have spawn a deck, but it will never see play, because it is a Hunter card and that makes it crap.
I have rarely played a game vs. Hunter where we've gone into round 11+. Much less where my opponent had multiple cards in hand.
I just can't imagine this is going to work.
I suppose if you are "building a beast" and then drop this bad boy you could augment your zombeast. BUT - wouldn't that require three turns - 9 (build a cool zombeast), turn 10 (this), turn 11 (jacked up zombeast)?
Acolyte of Pain is trash tier card draw? Someone should tell Firebat he's using trash tier cards in his DMH Warrior deck.
I recall there's a pretty sweet turn 5 that Hunter can have....it has really good class synergy too....
OH THAT'S RIGHT. The spellstone. Summon 4 3/3 wolves.
If you want me to come up with a control hunter deck that beats all current (and may I remind you, fully optimized) tier 1 ladder decks...I can't do it. No one can. In fact, no one will ever come up with a deck that handily beats all other meta decks. Those don't exist. It's perfectly okay for a deck to lose big time to another tier 1 deck. Maybe control hunter won't be a top deck, maybe it won't even be a thing. That's not even my point. Yall are using some bad excuses to dismiss a card and entire archetype and I've had enough of it.
Kaladin's RoS Set Review
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Holy shit, this is bad. A 10 mana 8/8 that's doesn't interact with board state, no taunt, requires a hand full of minions. Complete dust.
Top deck is cheat
Pretty much everyone else in this thread knows how Hunter plays. Meanwhile Team 5 thinks hunter is playing for turn 10 and card advantage even though they have almost no card draw mechanics because it would break the class.
oh okay i guess that means my opinion and everyone else's is meaningless. i hope hunter gets a card that says "battlecry: your opponent loses the game if they're warlock, paladin, or priest."
/thread
I'VE BEEN PLAYING HEARTHSTONE SINCE GVG, I KNOW HOW THE DAMN GAME WORKS.
i can type in caps too. does that make my opinion better than yours? i hope so.
Kaladin's RoS Set Review
Join me at Out of Cards!
edit for restraint.
Kaladin's RoS Set Review
Join me at Out of Cards!
Well if you or other people don't want to add meaningful reasons to your opinions it's not my problem :D
I hope people will get a brain instead of randomly smashing their hands on the keyboard <3
Top deck is cheat
Unless there's some hunter card that interacts with this to make it cost less this card is gonna suck
Kaladin's RoS Set Review
Join me at Out of Cards!
They should make a silence and destroy removal for hunter, maybe on a weapon. Than we can start talking about good removals.
Top deck is cheat
I have rarely played a game vs. Hunter where we've gone into round 11+. Much less where my opponent had multiple cards in hand.
I just can't imagine this is going to work.
I suppose if you are "building a beast" and then drop this bad boy you could augment your zombeast. BUT - wouldn't that require three turns - 9 (build a cool zombeast), turn 10 (this), turn 11 (jacked up zombeast)?
Inb4 they release Dragon Lackey for Hunters, 5 mana 2/2 with a deathrattle that reads: "trigger the battlecry of a random dragon in your deck". /s
Release the Kraken!
Top deck is cheat